detect-collisions
Version:
Polygons, Ellipses, Circles, Boxes, Lines, Points. Ray-Casting, offsets, rotation, scaling, padding, groups.
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{
"name": "detect-collisions",
"version": "10.10.2025",
"description": "Polygons, Ellipses, Circles, Boxes, Lines, Points. Ray-Casting, offsets, rotation, scaling, padding, groups.",
"main": "./index.js",
"types": "./index.d.ts",
"module": "./index.js",
"exports": {
".": {
"import": "./index.esm.js",
"require": "./index.js",
"types": "./index.d.ts"
}
},
"repository": "git://github.com/jackie-aniki/detect-collisions-became-check2d.git",
"keywords": [
"javascript",
"typescript",
"library",
"computational-geometry",
"alghoritm",
"computational-geometry-alghoritm",
"collisions",
"collision-checking",
"concave",
"rotation",
"angle",
"separating-axis-theorem",
"bounding-volume-hierarchy",
"Circle",
"Polygon",
"Box",
"Ellipse",
"Line",
"Point"
],
"author": "Jacek Pietal",
"license": "MIT",
"bugs": {
"url": "https://github.com/jackie-aniki/check2d/issues"
},
"homepage": "https://jackie-aniki.github.io/check2d/",
"dependencies": {
"check2d": "latest"
}
}