deck.gl
Version:
A suite of 3D-enabled data visualization overlays, suitable for react-map-gl
1,280 lines (1,278 loc) • 2.42 MB
JavaScript
(function webpackUniversalModuleDefinition(root, factory) {
if (typeof exports === 'object' && typeof module === 'object')
module.exports = factory();
else if (typeof define === 'function' && define.amd) define([], factory);
else if (typeof exports === 'object') exports['deck'] = factory();
else root['deck'] = factory();})(globalThis, function () {
"use strict";
var __exports__ = (() => {
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get: (a2, b) => (typeof require !== "undefined" ? require : a2)[b]
}) : x2)(function(x2) {
if (typeof require !== "undefined")
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throw new Error('Dynamic require of "' + x2 + '" is not supported');
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isNodeMode || !mod3 || !mod3.__esModule ? __defProp(target, "default", { value: mod3, enumerable: true }) : target,
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};
// (disabled):../../node_modules/@loaders.gl/worker-utils/dist/esm/lib/node/require-utils.node
var require_require_utils = __commonJS({
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}
});
// ../../node_modules/hammerjs/hammer.js
var require_hammer = __commonJS({
"../../node_modules/hammerjs/hammer.js"(exports, module2) {
(function(window3, document2, exportName, undefined2) {
"use strict";
var VENDOR_PREFIXES = ["", "webkit", "Moz", "MS", "ms", "o"];
var TEST_ELEMENT = document2.createElement("div");
var TYPE_FUNCTION = "function";
var round2 = Math.round;
var abs = Math.abs;
var now = Date.now;
function setTimeoutContext(fn, timeout, context) {
return setTimeout(bindFn(fn, context), timeout);
}
function invokeArrayArg(arg, fn, context) {
if (Array.isArray(arg)) {
each(arg, context[fn], context);
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function each(obj, iterator, context) {
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obj.forEach(iterator, context);
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obj.hasOwnProperty(i3) && iterator.call(context, obj[i3], i3, obj);
}
}
}
function deprecate(method, name10, message) {
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return function() {
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var stack2 = e2 && e2.stack ? e2.stack.replace(/^[^\(]+?[\n$]/gm, "").replace(/^\s+at\s+/gm, "").replace(/^Object.<anonymous>\s*\(/gm, "{anonymous}()@") : "Unknown Stack Trace";
var log4 = window3.console && (window3.console.warn || window3.console.log);
if (log4) {
log4.call(window3.console, deprecationMessage, stack2);
}
return method.apply(this, arguments);
};
}
var assign;
if (typeof Object.assign !== "function") {
assign = function assign2(target) {
if (target === undefined2 || target === null) {
throw new TypeError("Cannot convert undefined or null to object");
}
var output = Object(target);
for (var index = 1; index < arguments.length; index++) {
var source = arguments[index];
if (source !== undefined2 && source !== null) {
for (var nextKey in source) {
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var extend = deprecate(function extend2(dest, src, merge2) {
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if (!merge2 || merge2 && dest[keys[i3]] === undefined2) {
dest[keys[i3]] = src[keys[i3]];
}
i3++;
}
return dest;
}, "extend", "Use `assign`.");
var merge = deprecate(function merge2(dest, src) {
return extend(dest, src, true);
}, "merge", "Use `assign`.");
function inherit(child, base, properties) {
var baseP = base.prototype, childP;
childP = child.prototype = Object.create(baseP);
childP.constructor = child;
childP._super = baseP;
if (properties) {
assign(childP, properties);
}
}
function bindFn(fn, context) {
return function boundFn() {
return fn.apply(context, arguments);
};
}
function boolOrFn(val2, args) {
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function ifUndefined(val1, val2) {
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function addEventListeners(target, types, handler) {
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function hasParent(node2, parent) {
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function inStr(str, find) {
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function inArray(src, find, findByKey) {
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}
return -1;
}
}
function toArray(obj) {
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}
function uniqueArray(src, key, sort) {
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i3++;
}
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results = results.sort(function sortUniqueArray(a2, b) {
return a2[key] > b[key];
});
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return results;
}
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var i3 = 0;
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}
i3++;
}
return undefined2;
}
var _uniqueId = 1;
function uniqueId() {
return _uniqueId++;
}
function getWindowForElement(element) {
var doc = element.ownerDocument || element;
return doc.defaultView || doc.parentWindow || window3;
}
var MOBILE_REGEX = /mobile|tablet|ip(ad|hone|od)|android/i;
var SUPPORT_TOUCH = "ontouchstart" in window3;
var SUPPORT_POINTER_EVENTS = prefixed(window3, "PointerEvent") !== undefined2;
var SUPPORT_ONLY_TOUCH = SUPPORT_TOUCH && MOBILE_REGEX.test(navigator.userAgent);
var INPUT_TYPE_TOUCH = "touch";
var INPUT_TYPE_PEN = "pen";
var INPUT_TYPE_MOUSE = "mouse";
var INPUT_TYPE_KINECT = "kinect";
var COMPUTE_INTERVAL = 25;
var INPUT_START2 = 1;
var INPUT_MOVE2 = 2;
var INPUT_END2 = 4;
var INPUT_CANCEL = 8;
var DIRECTION_NONE = 1;
var DIRECTION_LEFT = 2;
var DIRECTION_RIGHT = 4;
var DIRECTION_UP = 8;
var DIRECTION_DOWN = 16;
var DIRECTION_HORIZONTAL = DIRECTION_LEFT | DIRECTION_RIGHT;
var DIRECTION_VERTICAL = DIRECTION_UP | DIRECTION_DOWN;
var DIRECTION_ALL = DIRECTION_HORIZONTAL | DIRECTION_VERTICAL;
var PROPS_XY = ["x", "y"];
var PROPS_CLIENT_XY = ["clientX", "clientY"];
function Input2(manager, callback) {
var self2 = this;
this.manager = manager;
this.callback = callback;
this.element = manager.element;
this.target = manager.options.inputTarget;
this.domHandler = function(ev) {
if (boolOrFn(manager.options.enable, [manager])) {
self2.handler(ev);
}
};
this.init();
}
Input2.prototype = {
handler: function() {
},
init: function() {
this.evEl && addEventListeners(this.element, this.evEl, this.domHandler);
this.evTarget && addEventListeners(this.target, this.evTarget, this.domHandler);
this.evWin && addEventListeners(getWindowForElement(this.element), this.evWin, this.domHandler);
},
destroy: function() {
this.evEl && removeEventListeners(this.element, this.evEl, this.domHandler);
this.evTarget && removeEventListeners(this.target, this.evTarget, this.domHandler);
this.evWin && removeEventListeners(getWindowForElement(this.element), this.evWin, this.domHandler);
}
};
function createInputInstance(manager) {
var Type2;
var inputClass = manager.options.inputClass;
if (inputClass) {
Type2 = inputClass;
} else if (SUPPORT_POINTER_EVENTS) {
Type2 = PointerEventInput;
} else if (SUPPORT_ONLY_TOUCH) {
Type2 = TouchInput;
} else if (!SUPPORT_TOUCH) {
Type2 = MouseInput;
} else {
Type2 = TouchMouseInput;
}
return new Type2(manager, inputHandler);
}
function inputHandler(manager, eventType, input) {
var pointersLen = input.pointers.length;
var changedPointersLen = input.changedPointers.length;
var isFirst = eventType & INPUT_START2 && pointersLen - changedPointersLen === 0;
var isFinal = eventType & (INPUT_END2 | INPUT_CANCEL) && pointersLen - changedPointersLen === 0;
input.isFirst = !!isFirst;
input.isFinal = !!isFinal;
if (isFirst) {
manager.session = {};
}
input.eventType = eventType;
computeInputData(manager, input);
manager.emit("hammer.input", input);
manager.recognize(input);
manager.session.prevInput = input;
}
function computeInputData(manager, input) {
var session = manager.session;
var pointers = input.pointers;
var pointersLength = pointers.length;
if (!session.firstInput) {
session.firstInput = simpleCloneInputData(input);
}
if (pointersLength > 1 && !session.firstMultiple) {
session.firstMultiple = simpleCloneInputData(input);
} else if (pointersLength === 1) {
session.firstMultiple = false;
}
var firstInput = session.firstInput;
var firstMultiple = session.firstMultiple;
var offsetCenter = firstMultiple ? firstMultiple.center : firstInput.center;
var center = input.center = getCenter(pointers);
input.timeStamp = now();
input.deltaTime = input.timeStamp - firstInput.timeStamp;
input.angle = getAngle(offsetCenter, center);
input.distance = getDistance(offsetCenter, center);
computeDeltaXY(session, input);
input.offsetDirection = getDirection(input.deltaX, input.deltaY);
var overallVelocity = getVelocity(input.deltaTime, input.deltaX, input.deltaY);
input.overallVelocityX = overallVelocity.x;
input.overallVelocityY = overallVelocity.y;
input.overallVelocity = abs(overallVelocity.x) > abs(overallVelocity.y) ? overallVelocity.x : overallVelocity.y;
input.scale = firstMultiple ? getScale3(firstMultiple.pointers, pointers) : 1;
input.rotation = firstMultiple ? getRotation(firstMultiple.pointers, pointers) : 0;
input.maxPointers = !session.prevInput ? input.pointers.length : input.pointers.length > session.prevInput.maxPointers ? input.pointers.length : session.prevInput.maxPointers;
computeIntervalInputData(session, input);
var target = manager.element;
if (hasParent(input.srcEvent.target, target)) {
target = input.srcEvent.target;
}
input.target = target;
}
function computeDeltaXY(session, input) {
var center = input.center;
var offset = session.offsetDelta || {};
var prevDelta = session.prevDelta || {};
var prevInput = session.prevInput || {};
if (input.eventType === INPUT_START2 || prevInput.eventType === INPUT_END2) {
prevDelta = session.prevDelta = {
x: prevInput.deltaX || 0,
y: prevInput.deltaY || 0
};
offset = session.offsetDelta = {
x: center.x,
y: center.y
};
}
input.deltaX = prevDelta.x + (center.x - offset.x);
input.deltaY = prevDelta.y + (center.y - offset.y);
}
function computeIntervalInputData(session, input) {
var last = session.lastInterval || input, deltaTime = input.timeStamp - last.timeStamp, velocity, velocityX, velocityY, direction;
if (input.eventType != INPUT_CANCEL && (deltaTime > COMPUTE_INTERVAL || last.velocity === undefined2)) {
var deltaX = input.deltaX - last.deltaX;
var deltaY = input.deltaY - last.deltaY;
var v = getVelocity(deltaTime, deltaX, deltaY);
velocityX = v.x;
velocityY = v.y;
velocity = abs(v.x) > abs(v.y) ? v.x : v.y;
direction = getDirection(deltaX, deltaY);
session.lastInterval = input;
} else {
velocity = last.velocity;
velocityX = last.velocityX;
velocityY = last.velocityY;
direction = last.direction;
}
input.velocity = velocity;
input.velocityX = velocityX;
input.velocityY = velocityY;
input.direction = direction;
}
function simpleCloneInputData(input) {
var pointers = [];
var i3 = 0;
while (i3 < input.pointers.length) {
pointers[i3] = {
clientX: round2(input.pointers[i3].clientX),
clientY: round2(input.pointers[i3].clientY)
};
i3++;
}
return {
timeStamp: now(),
pointers,
center: getCenter(pointers),
deltaX: input.deltaX,
deltaY: input.deltaY
};
}
function getCenter(pointers) {
var pointersLength = pointers.length;
if (pointersLength === 1) {
return {
x: round2(pointers[0].clientX),
y: round2(pointers[0].clientY)
};
}
var x2 = 0, y2 = 0, i3 = 0;
while (i3 < pointersLength) {
x2 += pointers[i3].clientX;
y2 += pointers[i3].clientY;
i3++;
}
return {
x: round2(x2 / pointersLength),
y: round2(y2 / pointersLength)
};
}
function getVelocity(deltaTime, x2, y2) {
return {
x: x2 / deltaTime || 0,
y: y2 / deltaTime || 0
};
}
function getDirection(x2, y2) {
if (x2 === y2) {
return DIRECTION_NONE;
}
if (abs(x2) >= abs(y2)) {
return x2 < 0 ? DIRECTION_LEFT : DIRECTION_RIGHT;
}
return y2 < 0 ? DIRECTION_UP : DIRECTION_DOWN;
}
function getDistance(p1, p2, props) {
if (!props) {
props = PROPS_XY;
}
var x2 = p2[props[0]] - p1[props[0]], y2 = p2[props[1]] - p1[props[1]];
return Math.sqrt(x2 * x2 + y2 * y2);
}
function getAngle(p1, p2, props) {
if (!props) {
props = PROPS_XY;
}
var x2 = p2[props[0]] - p1[props[0]], y2 = p2[props[1]] - p1[props[1]];
return Math.atan2(y2, x2) * 180 / Math.PI;
}
function getRotation(start, end) {
return getAngle(end[1], end[0], PROPS_CLIENT_XY) + getAngle(start[1], start[0], PROPS_CLIENT_XY);
}
function getScale3(start, end) {
return getDistance(end[0], end[1], PROPS_CLIENT_XY) / getDistance(start[0], start[1], PROPS_CLIENT_XY);
}
var MOUSE_INPUT_MAP2 = {
mousedown: INPUT_START2,
mousemove: INPUT_MOVE2,
mouseup: INPUT_END2
};
var MOUSE_ELEMENT_EVENTS = "mousedown";
var MOUSE_WINDOW_EVENTS = "mousemove mouseup";
function MouseInput() {
this.evEl = MOUSE_ELEMENT_EVENTS;
this.evWin = MOUSE_WINDOW_EVENTS;
this.pressed = false;
Input2.apply(this, arguments);
}
inherit(MouseInput, Input2, {
handler: function MEhandler(ev) {
var eventType = MOUSE_INPUT_MAP2[ev.type];
if (eventType & INPUT_START2 && ev.button === 0) {
this.pressed = true;
}
if (eventType & INPUT_MOVE2 && ev.which !== 1) {
eventType = INPUT_END2;
}
if (!this.pressed) {
return;
}
if (eventType & INPUT_END2) {
this.pressed = false;
}
this.callback(this.manager, eventType, {
pointers: [ev],
changedPointers: [ev],
pointerType: INPUT_TYPE_MOUSE,
srcEvent: ev
});
}
});
var POINTER_INPUT_MAP = {
pointerdown: INPUT_START2,
pointermove: INPUT_MOVE2,
pointerup: INPUT_END2,
pointercancel: INPUT_CANCEL,
pointerout: INPUT_CANCEL
};
var IE10_POINTER_TYPE_ENUM = {
2: INPUT_TYPE_TOUCH,
3: INPUT_TYPE_PEN,
4: INPUT_TYPE_MOUSE,
5: INPUT_TYPE_KINECT
};
var POINTER_ELEMENT_EVENTS = "pointerdown";
var POINTER_WINDOW_EVENTS = "pointermove pointerup pointercancel";
if (window3.MSPointerEvent && !window3.PointerEvent) {
POINTER_ELEMENT_EVENTS = "MSPointerDown";
POINTER_WINDOW_EVENTS = "MSPointerMove MSPointerUp MSPointerCancel";
}
function PointerEventInput() {
this.evEl = POINTER_ELEMENT_EVENTS;
this.evWin = POINTER_WINDOW_EVENTS;
Input2.apply(this, arguments);
this.store = this.manager.session.pointerEvents = [];
}
inherit(PointerEventInput, Input2, {
handler: function PEhandler(ev) {
var store = this.store;
var removePointer = false;
var eventTypeNormalized = ev.type.toLowerCase().replace("ms", "");
var eventType = POINTER_INPUT_MAP[eventTypeNormalized];
var pointerType = IE10_POINTER_TYPE_ENUM[ev.pointerType] || ev.pointerType;
var isTouch = pointerType == INPUT_TYPE_TOUCH;
var storeIndex = inArray(store, ev.pointerId, "pointerId");
if (eventType & INPUT_START2 && (ev.button === 0 || isTouch)) {
if (storeIndex < 0) {
store.push(ev);
storeIndex = store.length - 1;
}
} else if (eventType & (INPUT_END2 | INPUT_CANCEL)) {
removePointer = true;
}
if (storeIndex < 0) {
return;
}
store[storeIndex] = ev;
this.callback(this.manager, eventType, {
pointers: store,
changedPointers: [ev],
pointerType,
srcEvent: ev
});
if (removePointer) {
store.splice(storeIndex, 1);
}
}
});
var SINGLE_TOUCH_INPUT_MAP = {
touchstart: INPUT_START2,
touchmove: INPUT_MOVE2,
touchend: INPUT_END2,
touchcancel: INPUT_CANCEL
};
var SINGLE_TOUCH_TARGET_EVENTS = "touchstart";
var SINGLE_TOUCH_WINDOW_EVENTS = "touchstart touchmove touchend touchcancel";
function SingleTouchInput() {
this.evTarget = SINGLE_TOUCH_TARGET_EVENTS;
this.evWin = SINGLE_TOUCH_WINDOW_EVENTS;
this.started = false;
Input2.apply(this, arguments);
}
inherit(SingleTouchInput, Input2, {
handler: function TEhandler(ev) {
var type = SINGLE_TOUCH_INPUT_MAP[ev.type];
if (type === INPUT_START2) {
this.started = true;
}
if (!this.started) {
return;
}
var touches = normalizeSingleTouches.call(this, ev, type);
if (type & (INPUT_END2 | INPUT_CANCEL) && touches[0].length - touches[1].length === 0) {
this.started = false;
}
this.callback(this.manager, type, {
pointers: touches[0],
changedPointers: touches[1],
pointerType: INPUT_TYPE_TOUCH,
srcEvent: ev
});
}
});
function normalizeSingleTouches(ev, type) {
var all = toArray(ev.touches);
var changed = toArray(ev.changedTouches);
if (type & (INPUT_END2 | INPUT_CANCEL)) {
all = uniqueArray(all.concat(changed), "identifier", true);
}
return [all, changed];
}
var TOUCH_INPUT_MAP = {
touchstart: INPUT_START2,
touchmove: INPUT_MOVE2,
touchend: INPUT_END2,
touchcancel: INPUT_CANCEL
};
var TOUCH_TARGET_EVENTS = "touchstart touchmove touchend touchcancel";
function TouchInput() {
this.evTarget = TOUCH_TARGET_EVENTS;
this.targetIds = {};
Input2.apply(this, arguments);
}
inherit(TouchInput, Input2, {
handler: function MTEhandler(ev) {
var type = TOUCH_INPUT_MAP[ev.type];
var touches = getTouches.call(this, ev, type);
if (!touches) {
return;
}
this.callback(this.manager, type, {
pointers: touches[0],
changedPointers: touches[1],
pointerType: INPUT_TYPE_TOUCH,
srcEvent: ev
});
}
});
function getTouches(ev, type) {
var allTouches = toArray(ev.touches);
var targetIds = this.targetIds;
if (type & (INPUT_START2 | INPUT_MOVE2) && allTouches.length === 1) {
targetIds[allTouches[0].identifier] = true;
return [allTouches, allTouches];
}
var i3, targetTouches, changedTouches = toArray(ev.changedTouches), changedTargetTouches = [], target = this.target;
targetTouches = allTouches.filter(function(touch) {
return hasParent(touch.target, target);
});
if (type === INPUT_START2) {
i3 = 0;
while (i3 < targetTouches.length) {
targetIds[targetTouches[i3].identifier] = true;
i3++;
}
}
i3 = 0;
while (i3 < changedTouches.length) {
if (targetIds[changedTouches[i3].identifier]) {
changedTargetTouches.push(changedTouches[i3]);
}
if (type & (INPUT_END2 | INPUT_CANCEL)) {
delete targetIds[changedTouches[i3].identifier];
}
i3++;
}
if (!changedTargetTouches.length) {
return;
}
return [
uniqueArray(targetTouches.concat(changedTargetTouches), "identifier", true),
changedTargetTouches
];
}
var DEDUP_TIMEOUT = 2500;
var DEDUP_DISTANCE = 25;
function TouchMouseInput() {
Input2.apply(this, arguments);
var handler = bindFn(this.handler, this);
this.touch = new TouchInput(this.manager, handler);
this.mouse = new MouseInput(this.manager, handler);
this.primaryTouch = null;
this.lastTouches = [];
}
inherit(TouchMouseInput, Input2, {
handler: function TMEhandler(manager, inputEvent, inputData) {
var isTouch = inputData.pointerType == INPUT_TYPE_TOUCH, isMouse = inputData.pointerType == INPUT_TYPE_MOUSE;
if (isMouse && inputData.sourceCapabilities && inputData.sourceCapabilities.firesTouchEvents) {
return;
}
if (isTouch) {
recordTouches.call(this, inputEvent, inputData);
} else if (isMouse && isSyntheticEvent.call(this, inputData)) {
return;
}
this.callback(manager, inputEvent, inputData);
},
destroy: function destroy() {
this.touch.destroy();
this.mouse.destroy();
}
});
function recordTouches(eventType, eventData) {
if (eventType & INPUT_START2) {
this.primaryTouch = eventData.changedPointers[0].identifier;
setLastTouch.call(this, eventData);
} else if (eventType & (INPUT_END2 | INPUT_CANCEL)) {
setLastTouch.call(this, eventData);
}
}
function setLastTouch(eventData) {
var touch = eventData.changedPointers[0];
if (touch.identifier === this.primaryTouch) {
var lastTouch = { x: touch.clientX, y: touch.clientY };
this.lastTouches.push(lastTouch);
var lts = this.lastTouches;
var removeLastTouch = function() {
var i3 = lts.indexOf(lastTouch);
if (i3 > -1) {
lts.splice(i3, 1);
}
};
setTimeout(removeLastTouch, DEDUP_TIMEOUT);
}
}
function isSyntheticEvent(eventData) {
var x2 = eventData.srcEvent.clientX, y2 = eventData.srcEvent.clientY;
for (var i3 = 0; i3 < this.lastTouches.length; i3++) {
var t2 = this.lastTouches[i3];
var dx = Math.abs(x2 - t2.x), dy = Math.abs(y2 - t2.y);
if (dx <= DEDUP_DISTANCE && dy <= DEDUP_DISTANCE) {
return true;
}
}
return false;
}
var PREFIXED_TOUCH_ACTION = prefixed(TEST_ELEMENT.style, "touchAction");
var NATIVE_TOUCH_ACTION = PREFIXED_TOUCH_ACTION !== undefined2;
var TOUCH_ACTION_COMPUTE = "compute";
var TOUCH_ACTION_AUTO = "auto";
var TOUCH_ACTION_MANIPULATION = "manipulation";
var TOUCH_ACTION_NONE = "none";
var TOUCH_ACTION_PAN_X = "pan-x";
var TOUCH_ACTION_PAN_Y = "pan-y";
var TOUCH_ACTION_MAP = getTouchActionProps();
function TouchAction(manager, value) {
this.manager = manager;
this.set(value);
}
TouchAction.prototype = {
set: function(value) {
if (value == TOUCH_ACTION_COMPUTE) {
value = this.compute();
}
if (NATIVE_TOUCH_ACTION && this.manager.element.style && TOUCH_ACTION_MAP[value]) {
this.manager.element.style[PREFIXED_TOUCH_ACTION] = value;
}
this.actions = value.toLowerCase().trim();
},
update: function() {
this.set(this.manager.options.touchAction);
},
compute: function() {
var actions = [];
each(this.manager.recognizers, function(recognizer) {
if (boolOrFn(recognizer.options.enable, [recognizer])) {
actions = actions.concat(recognizer.getTouchAction());
}
});
return cleanTouchActions(actions.join(" "));
},
preventDefaults: function(input) {
var srcEvent = input.srcEvent;
var direction = input.offsetDirection;
if (this.manager.session.prevented) {
srcEvent.preventDefault();
return;
}
var actions = this.actions;
var hasNone = inStr(actions, TOUCH_ACTION_NONE) && !TOUCH_ACTION_MAP[TOUCH_ACTION_NONE];
var hasPanY = inStr(actions, TOUCH_ACTION_PAN_Y) && !TOUCH_ACTION_MAP[TOUCH_ACTION_PAN_Y];
var hasPanX = inStr(actions, TOUCH_ACTION_PAN_X) && !TOUCH_ACTION_MAP[TOUCH_ACTION_PAN_X];
if (hasNone) {
var isTapPointer = input.pointers.length === 1;
var isTapMovement = input.distance < 2;
var isTapTouchTime = input.deltaTime < 250;
if (isTapPointer && isTapMovement && isTapTouchTime) {
return;
}
}
if (hasPanX && hasPanY) {
return;
}
if (hasNone || hasPanY && direction & DIRECTION_HORIZONTAL || hasPanX && direction & DIRECTION_VERTICAL) {
return this.preventSrc(srcEvent);
}
},
preventSrc: function(srcEvent) {
this.manager.session.prevented = true;
srcEvent.preventDefault();
}
};
function cleanTouchActions(actions) {
if (inStr(actions, TOUCH_ACTION_NONE)) {
return TOUCH_ACTION_NONE;
}
var hasPanX = inStr(actions, TOUCH_ACTION_PAN_X);
var hasPanY = inStr(actions, TOUCH_ACTION_PAN_Y);
if (hasPanX && hasPanY) {
return TOUCH_ACTION_NONE;
}
if (hasPanX || hasPanY) {
return hasPanX ? TOUCH_ACTION_PAN_X : TOUCH_ACTION_PAN_Y;
}
if (inStr(actions, TOUCH_ACTION_MANIPULATION)) {
return TOUCH_ACTION_MANIPULATION;
}
return TOUCH_ACTION_AUTO;
}
function getTouchActionProps() {
if (!NATIVE_TOUCH_ACTION) {
return false;
}
var touchMap = {};
var cssSupports = window3.CSS && window3.CSS.supports;
["auto", "manipulation", "pan-y", "pan-x", "pan-x pan-y", "none"].forEach(function(val2) {
touchMap[val2] = cssSupports ? window3.CSS.supports("touch-action", val2) : true;
});
return touchMap;
}
var STATE_POSSIBLE = 1;
var STATE_BEGAN = 2;
var STATE_CHANGED = 4;
var STATE_ENDED = 8;
var STATE_RECOGNIZED = STATE_ENDED;
var STATE_CANCELLED = 16;
var STATE_FAILED = 32;
function Recognizer(options) {
this.options = assign({}, this.defaults, options || {});
this.id = uniqueId();
this.manager = null;
this.options.enable = ifUndefined(this.options.enable, true);
this.state = STATE_POSSIBLE;
this.simultaneous = {};
this.requireFail = [];
}
Recognizer.prototype = {
defaults: {},
set: function(options) {
assign(this.options, options);
this.manager && this.manager.touchAction.update();
return this;
},
recognizeWith: function(otherRecognizer) {
if (invokeArrayArg(otherRecognizer, "recognizeWith", this)) {
return this;
}
var simultaneous = this.simultaneous;
otherRecognizer = getRecognizerByNameIfManager(otherRecognizer, this);
if (!simultaneous[otherRecognizer.id]) {
simultaneous[otherRecognizer.id] = otherRecognizer;
otherRecognizer.recognizeWith(this);
}
return this;
},
dropRecognizeWith: function(otherRecognizer) {
if (invokeArrayArg(otherRecognizer, "dropRecognizeWith", this)) {
return this;
}
otherRecognizer = getRecognizerByNameIfManager(otherRecognizer, this);
delete this.simultaneous[otherRecognizer.id];
return this;
},
requireFailure: function(otherRecognizer) {
if (invokeArrayArg(otherRecognizer, "requireFailure", this)) {
return this;
}
var requireFail = this.requireFail;
otherRecognizer = getRecognizerByNameIfManager(otherRecognizer, this);
if (inArray(requireFail, otherRecognizer) === -1) {
requireFail.push(otherRecognizer);
otherRecognizer.requireFailure(this);
}
return this;
},
dropRequireFailure: function(otherRecognizer) {
if (invokeArrayArg(otherRecognizer, "dropRequireFailure", this)) {
return this;
}
otherRecognizer = getRecognizerByNameIfManager(otherRecognizer, this);
var index = inArray(this.requireFail, otherRecognizer);
if (index > -1) {
this.requireFail.splice(index, 1);
}
return this;
},
hasRequireFailures: function() {
return this.requireFail.length > 0;
},
canRecognizeWith: function(otherRecognizer) {
return !!this.simultaneous[otherRecognizer.id];
},
emit: function(input) {
var self2 = this;
var state = this.state;
function emit(event) {
self2.manager.emit(event, input);
}
if (state < STATE_ENDED) {
emit(self2.options.event + stateStr(state));
}
emit(self2.options.event);
if (input.additionalEvent) {
emit(input.additionalEvent);
}
if (state >= STATE_ENDED) {
emit(self2.options.event + stateStr(state));
}
},
tryEmit: function(input) {
if (this.canEmit()) {
return this.emit(input);
}
this.state = STATE_FAILED;
},
canEmit: function() {
var i3 = 0;
while (i3 < this.requireFail.length) {
if (!(this.requireFail[i3].state & (STATE_FAILED | STATE_POSSIBLE))) {
return false;
}
i3++;
}
return true;
},
recognize: function(inputData) {
var inputDataClone = assign({}, inputData);
if (!boolOrFn(this.options.enable, [this, inputDataClone])) {
this.reset();
this.state = STATE_FAILED;
return;
}
if (this.state & (STATE_RECOGNIZED | STATE_CANCELLED | STATE_FAILED)) {
this.state = STATE_POSSIBLE;
}
this.state = this.process(inputDataClone);
if (this.state & (STATE_BEGAN | STATE_CHANGED | STATE_ENDED | STATE_CANCELLED)) {
this.tryEmit(inputDataClone);
}
},
process: function(inputData) {
},
getTouchAction: function() {
},
reset: function() {
}
};
function stateStr(state) {
if (state & STATE_CANCELLED) {
return "cancel";
} else if (state & STATE_ENDED) {
return "end";
} else if (state & STATE_CHANGED) {
return "move";
} else if (state & STATE_BEGAN) {
return "start";
}
return "";
}
function directionStr(direction) {
if (direction == DIRECTION_DOWN) {
return "down";
} else if (direction == DIRECTION_UP) {
return "up";
} else if (direction == DIRECTION_LEFT) {
return "left";
} else if (direction == DIRECTION_RIGHT) {
return "right";
}
return "";
}
function getRecognizerByNameIfManager(otherRecognizer, recognizer) {
var manager = recognizer.manager;
if (manager) {
return manager.get(otherRecognizer);
}
return otherRecognizer;
}
function AttrRecognizer() {
Recognizer.apply(this, arguments);
}
inherit(AttrRecognizer, Recognizer, {
defaults: {
pointers: 1
},
attrTest: function(input) {
var optionPointers = this.options.pointers;
return optionPointers === 0 || input.pointers.length === optionPointers;
},
process: function(input) {
var state = this.state;
var eventType = input.eventType;
var isRecognized = state & (STATE_BEGAN | STATE_CHANGED);
var isValid = this.attrTest(input);
if (isRecognized && (eventType & INPUT_CANCEL || !isValid)) {
return state | STATE_CANCELLED;
} else if (isRecognized || isValid) {
if (eventType & INPUT_END2) {
return state | STATE_ENDED;
} else if (!(state & STATE_BEGAN)) {
return STATE_BEGAN;
}
return state | STATE_CHANGED;
}
return STATE_FAILED;
}
});
function PanRecognizer() {
AttrRecognizer.apply(this, arguments);
this.pX = null;
this.pY = null;
}
inherit(PanRecognizer, AttrRecognizer, {
defaults: {
event: "pan",
threshold: 10,
pointers: 1,
direction: DIRECTION_ALL
},
getTouchAction: function() {
var direction = this.options.direction;
var actions = [];
if (direction & DIRECTION_HORIZONTAL) {
actions.push(TOUCH_ACTION_PAN_Y);
}
if (direction & DIRECTION_VERTICAL) {
actions.push(TOUCH_ACTION_PAN_X);
}
return actions;
},
directionTest: function(input) {
var options = this.options;
var hasMoved = true;
var distance3 = input.distance;
var direction = input.direction;
var x2 = input.deltaX;
var y2 = input.deltaY;
if (!(direction & options.direction)) {
if (options.direction & DIRECTION_HORIZONTAL) {
direction = x2 === 0 ? DIRECTION_NONE : x2 < 0 ? DIRECTION_LEFT : DIRECTION_RIGHT;
hasMoved = x2 != this.pX;
distance3 = Math.abs(input.deltaX);
} else {
direction = y2 === 0 ? DIRECTION_NONE : y2 < 0 ? DIRECTION_UP : DIRECTION_DOWN;
hasMoved = y2 != this.pY;
distance3 = Math.abs(input.deltaY);
}
}
input.direction = direction;
return hasMoved && distance3 > options.threshold && direction & options.direction;
},
attrTest: function(input) {
return AttrRecognizer.prototype.attrTest.call(this, input) && (this.state & STATE_BEGAN || !(this.state & STATE_BEGAN) && this.directionTest(input));
},
emit: function(input) {
this.pX = input.deltaX;
this.pY = input.deltaY;
var direction = directionStr(input.direction);
if (direction) {
input.additionalEvent = this.options.event + direction;
}
this._super.emit.call(this, input);
}
});
function PinchRecognizer() {
AttrRecognizer.apply(this, arguments);
}
inherit(PinchRecognizer, AttrRecognizer, {
defaults: {
event: "pinch",
threshold: 0,
pointers: 2
},
getTouchAction: function() {
return [TOUCH_ACTION_NONE];
},
attrTest: function(input) {
return this._super.attrTest.call(this, input) && (Math.abs(input.scale - 1) > this.options.threshold || this.state & STATE_BEGAN);
},
emit: function(input) {
if (input.scale !== 1) {
var inOut = input.scale < 1 ? "in" : "out";
input.additionalEvent = this.options.event + inOut;
}
this._super.emit.call(this, input);
}
});
function PressRecognizer() {
Recognizer.apply(this, arguments);
this._timer = null;
this._input = null;
}
inherit(PressRecognizer, Recognizer, {
defaults: {
event: "press",
pointers: 1,
time: 251,
threshold: 9
},
getTouchAction: function() {
return [TOUCH_ACTION_AUTO];
},
process: function(input) {
var options = this.options;
var validPointers = input.pointers.length === options.pointers;
var validMovement = input.distance < options.threshold;
var validTime = input.deltaTime > options.time;
this._input = input;
if (!validMovement || !validPointers || input.eventType & (INPUT_END2 | INPUT_CANCEL) && !validTime) {
this.reset();
} else if (input.eventType & INPUT_START2) {
this.reset();
this._timer = setTimeoutContext(function() {
this.state = STATE_RECOGNIZED;
this.tryEmit();
}, options.time, this);
} else if (input.eventType & INPUT_END2) {
return STATE_RECOGNIZED;
}
return STATE_FAILED;
},
reset: function() {
clearTimeout(this._timer);
},
emit: function(input) {
if (this.state !== STATE_RECOGNIZED) {
return;
}
if (input && input.eventType & INPUT_END2) {
this.manager.emit(this.options.event + "up", input);
} else {
this._input.timeStamp = now();
this.manager.emit(this.options.event, this._input);
}
}
});
function RotateRecognizer() {
AttrRecognizer.apply(this, arguments);
}
inherit(RotateRecognizer, AttrRecognizer, {
defaults: {
event: "rotate",
threshold: 0,
pointers: 2
},
getTouchAction: function() {
return [TOUCH_ACTION_NONE];
},
attrTest: function(input) {
return this._super.attrTest.call(this, input) && (Math.abs(input.rotation) > this.options.threshold || this.state & STATE_BEGAN);
}
});
function SwipeRecognizer() {
AttrRecognizer.apply(this, arguments);
}
inherit(SwipeRecognizer, AttrRecognizer, {
defaults: {
event: "swipe",
threshold: 10,
velocity: 0.3,
direction: DIRECTION_HORIZONTAL | DIRECTION_VERTICAL,
pointers: 1
},
getTouchAction: function() {
return PanRecognizer.prototype.getTouchAction.call(this);
},
attrTest: function(input) {
var direction = this.options.direction;
var velocity;
if (direction & (DIRECTION_HORIZONTAL | DIRECTION_VERTICAL)) {
velocity = input.overallVelocity;
} else if (direction & DIRECTION_HORIZONTAL) {
velocity = input.overallVelocityX;
} else if (direction & DIRECTION_VERTICAL) {
velocity = input.overallVelocityY;
}
return this._super.attrTest.call(this, input) && direction & input.offsetDirection && input.distance > this.options.threshold && input.maxPointers == this.options.pointers && abs(velocity) > this.options.velocity && input.eventType & INPUT_END2;
},
emit: function(input) {
var direction = directionStr(input.offsetDirection);
if (direction) {
this.manager.emit(this.options.event + direction, input);
}
this.manager.emit(this.options.event, input);
}
});
function TapRecognizer() {
Recognizer.apply(this, arguments);
this.pTime = false;
this.pCenter = false;
this._timer = null;
this._input = null;
this.count = 0;
}
inherit(TapRecognizer, Recognizer, {
defaults: {
event: "tap",
pointers: 1,
taps: 1,
interval: 300,
time: 250,
threshold: 9,
posThreshold: 10
},
getTouchAction: function() {
return [TOUCH_ACTION_MANIPULATION];
},
process: function(input) {
var options = this.options;
var validPointers = input.pointers.length === options.pointers;
var validMovement = input.distance < options.threshold;
var validTouchTime = input.deltaTime < options.time;
this.reset();
if (input.eventType & INPUT_START2 && this.count === 0) {
return this.failTimeout();
}
if (validMovement && validTouchTime && validPointers) {
if (input.eventType != INPUT_END2) {
return this.failTimeout();
}
var validInterval = this.pTime ? input.timeStamp - this.pTime < options.interval : true;
var validMultiTap = !this.pCenter || getDistance(this.pCenter, input.center) < options.posThreshold;
this.pTime = input.timeStamp;
this.pCenter = input.center;
if (!validMultiTap || !validInterval) {
this.count = 1;
} else {
this.count += 1;
}
this._input = input;
var tapCount = this.count % options.taps;
if (tapCount === 0) {
if (!this.hasRequireFailures()) {
return STATE_RECOGNIZED;
} else {
this._timer = setTimeoutContext(function() {
this.state = STATE_RECOGNIZED;
this.tryEmit();
}, options.interval, this);
return STATE_BEGAN;
}
}
}
return STATE_FAILED;
},
failTimeout: function() {
this._timer = setTimeoutContext(function() {
this.state = STATE_FAILED;
}, this.options.interval, this);
return STATE_FAILED;
},
reset: function() {
clearTimeout(this._timer);
},
emit: function() {
if (this.state == STATE_RECOGNIZED) {
this._input.tapCount = this.count;
this.manager.emit(this.options.event, this._input);
}
}
});
function Hammer(element, options) {
options = options || {};
options.recognizers = ifUndefine