detritus-client
Version:
A Typescript NodeJS library to interact with Discord's API, both Rest and Gateway.
48 lines (47 loc) • 1.8 kB
TypeScript
import { RequestTypes } from 'detritus-client-rest';
import { ShardClient, VoiceConnectOptions } from '../client';
import { BaseSet } from '../collections/baseset';
import { BaseStructure, BaseStructureData } from './basestructure';
import { ChannelGuildStageVoice, ChannelGuildVoice } from './channel';
import { Guild } from './guild';
import { Member } from './member';
/**
* Voice State Structure
* @category Structure
*/
export declare class VoiceState extends BaseStructure {
readonly _keys: BaseSet<string>;
readonly _keysMerge: BaseSet<string>;
readonly _keysSkipDifference: BaseSet<string>;
_isSpeaking: boolean;
channelId?: null | string;
deaf: boolean;
guildId?: null | string;
member: Member | null;
mute: boolean;
requestToSpeakTimestampUnix: number;
selfDeaf: boolean;
selfMute: boolean;
selfStream: boolean;
selfVideo: boolean;
sessionId: string;
suppress: boolean;
userId: string;
constructor(client: ShardClient, data?: BaseStructureData, isClone?: boolean);
get channel(): ChannelGuildStageVoice | ChannelGuildVoice | null;
get guild(): Guild | null;
get isAudience(): boolean;
get isSpeaker(): boolean;
get isSpeaking(): boolean;
get requestToSpeakTimestamp(): Date | null;
get serverId(): string;
get streamKey(): string;
fetchStreamPreview(): Promise<any>;
edit(options: RequestTypes.EditGuildMember): Promise<any>;
editState(options: RequestTypes.EditGuildVoiceState): Promise<any>;
joinVoice(options?: VoiceConnectOptions): Promise<import("../client").VoiceConnectObject | null>;
move(channelId: string): Promise<any>;
setDeaf(deaf: boolean): Promise<any>;
setMute(mute: boolean): Promise<any>;
mergeValue(key: string, value: any): void;
}