decixion
Version:
Engine for simple text/decision-based games.
56 lines (45 loc) • 1.36 kB
JavaScript
const fs = require('fs');
const os = require('os');
const { series, src, dest } = require('gulp');
const uglify = require('gulp-uglify');
const header = require('gulp-header');
const replace = require('gulp-replace');
const HEADER =
'/**' + os.EOL +
' * Decixion Engine' + os.EOL +
' *' + os.EOL +
' * Version: 0.5.0' + os.EOL +
' * MIT License' + os.EOL +
' * Copyright (c) 2020 Edgar Alexander Franco' + os.EOL +
' */' + os.EOL;
function copyFiles(cb) {
src('src/game.js')
.pipe(dest('dist'));
src('src/index.html')
.pipe(replace('decixion.js', 'decixion.min.js'))
.pipe(dest('dist'));
src('src/cli-version.js')
.pipe(replace('./decixion', './decixion.min'))
.pipe(dest('dist'));
cb();
}
function uglifyEngine() {
return src('src/decixion.js')
.pipe(uglify())
.pipe(dest('dist'));
}
function prependHeader() {
return src('dist/decixion.js')
.pipe(header(HEADER))
.pipe(dest('dist'));
}
function renameMinified(cb) {
fs.rename('dist/decixion.js', 'dist/decixion.min.js', function (err) {
if (err) {
throw err;
}
cb();
});
}
exports.build = series(copyFiles, uglifyEngine, prependHeader, renameMinified);
exports.default = series(copyFiles, uglifyEngine, prependHeader, renameMinified);