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// Type definitions for fingerprintjs 0.5.4 // Project: https://github.com/Valve/fingerprintjs // Definitions by: Shunsuke Ohtani <https://github.com/zaneli> // Definitions: https://github.com/DefinitelyTyped/DefinitelyTyped declare namespace FingerprintJs { interface FingerprintStatic { /** * Create Fingerprint object. */ new(hasher: (key: string, seed: number) => number): Fingerprint; new(option: FingerprintOption): Fingerprint; new(): Fingerprint; } interface Fingerprint { /** * Generate fingerprint number. */ get(): number; /** * Generate fingerprint number using Murmur hashing. * @param key ASCII only * @param seed Positive integer only */ murmurhash3_32_gc(key: string, seed: number): number; /** * Check whether or not the browser has local storage. */ hasLocalStorage(): boolean; /** * Check whether or not the browser has session storage. */ hasSessionStorage(): boolean; /** * Check whether or not the browser supports canvas. */ isCanvasSupported(): boolean; /** * Check whether or not the browser is IE. */ isIE(): boolean; /** * Get plugins string. */ getPluginsString(): string; /** * Get plugins string from navigator plugins. */ getRegularPluginsString(): string; /** * Get plugins string from ActiveXObject. */ getIEPluginsString(): string; /** * Get screen height and width. */ getScreenResolution(): number[]; /** * Get canvas data url string. */ getCanvasFingerprint(): string; } interface FingerprintOption { /** * If you want to use canvas fingerprinting, set true. */ canvas?: boolean; /** * If you want to use the screen resolution in calculating the fingerprint, set true. */ screen_resolution?: boolean; /** * If you want to query the IE plugins info to further diversify the fingerprinting process, set true. */ ie_activex?: boolean; /** * If you want to use custom hashing function, set function. */ hasher?: (key: string, seed: number) => number; } } declare var Fingerprint: FingerprintJs.FingerprintStatic;