declarations
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TypeScript
// Type definitions for phonegap-plugin-push
// Project: https://github.com/phonegap/phonegap-plugin-push
// Definitions by: Frederico Galvão <https://github.com/fredgalvao>
// Definitions: https://github.com/DefinitelyTyped/DefinitelyTyped
declare namespace PhonegapPluginPush {
type EventResponse = RegistrationEventResponse | NotificationEventResponse | Error
interface PushNotification {
/**
* The event registration will be triggered on each successful registration with the 3rd party push service.
* @param event
* @param callback
*/
on(event: "registration", callback: (response: RegistrationEventResponse) => any): void
/**
* The event notification will be triggered each time a push notification is received by a 3rd party push service on the device.
* @param event
* @param callback
*/
on(event: "notification", callback: (response: NotificationEventResponse) => any): void
/**
* The event error will trigger when an internal error occurs and the cache is aborted.
* @param event
* @param callback
*/
on(event: "error", callback: (response: Error) => any): void
/**
*
* @param event Name of the event to listen to. See below(above) for all the event names.
* @param callback is called when the event is triggered.
* @param event
* @param callback
*/
on(event: string, callback: (response: EventResponse) => any): void
off(event: "registration", callback: (response: RegistrationEventResponse) => any): void
off(event: "notification", callback: (response: NotificationEventResponse) => any): void
off(event: "error", callback: (response: Error) => any): void
/**
* As stated in the example, you will have to store your event handler if you are planning to remove it.
* @param event Name of the event type. The possible event names are the same as for the push.on function.
* @param callback handle to the function to get removed.
* @param event
* @param callback
*/
off(event: string, callback: (response: EventResponse) => any): void
/**
* The unregister method is used when the application no longer wants to receive push notifications.
* Beware that this cleans up all event handlers previously registered,
* so you will need to re-register them if you want them to function again without an application reload.
* @param successHandler
* @param errorHandler
* @param topics
*/
unregister(successHandler: () => any, errorHandler?: () => any, topics?: string[]): void
/*TODO according to js source code, "errorHandler" is optional, but is "count" also optional? I can't read objetive-C code (can anyone at all? I wonder...)*/
/**
* Set the badge count visible when the app is not running
*
* The count is an integer indicating what number should show up in the badge.
* Passing 0 will clear the badge.
* Each notification event contains a data.count value which can be used to set the badge to correct number.
* @param successHandler
* @param errorHandler
* @param count
*/
setApplicationIconBadgeNumber(successHandler: () => any, errorHandler: () => any, count: number): void
/**
* Get the current badge count visible when the app is not running
* successHandler gets called with an integer which is the current badge count
* @param successHandler
* @param errorHandler
*/
getApplicationIconBadgeNumber(successHandler: (count: number) => any, errorHandler: () => any): void
/**
* iOS only
* Tells the OS that you are done processing a background push notification.
* successHandler gets called when background push processing is successfully completed.
* @param successHandler
* @param errorHandler
* @param id
*/
finish(successHandler?: () => any, errorHandler?: () => any, id?: string): void
}
/**
* platform specific initialization options.
*/
interface InitOptions {
/**
* Android specific initialization options.
*/
android?: {
/**
* Maps to the project number in the Google Developer Console.
*/
senderID: string
/**
* The name of a drawable resource to use as the small-icon. The name should not include the extension.
*/
icon?: string
/**
* Sets the background color of the small icon on Android 5.0 and greater.
* Supported Formats - http://developer.android.com/reference/android/graphics/Color.html#parseColor(java.lang.String)
*/
iconColor?: string
/**
* If true it plays the sound specified in the push data or the default system sound. Default is true.
*/
sound?: boolean
/**
* If true the device vibrates on receipt of notification. Default is true.
*/
vibrate?: boolean
/**
* If true the app clears all pending notifications when it is closed. Default is true.
*/
clearNotifications?: boolean
/**
* If true will always show a notification, even when the app is on the foreground. Default is false.
*/
forceShow?: boolean
/**
* If the array contains one or more strings each string will be used to subscribe to a GcmPubSub topic.
*/
topics?: string[]
}
/**
* iOS specific initialization options.
*/
ios?: {
/**
* If true|"true" the device sets the badge number on receipt of notification.
* Default is false|"false".
* Note: the value you set this option to the first time you call the init method will be how the application always acts.
* Once this is set programmatically in the init method it can only be changed manually by the user in Settings>Notifications>App Name.
* This is normal iOS behaviour.
*/
badge?: boolean | string
/**
* If true|"true" the device plays a sound on receipt of notification.
* Default is false|"false".
* Note: the value you set this option to the first time you call the init method will be how the application always acts.
* Once this is set programmatically in the init method it can only be changed manually by the user in Settings>Notifications>App Name.
* This is normal iOS behaviour.
*/
sound?: boolean | string
/**
* If true|"true" the device shows an alert on receipt of notification.
* Default is false|"false".
* Note: the value you set this option to the first time you call the init method will be how the application always acts.
* Once this is set programmatically in the init method it can only be changed manually by the user in Settings>Notifications>App Name.
* This is normal iOS behaviour.
*/
alert?: boolean | string
/**
* If true|"true" the badge will be cleared on app startup. Default is false|"false".
*/
clearBadge?: boolean | string
/**
* The data required in order to enable Action Buttons for iOS.
* Action Buttons on iOS - https://github.com/phonegap/phonegap-plugin-push/blob/master/docs/PAYLOAD.md#action-buttons-1
*/
categories?: CategoryArray
/**
* Maps to the project number in the Google Developer Console. Setting this uses GCM for notifications instead of native
*/
senderID?: string
/**
* Whether to use prod or sandbox GCM setting. Defaults to false.
*/
gcmSandbox?: boolean
/**
* If the array contains one or more strings each string will be used to subscribe to a GcmPubSub topic. Note: only usable in conjunction with senderID
*/
topics?: string[]
}
/**
* Windows specific initialization options.
*/
windows?: {
}
}
interface CategoryArray {
[name: string]: CategoryAction
}
interface CategoryAction {
yes?: CategoryActionData
no?: CategoryActionData
maybe?: CategoryActionData
}
interface CategoryActionData {
callback: string
title: string
foreground: boolean
destructive: boolean
}
interface RegistrationEventResponse {
/**
* The registration ID provided by the 3rd party remote push service.
*/
registrationId: string
}
interface NotificationEventResponse {
/**
* The text of the push message sent from the 3rd party service.
*/
message: string
/**
* The optional title of the push message sent from the 3rd party service.
*/
title?: string
/**
* The number of messages to be displayed in the badge iOS or message count in the notification shade in Android.
* For windows, it represents the value in the badge notification which could be a number or a status glyph.
*/
count: string
/**
* The name of the sound file to be played upon receipt of the notification.
*/
sound: string
/**
* The path of the image file to be displayed in the notification.
*/
image: string
/**
* An optional collection of data sent by the 3rd party push service that does not fit in the above properties.
*/
additionalData: NotificationEventAdditionalData
}
/**
* TODO: document all possible properties (I only got the android ones)
*
* Loosened up with a dictionary notation, but all non-defined properties need to use (map['prop']) notation
*
* Ideally the developer would overload (merged declaration) this or create a new interface that would extend this one
* so that he could specify any custom code without having to use array notation (map['prop']) for all of them.
*/
interface NotificationEventAdditionalData {
[name: string]: any
/**
* Whether the notification was received while the app was in the foreground
*/
foreground?: boolean
/**
* Will be true if the application is started by clicking on the push notification, false if the app is already started. (Android/iOS only)
*/
coldstart?: boolean
collapse_key?: string
from?: string
notId?: string
}
interface PushNotificationStatic {
init(options: InitOptions): PushNotification
new (options: InitOptions): PushNotification
}
}
interface Window {
PushNotification: PhonegapPluginPush.PushNotificationStatic
}
declare var PushNotification: PhonegapPluginPush.PushNotificationStatic;