devextreme
Version:
HTML5 JavaScript Component Suite for Responsive Web Development
97 lines (92 loc) • 3.24 kB
JavaScript
/**
* DevExtreme (ui/scheduler/shaders/ui.scheduler.current_time_shader.js)
* Version: 20.1.7
* Build date: Tue Aug 25 2020
*
* Copyright (c) 2012 - 2020 Developer Express Inc. ALL RIGHTS RESERVED
* Read about DevExtreme licensing here: https://js.devexpress.com/Licensing/
*/
;
var _position = require("../../../core/utils/position");
var _renderer = require("../../../core/renderer");
var _renderer2 = _interopRequireDefault(_renderer);
function _interopRequireDefault(obj) {
return obj && obj.__esModule ? obj : {
"default": obj
}
}
function _classCallCheck(instance, Constructor) {
if (!(instance instanceof Constructor)) {
throw new TypeError("Cannot call a class as a function")
}
}
function _defineProperties(target, props) {
for (var i = 0; i < props.length; i++) {
var descriptor = props[i];
descriptor.enumerable = descriptor.enumerable || false;
descriptor.configurable = true;
if ("value" in descriptor) {
descriptor.writable = true
}
Object.defineProperty(target, descriptor.key, descriptor)
}
}
function _createClass(Constructor, protoProps, staticProps) {
if (protoProps) {
_defineProperties(Constructor.prototype, protoProps)
}
if (staticProps) {
_defineProperties(Constructor, staticProps)
}
return Constructor
}
var DATE_TIME_SHADER_CLASS = "dx-scheduler-date-time-shader";
var CurrentTimeShader = function() {
function CurrentTimeShader(workSpace) {
_classCallCheck(this, CurrentTimeShader);
this._workSpace = workSpace;
this._$container = this._workSpace._dateTableScrollable.$content()
}
_createClass(CurrentTimeShader, [{
key: "render",
value: function() {
var _this = this;
this.initShaderElements();
this.renderShader();
this.applyShaderMargin(this._$shader);
this._shader.forEach(function(shader, index) {
_this._$container.append(shader)
})
}
}, {
key: "initShaderElements",
value: function() {
this._$shader = this.createShader();
this._shader = [];
this._shader.push(this._$shader)
}
}, {
key: "renderShader",
value: function() {}
}, {
key: "applyShaderMargin",
value: function($shader) {
if ($shader && this._workSpace.option("crossScrollingEnabled")) {
$shader.css("marginTop", -(0, _position.getBoundingRect)(this._$container.get(0)).height);
$shader.css("height", (0, _position.getBoundingRect)(this._$container.get(0)).height)
}
}
}, {
key: "createShader",
value: function() {
return (0, _renderer2.default)("<div>").addClass(DATE_TIME_SHADER_CLASS)
}
}, {
key: "clean",
value: function() {
this._$container && this._$container.find("." + DATE_TIME_SHADER_CLASS).remove()
}
}]);
return CurrentTimeShader
}();
module.exports = CurrentTimeShader;