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// Type definitions for gulp-shell // Project: https://github.com/sun-zheng-an/gulp-shell // Definitions by: Qubo <https://github.com/tkqubo> // Definitions: https://github.com/DefinitelyTyped/DefinitelyTyped /// <reference path="../node/node.d.ts" /> declare module "gulp-shell" { namespace shell { interface Shell { (commands: string|string[], options?: Option): NodeJS.ReadWriteStream; task(commands: string|string[], options?: Option): (done: Function) => NodeJS.ReadWriteStream; } interface Option { /** * You can add a custom error message for when the command fails. This can be a template which can be * interpolated with the current command, some file info (e.g. file.path) and some error info * (e.g. error.code). * @default 'Command `<%= command %>` failed with exit code <%= error.code %>' */ errorMessage?: string; /** * By default, it will emit an error event when the command finishes unsuccessfully. * @default false */ ignoreErrors?: boolean; /** * By default, it will print the command output. * @default false */ quiet?: boolean; /** * Sets the current working directory for the command. * @default process.cwd() */ cwd?: string; /** * The data that can be accessed in template. */ templateData?: any; /** * You won't need to set this option unless you encounter a "stdout maxBuffer exceeded" error. * @default 16MB(16 * 1024 * 1024) */ maxBuffer?: number; /** * The maximum amount of time in milliseconds the process is allowed to run. * @default */ timeout?: number; /** * By default, all the commands will be executed in an environment with all the variables in process.env * and PATH prepended by ./node_modules/.bin (allowing you to run executables in your Node's dependencies). * You can override any environment variables with this option. * For example, setting it to {PATH: process.env.PATH} will reset the PATH * if the default one brings your some troubles. */ env?: any; } } var shell: shell.Shell; export = shell; }