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/** * data-structure-typed * * @author Pablo Zeng * @copyright Copyright (c) 2022 Pablo Zeng <zrwusa@gmail.com> * @license MIT License */ import type { BinaryTreeDeleteResult, BSTNOptKeyOrNode, BSTOptions, BTNRep, Comparator, CP, DFSOrderPattern, EntryCallback, FamilyPosition, IterationType, NodeCallback, NodePredicate, OptNode, RBTNColor } from '../../types'; import { BinaryTree } from './binary-tree'; import { IBinaryTree } from '../../interfaces'; import { Queue } from '../queue'; import { isComparable } from '../../utils'; import { Range } from '../../common'; /** * Represents a Node in a Binary Search Tree. * * @template K - The type of the key. * @template V - The type of the value. */ export class BSTNode<K = any, V = any> { key: K; value?: V; parent?: BSTNode<K, V> = undefined; /** * Creates an instance of BSTNode. * @remarks Time O(1), Space O(1) * * @param key - The key of the node. * @param [value] - The value associated with the key. */ constructor(key: K, value?: V) { this.key = key; this.value = value; } _left?: BSTNode<K, V> | null | undefined = undefined; /** * Gets the left child of the node. * @remarks Time O(1), Space O(1) * * @returns The left child. */ get left(): BSTNode<K, V> | null | undefined { return this._left; } /** * Sets the left child of the node and updates its parent reference. * @remarks Time O(1), Space O(1) * * @param v - The node to set as the left child. */ set left(v: BSTNode<K, V> | null | undefined) { if (v) v.parent = this; this._left = v; } _right?: BSTNode<K, V> | null | undefined = undefined; /** * Gets the right child of the node. * @remarks Time O(1), Space O(1) * * @returns The right child. */ get right(): BSTNode<K, V> | null | undefined { return this._right; } /** * Sets the right child of the node and updates its parent reference. * @remarks Time O(1), Space O(1) * * @param v - The node to set as the right child. */ set right(v: BSTNode<K, V> | null | undefined) { if (v) v.parent = this; this._right = v; } _height: number = 0; /** * Gets the height of the node (used in self-balancing trees). * @remarks Time O(1), Space O(1) * * @returns The height. */ get height(): number { return this._height; } /** * Sets the height of the node. * @remarks Time O(1), Space O(1) * * @param value - The new height. */ set height(value: number) { this._height = value; } _color: RBTNColor = 'BLACK'; /** * Gets the color of the node (used in Red-Black trees). * @remarks Time O(1), Space O(1) * * @returns The node's color. */ get color(): RBTNColor { return this._color; } /** * Sets the color of the node. * @remarks Time O(1), Space O(1) * * @param value - The new color. */ set color(value: RBTNColor) { this._color = value; } _count: number = 1; /** * Gets the count of nodes in the subtree rooted at this node (used in order-statistic trees). * @remarks Time O(1), Space O(1) * * @returns The subtree node count. */ get count(): number { return this._count; } /** * Sets the count of nodes in the subtree. * @remarks Time O(1), Space O(1) * * @param value - The new count. */ set count(value: number) { this._count = value; } /** * Gets the position of the node relative to its parent. * @remarks Time O(1), Space O(1) * * @returns The family position (e.g., 'ROOT', 'LEFT', 'RIGHT'). */ get familyPosition(): FamilyPosition { if (!this.parent) { return this.left || this.right ? 'ROOT' : 'ISOLATED'; } if (this.parent.left === this) { return this.left || this.right ? 'ROOT_LEFT' : 'LEFT'; } else if (this.parent.right === this) { return this.left || this.right ? 'ROOT_RIGHT' : 'RIGHT'; } return 'MAL_NODE'; } } /** * Represents a Binary Search Tree (BST). * Keys are ordered, allowing for faster search operations compared to a standard Binary Tree. * @template K - The type of the key. * @template V - The type of the value. * @template R - The type of the raw data object (if using `toEntryFn`). * * 1. Node Order: Each node's left child has a lesser value, and the right child has a greater value. * 2. Unique Keys: No duplicate keys in a standard BST. * 3. Efficient Search: Enables quick search, minimum, and maximum operations. * 4. Inorder Traversal: Yields nodes in ascending order. * 5. Logarithmic Operations: Ideal operations like insertion, deletion, and searching are O(log n) time-efficient. * 6. Balance Variability: Can become unbalanced; special types maintain balance. * 7. No Auto-Balancing: Standard BSTs don't automatically balance themselves. * * @example * // basic BST creation and add operation * // Create a simple BST with numeric keys * const bst = new BST<number>([11, 3, 15, 1, 8, 13, 16, 2, 6, 9, 12, 14, 4, 7, 10, 5]); * * // Keep the example output in source comments but avoid noisy test logs. * await withMutedConsole(() => bst.print()); * // _______8__________ * // / \ * // ___4___ ____12_____ * // / \ / \ * // _2_ _6_ _10__ _14__ * // / \ / \ / \ / \ * // 1 3 5 7 9 11 13 15__ * // \ * // 16 * * // Verify size * console.log(bst.size); // 16; * * // Add new elements * bst.set(17); * bst.set(0); * console.log(bst.size); // 18; * * // Verify keys are searchable * console.log(bst.has(11)); // true; * console.log(bst.has(100)); // false; * @example * // BST delete and search after deletion * const bst = new BST<number>([11, 3, 15, 1, 8, 13, 16, 2, 6, 9, 12, 14, 4, 7, 10, 5]); * * // Delete a leaf node * bst.delete(1); * console.log(bst.has(1)); // false; * * // Delete a node with one child * bst.delete(2); * console.log(bst.has(2)); // false; * * // Delete a node with two children * bst.delete(3); * console.log(bst.has(3)); // false; * * // Size decreases with each deletion * console.log(bst.size); // 13; * * // Other nodes remain searchable * console.log(bst.has(11)); // true; * console.log(bst.has(15)); // true; * @example * // Merge 3 sorted datasets * const dataset1 = new BST<number, string>([ * [1, 'A'], * [7, 'G'] * ]); * const dataset2 = [ * [2, 'B'], * [6, 'F'] * ]; * const dataset3 = new BST<number, string>([ * [3, 'C'], * [5, 'E'], * [4, 'D'] * ]); * * // Merge datasets into a single BinarySearchTree * const merged = new BST<number, string>(dataset1); * merged.setMany(dataset2); * merged.merge(dataset3); * * // Verify merged dataset is in sorted order * console.log([...merged.values()]); // ['A', 'B', 'C', 'D', 'E', 'F', 'G']; * @example * // BST with custom objects for expression evaluation * interface Expression { * id: number; * operator: string; * precedence: number; * } * * // BST efficiently stores and retrieves operators by precedence * const operatorTree = new BST<number, Expression>( * [ * [1, { id: 1, operator: '+', precedence: 1 }], * [2, { id: 2, operator: '*', precedence: 2 }], * [3, { id: 3, operator: '/', precedence: 2 }], * [4, { id: 4, operator: '-', precedence: 1 }], * [5, { id: 5, operator: '^', precedence: 3 }] * ], * { isMapMode: false } * ); * * console.log(operatorTree.size); // 5; * * // Quick lookup of operators * const mult = operatorTree.get(2); * console.log(mult?.operator); // '*'; * console.log(mult?.precedence); // 2; * * // Check if operator exists * console.log(operatorTree.has(5)); // true; * console.log(operatorTree.has(99)); // false; * * // Retrieve operator by precedence level * const expNode = operatorTree.getNode(3); * console.log(expNode?.key); // 3; * console.log(expNode?.value?.precedence); // 2; * * // Delete operator and verify * operatorTree.delete(1); * console.log(operatorTree.has(1)); // false; * console.log(operatorTree.size); // 4; * * // Get tree height for optimization analysis * const treeHeight = operatorTree.getHeight(); * console.log(treeHeight); // > 0; * * // Remaining operators are still accessible * const remaining = operatorTree.get(2); * console.log(remaining); // defined; * @example * // Find lowest common ancestor * const bst = new BST<number>([20, 10, 30, 5, 15, 25, 35, 3, 7, 12, 18]); * * // LCA helper function * const findLCA = (num1: number, num2: number): number | undefined => { * const path1 = bst.getPathToRoot(num1); * const path2 = bst.getPathToRoot(num2); * // Find the first common ancestor * return findFirstCommon(path1, path2); * }; * * function findFirstCommon(arr1: (number | undefined)[], arr2: (number | undefined)[]): number | undefined { * for (const num of arr1) { * if (arr2.indexOf(num) !== -1) { * return num; * } * } * return undefined; * } * * // Assertions * console.log(findLCA(3, 10)); // 7; * console.log(findLCA(5, 35)); // 15; * console.log(findLCA(20, 30)); // 25; */ export class BST<K = any, V = any, R = any> extends BinaryTree<K, V, R> implements IBinaryTree<K, V, R> { /** * Creates an instance of BST. * @remarks Time O(N log N) or O(N^2) depending on `isBalanceAdd` in `addMany` and input order. Space O(N). * * @param [keysNodesEntriesOrRaws=[]] - An iterable of items to set. * @param [options] - Configuration options for the BST, including comparator. */ constructor( keysNodesEntriesOrRaws: Iterable<K | BSTNode | [K | null | undefined, V | undefined] | null | undefined | R> = [], options?: BSTOptions<K, V, R> ) { super([], options); if (options) { // Use the 'in' operator to check if the field is present if ('comparator' in options && options.comparator !== undefined) { this._comparator = options.comparator; } else { this._comparator = this._createDefaultComparator(); } } else { this._comparator = this._createDefaultComparator(); } if (keysNodesEntriesOrRaws) this.setMany(keysNodesEntriesOrRaws); } protected override _root?: BSTNode<K, V> = undefined; /** * Gets the root node of the tree. * @remarks Time O(1) * * @returns The root node. */ override get root(): OptNode<BSTNode<K, V>> { return this._root; } /** * The comparator function used to determine the order of keys in the tree. * @remarks Time O(1) Space O(1) */ protected _comparator: Comparator<K>; /** * Gets the comparator function used by the tree. * @remarks Time O(1) * * @returns The comparator function. */ get comparator(): Comparator<K> { return this._comparator; } /** * (Protected) Creates a new BST node. * @remarks Time O(1), Space O(1) * * @param key - The key for the new node. * @param [value] - The value for the new node (used if not in Map mode). * @returns The newly created BSTNode. */ override createNode(key: K, value?: V): BSTNode<K, V> { return new BSTNode<K, V>(key, value); } /** * Ensures the input is a node. If it's a key or entry, it searches for the node. * @remarks Time O(log N) (height of the tree), O(N) worst-case. * * @param keyNodeOrEntry - The item to resolve to a node. * @param [iterationType=this.iterationType] - The traversal method to use if searching. * @returns The resolved node, or undefined if not found. */ override ensureNode( keyNodeOrEntry: K | BSTNode<K, V> | [K | null | undefined, V | undefined] | null | undefined, iterationType: IterationType = this.iterationType ): OptNode<BSTNode<K, V>> { return super.ensureNode(keyNodeOrEntry, iterationType) ?? undefined; } /** * Checks if the given item is a `BSTNode` instance. * @remarks Time O(1), Space O(1) * * @param keyNodeOrEntry - The item to check. * @returns True if it's a BSTNode, false otherwise. */ override isNode( keyNodeOrEntry: K | BSTNode<K, V> | [K | null | undefined, V | undefined] | null | undefined ): keyNodeOrEntry is BSTNode<K, V> { return keyNodeOrEntry instanceof BSTNode; } /** * Checks if the given key is valid (comparable). * @remarks Time O(1) * * @param key - The key to validate. * @returns True if the key is valid, false otherwise. */ override isValidKey(key: any): key is K { return isComparable(key); } override dfs(): (K | undefined)[]; override dfs<C extends NodeCallback<BSTNode<K, V>>>( callback: C, pattern?: DFSOrderPattern, onlyOne?: boolean, startNode?: K | BSTNode<K, V> | [K | null | undefined, V | undefined] | null | undefined, iterationType?: IterationType ): ReturnType<C>[]; /** * Performs a Depth-First Search (DFS) traversal. * @remarks Time O(N), visits every node. Space O(log N) for the call/explicit stack. O(N) worst-case. * * @template C - The type of the callback function. * @param [callback=this._DEFAULT_NODE_CALLBACK] - Function to call on each node. * @param [pattern='IN'] - The traversal order ('IN', 'PRE', 'POST'). * @param [onlyOne=false] - If true, stops after the first callback. * @param [startNode=this._root] - The node to start from. * @param [iterationType=this.iterationType] - The traversal method. * @returns An array of callback results. */ override dfs<C extends NodeCallback<BSTNode<K, V>>>( callback: C = this._DEFAULT_NODE_CALLBACK as C, pattern: DFSOrderPattern = 'IN', onlyOne: boolean = false, startNode: K | BSTNode<K, V> | [K | null | undefined, V | undefined] | null | undefined = this._root, iterationType: IterationType = this.iterationType ): ReturnType<C>[] { return super.dfs(callback, pattern, onlyOne, startNode, iterationType); } override bfs(): (K | undefined)[]; override bfs<C extends NodeCallback<BSTNode<K, V>>>( callback: C, startNode?: K | BSTNode<K, V> | [K | null | undefined, V | undefined] | null | undefined, iterationType?: IterationType ): ReturnType<C>[]; /** * Performs a Breadth-First Search (BFS) or Level-Order traversal. * @remarks Time O(N), visits every node. Space O(N) in the worst case for the queue. * * @template C - The type of the callback function. * @param [callback=this._DEFAULT_NODE_CALLBACK] - Function to call on each node. * @param [startNode=this._root] - The node to start from. * @param [iterationType=this.iterationType] - The traversal method. * @returns An array of callback results. */ override bfs<C extends NodeCallback<BSTNode<K, V>>>( callback: C = this._DEFAULT_NODE_CALLBACK as C, startNode: K | BSTNode<K, V> | [K | null | undefined, V | undefined] | null | undefined = this._root, iterationType: IterationType = this.iterationType ): ReturnType<C>[] { return super.bfs(callback, startNode, iterationType, false); } override listLevels(): (K | undefined)[][]; override listLevels<C extends NodeCallback<BSTNode<K, V>>>( callback: C, startNode?: K | BSTNode<K, V> | [K | null | undefined, V | undefined] | null | undefined, iterationType?: IterationType ): ReturnType<C>[][]; /** * Returns a 2D array of nodes, grouped by level. * @remarks Time O(N), visits every node. Space O(N) for the result array and the queue/stack. * * @template C - The type of the callback function. * @param [callback=this._DEFAULT_NODE_CALLBACK] - Function to call on each node. * @param [startNode=this._root] - The node to start from. * @param [iterationType=this.iterationType] - The traversal method. * @returns A 2D array of callback results. */ override listLevels<C extends NodeCallback<BSTNode<K, V>>>( callback: C = this._DEFAULT_NODE_CALLBACK as C, startNode: K | BSTNode<K, V> | [K | null | undefined, V | undefined] | null | undefined = this._root, iterationType: IterationType = this.iterationType ): ReturnType<C>[][] { return super.listLevels(callback, startNode, iterationType, false); } /** * Gets the first node matching a predicate. * @remarks Time O(log N) if searching by key, O(N) if searching by predicate. Space O(log N) or O(N). * * @param keyNodeEntryOrPredicate - The key, node, entry, or predicate function to search for. * @param [startNode=this._root] - The node to start the search from. * @param [iterationType=this.iterationType] - The traversal method. * @returns The first matching node, or undefined if not found. */ override getNode( keyNodeEntryOrPredicate: | K | BSTNode<K, V> | [K | null | undefined, V | undefined] | null | undefined | NodePredicate<BSTNode<K, V>>, startNode: BSTNOptKeyOrNode<K, BSTNode<K, V>> = this._root, iterationType: IterationType = this.iterationType ): OptNode<BSTNode<K, V>> { // Fast-path: key lookup should not allocate arrays or build predicate closures. // (This is a hot path for get/has in Node Mode.) if (keyNodeEntryOrPredicate === null || keyNodeEntryOrPredicate === undefined) return undefined; // If a predicate is provided, defer to the full search logic. if (this._isPredicate(keyNodeEntryOrPredicate)) { return this.getNodes(keyNodeEntryOrPredicate, true, startNode, iterationType)[0] ?? undefined; } // NOTE: Range<K> is not part of this overload, but callers may still pass it at runtime. // Let search handle it. if (keyNodeEntryOrPredicate instanceof Range) { return ( this.getNodes( keyNodeEntryOrPredicate, true, startNode as K | BSTNode<K, V> | [K | null | undefined, V | undefined] | null | undefined, iterationType )[0] ?? undefined ); } let targetKey: K | undefined; if (this.isNode(keyNodeEntryOrPredicate)) { targetKey = keyNodeEntryOrPredicate.key; } else if (this.isEntry(keyNodeEntryOrPredicate)) { const k = keyNodeEntryOrPredicate[0]; if (k === null || k === undefined) return undefined; targetKey = k; } else { targetKey = keyNodeEntryOrPredicate; } const start = this.ensureNode(startNode); if (!start) return undefined; const NIL = this._NIL as unknown as BSTNode<K, V> | null | undefined; let cur: BSTNode<K, V> | null | undefined = start; const cmpFn = this._comparator; while (cur && cur !== NIL) { const c = cmpFn(targetKey, cur.key); if (c === 0) return cur; cur = c < 0 ? cur._left : cur._right; } return undefined; } override search( keyNodeEntryOrPredicate: | K | BSTNode<K, V> | [K | null | undefined, V | undefined] | null | undefined | NodePredicate<BSTNode<K, V>> | Range<K>, onlyOne?: boolean ): (K | undefined)[]; override search<C extends NodeCallback<BSTNode<K, V>>>( keyNodeEntryOrPredicate: | K | BSTNode<K, V> | [K | null | undefined, V | undefined] | null | undefined | NodePredicate<BSTNode<K, V>> | Range<K>, onlyOne: boolean, callback: C, startNode?: K | BSTNode<K, V> | [K | null | undefined, V | undefined] | null | undefined, iterationType?: IterationType ): ReturnType<C>[]; /** * Searches the tree for nodes matching a predicate, key, or range. * @remarks This is an optimized search for a BST. If searching by key or range, it prunes branches. * Time O(H + M) for key/range search (H=height, M=matches). O(N) for predicate search. * Space O(log N) for the stack. * * @template C - The type of the callback function. * @param keyNodeEntryOrPredicate - The key, node, entry, predicate, or range to search for. * @param [onlyOne=false] - If true, stops after finding the first match. * @param [callback=this._DEFAULT_NODE_CALLBACK] - A function to call on matching nodes. * @param [startNode=this._root] - The node to start the search from. * @param [iterationType=this.iterationType] - Whether to use 'RECURSIVE' or 'ITERATIVE' search. * @returns An array of results from the callback function for each matching node. */ override search<C extends NodeCallback<BSTNode<K, V>>>( keyNodeEntryOrPredicate: | K | BSTNode<K, V> | [K | null | undefined, V | undefined] | null | undefined | NodePredicate<BSTNode<K, V>> | Range<K>, onlyOne = false, callback: C = this._DEFAULT_NODE_CALLBACK as C, startNode: K | BSTNode<K, V> | [K | null | undefined, V | undefined] | null | undefined = this._root, iterationType: IterationType = this.iterationType ): ReturnType<C>[] { if (keyNodeEntryOrPredicate === undefined) return []; if (keyNodeEntryOrPredicate === null) return []; startNode = this.ensureNode(startNode); if (!startNode) return []; // Fast-path: key lookup (unique keys) using a tight BST walk (no allocations). // This is the hot path for get/has/search by key. const isRange = this.isRange(keyNodeEntryOrPredicate); const isPred = !isRange && this._isPredicate(keyNodeEntryOrPredicate); if (!isRange && !isPred) { let targetKey: K | undefined; if (this.isNode(keyNodeEntryOrPredicate)) { targetKey = keyNodeEntryOrPredicate.key; } else if (this.isEntry(keyNodeEntryOrPredicate)) { const k = keyNodeEntryOrPredicate[0]; if (k !== null && k !== undefined) targetKey = k; } else { targetKey = keyNodeEntryOrPredicate; } if (targetKey === undefined) return []; const NIL = this._NIL as unknown as BSTNode<K, V> | null | undefined; const cmpFn = this._comparator; let cur: BSTNode<K, V> | null | undefined = startNode; // Loop intentionally avoids getters and extra type checks. while (cur && cur !== NIL) { const c = cmpFn(targetKey, cur.key); if (c === 0) return [callback(cur)]; cur = c < 0 ? cur._left : cur._right; } return []; } let predicate: NodePredicate<BSTNode<K, V>>; if (isRange) { predicate = node => { if (!node) return false; return (keyNodeEntryOrPredicate).isInRange(node.key, this._comparator); }; } else { predicate = this._ensurePredicate(keyNodeEntryOrPredicate); } // Optimization: Pruning logic const shouldVisitLeft = (cur: BSTNode<K, V> | null | undefined) => { if (!cur) return false; if (!this.isRealNode(cur.left)) return false; if (isRange) { // Range search: Only go left if the current key is >= the lower bound const range = keyNodeEntryOrPredicate; const leftS = range.low; const leftI = range.includeLow; return (leftI && this._compare(cur.key, leftS) >= 0) || (!leftI && this._compare(cur.key, leftS) > 0); } if (!isRange && !this._isPredicate(keyNodeEntryOrPredicate)) { // Key search: Only go left if current key > target key const benchmarkKey = this._extractKey(keyNodeEntryOrPredicate); return benchmarkKey !== null && benchmarkKey !== undefined && this._compare(cur.key, benchmarkKey) > 0; } return true; // Predicate search: must visit all }; const shouldVisitRight = (cur: BSTNode<K, V> | null | undefined) => { if (!cur) return false; if (!this.isRealNode(cur.right)) return false; if (isRange) { // Range search: Only go right if current key <= upper bound const range = keyNodeEntryOrPredicate; const rightS = range.high; const rightI = range.includeHigh; return (rightI && this._compare(cur.key, rightS) <= 0) || (!rightI && this._compare(cur.key, rightS) < 0); } if (!isRange && !this._isPredicate(keyNodeEntryOrPredicate)) { // Key search: Only go right if current key < target key const benchmarkKey = this._extractKey(keyNodeEntryOrPredicate); return benchmarkKey !== null && benchmarkKey !== undefined && this._compare(cur.key, benchmarkKey) < 0; } return true; // Predicate search: must visit all }; return super._dfs( callback, 'IN', // In-order is efficient for range/key search onlyOne, startNode, iterationType, false, shouldVisitLeft, shouldVisitRight, () => true, // shouldVisitRoot (always visit) cur => !!cur && predicate(cur) // shouldProcessRoot (only process if predicate matches) ); } rangeSearch(range: Range<K> | [K, K]): (K | undefined)[]; rangeSearch<C extends NodeCallback<BSTNode<K, V>>>( range: Range<K> | [K, K], callback: C, startNode?: K | BSTNode<K, V> | [K | null | undefined, V | undefined] | null | undefined, iterationType?: IterationType ): ReturnType<C>[]; /** * Performs an optimized search for nodes within a given key range. * @remarks Time O(H + M), where H is tree height and M is the number of matches. * * @template C - The type of the callback function. * @param range - A `Range` object or a `[low, high]` tuple. * @param [callback=this._DEFAULT_NODE_CALLBACK] - A function to call on matching nodes. * @param [startNode=this._root] - The node to start the search from. * @param [iterationType=this.iterationType] - The traversal method. * @returns An array of callback results. */ rangeSearch<C extends NodeCallback<BSTNode<K, V>>>( range: Range<K> | [K, K], callback: C = this._DEFAULT_NODE_CALLBACK as C, startNode: K | BSTNode<K, V> | [K | null | undefined, V | undefined] | null | undefined = this._root, iterationType: IterationType = this.iterationType ) { const searchRange: Range<K> = range instanceof Range ? range : new Range(range[0], range[1]); return this.search(searchRange, false, callback, startNode, iterationType); } /** * Adds a new node to the BST based on key comparison. * @remarks Time O(log N), where H is tree height. O(N) worst-case (unbalanced tree), O(log N) average. Space O(1). * * @param keyNodeOrEntry - The key, node, or entry to set. * @param [value] - The value, if providing just a key. * @returns True if the addition was successful, false otherwise. */ override set( keyNodeOrEntry: K | BSTNode<K, V> | [K | null | undefined, V | undefined] | null | undefined, value?: V ): boolean { const [newNode] = this._keyValueNodeOrEntryToNodeAndValue(keyNodeOrEntry, value); if (newNode === undefined) return false; if (this._root === undefined) { this._setRoot(newNode); if (this._isMapMode && this.isRealNode(newNode)) this._store.set(newNode.key, newNode); this._size++; return true; } let current = this._root; while (current !== undefined) { if (this._compare(current.key, newNode.key) === 0) { // Key exists, replace node this._replaceNode(current, newNode); if (this._isMapMode && this.isRealNode(newNode)) this._store.set(current.key, newNode); return true; } else if (this._compare(current.key, newNode.key) > 0) { // Go left if (current.left === undefined) { current.left = newNode; if (this._isMapMode && this.isRealNode(newNode)) this._store.set(newNode.key, newNode); this._size++; return true; } if (current.left !== null) current = current.left; } else { // Go right if (current.right === undefined) { current.right = newNode; if (this._isMapMode && this.isRealNode(newNode)) this._store.set(newNode.key, newNode); this._size++; return true; } if (current.right !== null) current = current.right; } } return false; } /** * Adds multiple items to the tree. * @remarks If `isBalanceAdd` is true, sorts the input and builds a balanced tree. Time O(N log N) (due to sort and balanced set). * If false, adds items one by one. Time O(N * H), which is O(N^2) worst-case. * Space O(N) for sorting and recursion/iteration stack. * * @param keysNodesEntriesOrRaws - An iterable of items to set. * @param [values] - An optional parallel iterable of values. * @param [isBalanceAdd=true] - If true, builds a balanced tree from the items. * @param [iterationType=this.iterationType] - The traversal method for balanced set (recursive or iterative). * @returns An array of booleans indicating the success of each individual `set` operation. */ override setMany( keysNodesEntriesOrRaws: Iterable<R | BTNRep<K, V, BSTNode<K, V>>>, values?: Iterable<V | undefined>, isBalanceAdd = true, iterationType: IterationType = this.iterationType ): boolean[] { const inserted: boolean[] = []; const valuesIterator: Iterator<V | undefined> | undefined = values?.[Symbol.iterator](); if (!isBalanceAdd) { // Standard O(N*H) insertion for (let kve of keysNodesEntriesOrRaws) { const val = valuesIterator?.next().value; if (this.isRaw(kve)) kve = this._toEntryFn!(kve); inserted.push(this.set(kve, val)); } return inserted; } // Balanced O(N log N) insertion const realBTNExemplars: { key: R | K | BSTNode<K, V> | [K | null | undefined, V | undefined] | null | undefined; value: V | undefined; orgIndex: number; }[] = []; let i = 0; for (const kve of keysNodesEntriesOrRaws) { realBTNExemplars.push({ key: kve, value: valuesIterator?.next().value, orgIndex: i++ }); } // Sort items by key const sorted = realBTNExemplars.sort(({ key: a }, { key: b }) => { let keyA: K | undefined | null, keyB: K | undefined | null; if (this.isRaw(a)) keyA = this._toEntryFn!(a)[0]; else if (this.isEntry(a)) keyA = a[0]; else if (this.isRealNode(a)) keyA = a.key; else keyA = a as K; if (this.isRaw(b)) keyB = this._toEntryFn!(b)[0]; else if (this.isEntry(b)) keyB = b[0]; else if (this.isRealNode(b)) keyB = b.key; else keyB = b as K; if (keyA != null && keyB != null) return this._compare(keyA, keyB); return 0; }); // Recursive balanced build const _dfs = (arr: typeof realBTNExemplars) => { if (arr.length === 0) return; const mid = Math.floor((arr.length - 1) / 2); const { key, value, orgIndex } = arr[mid]; if (this.isRaw(key)) { const entry = this._toEntryFn!(key); inserted[orgIndex] = this.set(entry); } else { inserted[orgIndex] = this.set(key, value); } _dfs(arr.slice(0, mid)); _dfs(arr.slice(mid + 1)); }; // Iterative balanced build const _iterate = () => { const n = sorted.length; const stack: Array<[number, number]> = [[0, n - 1]]; while (stack.length > 0) { const popped = stack.pop(); if (!popped) continue; const [l, r] = popped; if (l > r) continue; const m = l + Math.floor((r - l) / 2); const { key, value, orgIndex } = sorted[m]; if (this.isRaw(key)) { const entry = this._toEntryFn!(key); inserted[orgIndex] = this.set(entry); } else { inserted[orgIndex] = this.set(key, value); } stack.push([m + 1, r]); stack.push([l, m - 1]); } }; if (iterationType === 'RECURSIVE') _dfs(sorted); else _iterate(); return inserted; } /** * Returns the first key with a value >= target. * Equivalent to Java TreeMap.ceiling. * Time Complexity: O(log n) average, O(h) worst case. * Space Complexity: O(h) for recursion, O(1) for iteration. */ ceiling( keyNodeEntryOrPredicate: | K | BSTNode<K, V> | [K | null | undefined, V | undefined] | null | undefined | NodePredicate<BSTNode<K, V>> ): K | undefined; /** * Returns the first node with a key >= target and applies callback. * Time Complexity: O(log n) average, O(h) worst case. * Space Complexity: O(h) for recursion, O(1) for iteration. */ ceiling<C extends NodeCallback<BSTNode<K, V>>>( keyNodeEntryOrPredicate: | K | BSTNode<K, V> | [K | null | undefined, V | undefined] | null | undefined | NodePredicate<BSTNode<K, V>>, callback: C, iterationType?: IterationType ): ReturnType<C>; ceiling<C extends NodeCallback<BSTNode<K, V>>>( keyNodeEntryOrPredicate: | K | BSTNode<K, V> | [K | null | undefined, V | undefined] | null | undefined | NodePredicate<BSTNode<K, V>>, callback: C = this._DEFAULT_NODE_CALLBACK as C, iterationType?: IterationType ): K | undefined | ReturnType<C> { let actualCallback: C | undefined = undefined; let actualIterationType: IterationType = this.iterationType; if (typeof callback === 'string') { actualIterationType = callback; } else if (callback) { actualCallback = callback; if (iterationType) { actualIterationType = iterationType; } } const node = this._bound(keyNodeEntryOrPredicate, true, actualIterationType); if (!actualCallback) { return node?.key; } return node ? actualCallback(node) : undefined; } /** * Returns the first key with a value > target. * Equivalent to Java TreeMap.higher. * Time Complexity: O(log n) average, O(h) worst case. * Space Complexity: O(h) for recursion, O(1) for iteration. */ higher( keyNodeEntryOrPredicate: | K | BSTNode<K, V> | [K | null | undefined, V | undefined] | null | undefined | NodePredicate<BSTNode<K, V>> ): K | undefined; /** * Returns the first node with a key > target and applies callback. * Time Complexity: O(log n) average, O(h) worst case. * Space Complexity: O(h) for recursion, O(1) for iteration. */ higher<C extends NodeCallback<BSTNode<K, V>>>( keyNodeEntryOrPredicate: | K | BSTNode<K, V> | [K | null | undefined, V | undefined] | null | undefined | NodePredicate<BSTNode<K, V>>, callback: C, iterationType?: IterationType ): ReturnType<C>; higher<C extends NodeCallback<BSTNode<K, V>>>( keyNodeEntryOrPredicate: | K | BSTNode<K, V> | [K | null | undefined, V | undefined] | null | undefined | NodePredicate<BSTNode<K, V>>, callback: C = this._DEFAULT_NODE_CALLBACK as C, iterationType?: IterationType ): K | undefined | ReturnType<C> { let actualCallback: C | undefined = undefined; let actualIterationType: IterationType = this.iterationType; if (typeof callback === 'string') { actualIterationType = callback; } else if (callback) { actualCallback = callback; if (iterationType) { actualIterationType = iterationType; } } const node = this._bound(keyNodeEntryOrPredicate, false, actualIterationType); if (!actualCallback) { return node?.key; } return node ? actualCallback(node) : undefined; } /** * Returns the first key with a value <= target. * Equivalent to Java TreeMap.floor. * Time Complexity: O(log n) average, O(h) worst case. * Space Complexity: O(h) for recursion, O(1) for iteration. */ floor( keyNodeEntryOrPredicate: | K | BSTNode<K, V> | [K | null | undefined, V | undefined] | null | undefined | NodePredicate<BSTNode<K, V>> ): K | undefined; /** * Returns the first node with a key <= target and applies callback. * Time Complexity: O(log n) average, O(h) worst case. * Space Complexity: O(h) for recursion, O(1) for iteration. */ floor<C extends NodeCallback<BSTNode<K, V>>>( keyNodeEntryOrPredicate: | K | BSTNode<K, V> | [K | null | undefined, V | undefined] | null | undefined | NodePredicate<BSTNode<K, V>>, callback: C, iterationType?: IterationType ): ReturnType<C>; floor<C extends NodeCallback<BSTNode<K, V>>>( keyNodeEntryOrPredicate: | K | BSTNode<K, V> | [K | null | undefined, V | undefined] | null | undefined | NodePredicate<BSTNode<K, V>>, callback: C = this._DEFAULT_NODE_CALLBACK as C, iterationType?: IterationType ): K | undefined | ReturnType<C> { if (keyNodeEntryOrPredicate === null || keyNodeEntryOrPredicate === undefined) { if (typeof callback === 'string' || !callback) { return undefined; } return undefined; } let actualCallback: C | undefined = undefined; let actualIterationType: IterationType = this.iterationType; if (typeof callback === 'string') { actualIterationType = callback; } else if (callback) { actualCallback = callback; if (iterationType) { actualIterationType = iterationType; } } if (this._isPredicate(keyNodeEntryOrPredicate)) { const node = this._floorByPredicate(keyNodeEntryOrPredicate, actualIterationType); if (!actualCallback) { return node?.key; } return node ? actualCallback(node) : undefined; } let targetKey: K | undefined; if (this.isNode(keyNodeEntryOrPredicate)) { targetKey = keyNodeEntryOrPredicate.key; } else if (this.isEntry(keyNodeEntryOrPredicate)) { const key = keyNodeEntryOrPredicate[0]; if (key === null || key === undefined) { if (typeof callback === 'string' || !callback) { return undefined; } return undefined; } targetKey = key; } else { targetKey = keyNodeEntryOrPredicate; } if (targetKey !== undefined) { const node = this._floorByKey(targetKey, actualIterationType); if (!actualCallback) { return node?.key; } return node ? actualCallback(node) : undefined; } if (typeof callback === 'string' || !callback) { return undefined; } return undefined; } /** * Returns the first key with a value < target. * Equivalent to Java TreeMap.lower. * Time Complexity: O(log n) average, O(h) worst case. * Space Complexity: O(h) for recursion, O(1) for iteration. */ lower( keyNodeEntryOrPredicate: | K | BSTNode<K, V> | [K | null | undefined, V | undefined] | null | undefined | NodePredicate<BSTNode<K, V>> ): K | undefined; /** * Returns the first node with a key < target and applies callback. * Time Complexity: O(log n) average, O(h) worst case. * Space Complexity: O(h) for recursion, O(1) for iteration. */ lower<C extends NodeCallback<BSTNode<K, V>>>( keyNodeEntryOrPredicate: | K | BSTNode<K, V> | [K | null | undefined, V | undefined] | null | undefined | NodePredicate<BSTNode<K, V>>, callback: C, iterationType?: IterationType ): ReturnType<C>; lower<C extends NodeCallback<BSTNode<K, V>>>( keyNodeEntryOrPredicate: | K | BSTNode<K, V> | [K | null | undefined, V | undefined] | null | undefined | NodePredicate<BSTNode<K, V>>, callback?: C | IterationType, iterationType?: IterationType ): K | undefined | ReturnType<C> { if (keyNodeEntryOrPredicate === null || keyNodeEntryOrPredicate === undefined) { if (typeof callback === 'string' || !callback) { return undefined; } return undefined; } let actualCallback: C | undefined = undefined; let actualIterationType: IterationType = this.iterationType; if (typeof callback === 'string') { actualIterationType = callback; } else if (callback) { actualCallback = callback; if (iterationType) { actualIterationType = iterationType; } } if (this._isPredicate(keyNodeEntryOrPredicate)) { const node = this._lowerByPredicate(keyNodeEntryOrPredicate, actualIterationType); if (!actualCallback) { return node?.key; } return node ? actualCallback(node) : undefined; } let targetKey: K | undefined; if (this.isNode(keyNodeEntryOrPredicate)) { targetKey = keyNodeEntryOrPredicate.key; } else if (this.isEntry(keyNodeEntryOrPredicate)) { const key = keyNodeEntryOrPredicate[0]; if (key === null || key === undefined) { if (typeof callback === 'string' || !callback) { return undefined; } return undefined; } targetKey = key; } else { targetKey = keyNodeEntryOrPredicate; } if (targetKey !== undefined) { const node = this._lowerByKey(targetKey, actualIterationType); if (!actualCallback) { return node?.key; } return node ? actualCallback(node) : undefined; } if (typeof callback === 'string' || !callback) { return undefined; } return undefined; } lesserOrGreaterTraverse(): (K | undefined)[]; lesserOrGreaterTraverse<C extends NodeCallback<BSTNode<K, V>>>( callback: C, lesserOrGreater?: number, targetNode?: K | BSTNode<K, V> | [K | null | undefined, V | undefined] | null | undefined, iterationType?: IterationType ): ReturnType<C>[]; /** * Traverses the tree and returns nodes that are lesser or greater than a target node. * @remarks Time O(N), as it performs a full traversal. Space O(log N) or O(N). * * @template C - The type of the callback function. * @param [callback=this._DEFAULT_NODE_CALLBACK] - Function to call on matching nodes. * @param [lesserOrGreater=-1] - -1 for lesser, 1 for greater, 0 for equal. * @param [targetNode=this._root] - The node to compare against. * @param [iterationType=this.iterationType] - The traversal method. * @returns An array of callback results. */ lesserOrGreaterTraverse<C extends NodeCallback<BSTNode<K, V>>>( callback: C = this._DEFAULT_NODE_CALLBACK as C, lesserOrGreater: CP = -1, targetNode: K | BSTNode<K, V> | [K | null | undefined, V | undefined] | null | undefined = this._root, iterationType: IterationType = this.iterationType ): ReturnType<C>[] { const targetNodeEnsured = this.ensureNode(targetNode); const ans: ReturnType<NodeCallback<BSTNode<K, V>>>[] = []; if (!this._root || !targetNodeEnsured) return ans; const targetKey = targetNodeEnsured.key; if (iterationType === 'RECURSIVE') { const dfs = (cur: BSTNode<K, V>) => { const compared = this._compare(cur.key, targetKey); if (Math.sign(compared) == lesserOrGreater) ans.push(callback(cur)); if (this.isRealNode(cur.left)) dfs(cur.left); if (this.isRealNode(cur.right)) dfs(cur.right); }; dfs(this._root); return ans; } else { const queue = new Queue<BSTNode<K, V>>([this._root]); while (queue.length > 0) { const cur = queue.shift(); if (this.isRealNode(cur)) { const compared = this._compare(cur.key, targetKey); if (Math.sign(compared) == lesserOrGreater) ans.push(callback(cur)); if (this.isRealNode(cur.left)) queue.push(cur.left); if (this.isRealNode(cur.right)) queue.push(cur.right); } } return ans; } } /** * Rebuilds the tree to be perfectly balanced. * @remarks Time O(N) (O(N) for DFS, O(N) for sorted build). Space O(N) for node array and recursion stack. * * @param [iterationType=this.iterationType] - The traversal method for the initial node export. * @returns True if successful, false if the tree was empty. */ perfectlyBalance(iterationType: IterationType = this.iterationType): boolean { const nodes = this.dfs(node => node, 'IN', false, this._root, iterationType); const n = nodes.length; this._clearNodes(); if (n === 0) return false; // Build balanced tree from sorted array const build = (l: number, r: number, parent?: BSTNode<K, V>): BSTNode<K, V> | undefined => { if (l > r) return undefined; const m = l + ((r - l) >> 1); const root = nodes[m]! as BSTNode<K, V>; const leftChild = build(l, m - 1, root); const rightChild = build(m + 1, r, root); root.left = leftChild; root.right = rightChild; root.parent = parent; return root; }; const newRoot = build(0, n - 1, undefined); this._setRoot(newRoot); this._size = n; return true; } /** * Checks if the tree meets the AVL balance condition (height difference <= 1). * @remarks Time O(N), as it must visit every node to compute height. Space O(log N) for recursion or O(N) for iterative map. * * @param [iterationType=this.iterationType] - The traversal method. * @returns True if the tree is AVL balanced, false otherwise. */ isAVLBalanced(iterationType: IterationType = this.iterationType): boolean { if (!this._root) return true; let balanced = true; if (iterationType === 'RECURSIVE') { // Recursive height check const _height = (cur: BSTNode<K, V> | null | undefined): number => { if (!cur) return 0; const leftHeight = _height(cur.left); const rightHeight = _height(cur.right); if (Math.abs(leftHeight - rightHeight) > 1) balanced = false; return Math.max(leftHeight, rightHeight) + 1; }; _height(this._root); } else { // Iterative post-order height check const stack: BSTNode<K, V>[] = []; let node: OptNode<BSTNode<K, V>> = this._root, last: OptNode<BSTNode<K, V>> = undefined; const depths: Map<BSTNode<K, V>, number> = new Map(); while (stack.length > 0 || node) { if (node) { stack.push(node); if (node.left !== null) node = node.left; } else { node = stack[stack.length - 1]; if (!node.right || last === node.right) { node = stack.pop(); if (node) { const left = node.left ? depths.get(node.left)! : -1; const right = node.right ? depths.get(node.right)! : -1; if (Math.abs(left - right) > 1) return false; depths.set(node, 1 + Math.max(left, right)); last = node; node = undefined; } } else node = node.right; } } } return balanced; } /** * Creates a new BST by mapping each [key, value] pair to a new entry. * @remarks Time O(N * H), where N is nodes in this tree, and H is height of the new tree during insertion. * Space O(N) for the new tree. * * @template MK - New key type. * @template MV - New value type. * @template MR - New raw type. * @param callback - A function to map each [key, value] pair. * @param [options] - Options for the new BST. * @param [thisArg] - `this` context for the callback. * @returns A new, mapped BST. */ override map<MK = K, MV = V, MR = any>( callback: EntryCallback<K, V | undefined, [MK, MV]>, options?: Partial<BSTOptions<MK, MV, MR>>, thisArg?: unknown ): BST<MK, MV, MR> { const out = this._createLike<MK, MV, MR>([], options); let index = 0; // Iterates in-order for (const [key, value] of this) { out.set(callback.call(thisArg, value, key, index++, this)); } return out; } /** * Deletes nodes that match a key, node, entry, predicate, or range. * * @remarks * Time Complexity: O(N) for search + O(M log N) for M deletions, where N is tree size. * Space Complexity: O(M) for storing matched nodes and result map. * * @template K - The key type. * @template V - The value type. * * @param keyNodeEntryOrPredicate - The search criteria. Can be one of: * - A key (type K): searches for exact key match using the comparator. * - A BSTNode: searches for the matching node in the tree. * - An entry tuple: searches for the key-value pair. * - A NodePredicate function: tests each node and returns true for matches. * - A Range object: searches for nodes whose keys fall within the specified range (inclusive/exclusive based on range settings). * - null or undefined: treated as no match, returns empty results. * * @param onlyOne - If true, stops the search after finding the first match and only deletes that one node. * If false (default), searches for and deletes all matching nodes. * * @param startNode - The node to start the search from. Can be: * - A key, node, or entry: the method resolves it to a node and searches from that subtree. * - null or undefined: defaults to the root, searching the entire tree. * - Default value: this._root (the tree's root). * * @param iterationType - Controls the internal traversal implementation: * - 'RECURSIVE': uses recursive function calls for traversal. * - 'ITERATIVE': uses explicit stack-based iteration. * - Default: this.iterationType (the tree's default iteration mode). * * @returns A Map<K, boolean> containing the deletion results: * - Key: the matched node's key. * - Value: true if the deletion succeeded, false if it failed (e.g., key not found during deletion phase). * - If no nodes match the search criteria, the returned map is empty. */ deleteWh