detritus-client
Version:
A Typescript NodeJS library to interact with Discord's API, both Rest and Gateway.
44 lines (43 loc) • 1.51 kB
TypeScript
import { ShardClient } from '../client';
import { BaseCollection } from '../collections/basecollection';
import { BaseSet } from '../collections/baseset';
import { BaseStructure, BaseStructureData } from './basestructure';
import { PresenceActivity } from './presence';
/**
* Discord Session Structure (Users Only)
* @category Structure
*/
export declare class Session extends BaseStructure {
readonly _keys: BaseSet<string>;
readonly _keysMerge: BaseSet<string>;
_activities?: BaseCollection<string, PresenceActivity>;
active: boolean;
clientInfo: SessionClientInfo;
sessionId: string;
status: string;
constructor(client: ShardClient, data?: BaseStructureData, isClone?: boolean);
get activity(): null | PresenceActivity;
get activities(): BaseCollection<string, PresenceActivity>;
get game(): null | PresenceActivity;
get isDnd(): boolean;
get isIdle(): boolean;
get isOffline(): boolean;
get isOnline(): boolean;
mergeValue(key: string, value: any): void;
}
/**
* Session Client Info Structure, used in [Session]
* @category Structure
*/
export declare class SessionClientInfo extends BaseStructure {
readonly _uncloneable = true;
readonly _keys: BaseSet<string>;
readonly _keysMerge: BaseSet<string>;
readonly session: Session;
clientString: string;
os: string;
version: number;
constructor(session: Session, data: BaseStructureData);
mergeValue(key: string, value: any): void;
toJSON(): any;
}