decentraland-ui
Version:
Decentraland's UI components and styles
296 lines (295 loc) • 16.1 kB
JavaScript
"use strict";
var __extends = (this && this.__extends) || (function () {
var extendStatics = function (d, b) {
extendStatics = Object.setPrototypeOf ||
({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };
return extendStatics(d, b);
};
return function (d, b) {
if (typeof b !== "function" && b !== null)
throw new TypeError("Class extends value " + String(b) + " is not a constructor or null");
extendStatics(d, b);
function __() { this.constructor = d; }
d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
};
})();
var __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {
if (k2 === undefined) k2 = k;
var desc = Object.getOwnPropertyDescriptor(m, k);
if (!desc || ("get" in desc ? !m.__esModule : desc.writable || desc.configurable)) {
desc = { enumerable: true, get: function() { return m[k]; } };
}
Object.defineProperty(o, k2, desc);
}) : (function(o, m, k, k2) {
if (k2 === undefined) k2 = k;
o[k2] = m[k];
}));
var __setModuleDefault = (this && this.__setModuleDefault) || (Object.create ? (function(o, v) {
Object.defineProperty(o, "default", { enumerable: true, value: v });
}) : function(o, v) {
o["default"] = v;
});
var __importStar = (this && this.__importStar) || function (mod) {
if (mod && mod.__esModule) return mod;
var result = {};
if (mod != null) for (var k in mod) if (k !== "default" && Object.prototype.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);
__setModuleDefault(result, mod);
return result;
};
var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {
function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }
return new (P || (P = Promise))(function (resolve, reject) {
function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }
function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } }
function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }
step((generator = generator.apply(thisArg, _arguments || [])).next());
});
};
var __generator = (this && this.__generator) || function (thisArg, body) {
var _ = { label: 0, sent: function() { if (t[0] & 1) throw t[1]; return t[1]; }, trys: [], ops: [] }, f, y, t, g;
return g = { next: verb(0), "throw": verb(1), "return": verb(2) }, typeof Symbol === "function" && (g[Symbol.iterator] = function() { return this; }), g;
function verb(n) { return function (v) { return step([n, v]); }; }
function step(op) {
if (f) throw new TypeError("Generator is already executing.");
while (_) try {
if (f = 1, y && (t = op[0] & 2 ? y["return"] : op[0] ? y["throw"] || ((t = y["return"]) && t.call(y), 0) : y.next) && !(t = t.call(y, op[1])).done) return t;
if (y = 0, t) op = [op[0] & 2, t.value];
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case 0: case 1: t = op; break;
case 4: _.label++; return { value: op[1], done: false };
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}
};
var __importDefault = (this && this.__importDefault) || function (mod) {
return (mod && mod.__esModule) ? mod : { "default": mod };
};
Object.defineProperty(exports, "__esModule", { value: true });
exports.EmoteControls = void 0;
/* eslint-disable @typescript-eslint/no-empty-function */
var React = __importStar(require("react"));
var classnames_1 = __importDefault(require("classnames"));
var preview_emote_event_type_1 = require("@dcl/schemas/dist/dapps/preview/preview-emote-event-type");
var Button_1 = require("../Button/Button");
var __1 = require("../..");
require("./EmoteControls.css");
var EmoteControls = /** @class */ (function (_super) {
__extends(EmoteControls, _super);
function EmoteControls() {
var _this = _super !== null && _super.apply(this, arguments) || this;
_this.state = {
isPlaying: false,
frame: 0,
isSoundEnabled: false,
hasSound: undefined,
shouldResumePlaying: false,
isChangingFrame: false
};
_this.handleAnimationLoop = function () {
_this.setState({ frame: 0 });
};
_this.handleAnimationEnd = function () {
var _a = _this.state, frame = _a.frame, length = _a.length;
_this.setState({
isPlaying: false,
frame: frame >= Math.floor(length * 100) ? 0 : frame // using to Fixed(1)
});
};
_this.handleAnimationPause = function () {
_this.setState({ isPlaying: false });
};
_this.handleAnimationPlay = function () { return __awaiter(_this, void 0, void 0, function () {
var _a, stateLength, isChangingFrame, emoteLength;
return __generator(this, function (_b) {
switch (_b.label) {
case 0:
_a = this.state, stateLength = _a.length, isChangingFrame = _a.isChangingFrame;
emoteLength = stateLength;
if (!!stateLength) return [3 /*break*/, 2];
return [4 /*yield*/, this.previewController.emote.getLength()];
case 1:
emoteLength = _b.sent();
_b.label = 2;
case 2:
if (!isChangingFrame) {
this.setState({ isPlaying: true, length: emoteLength });
}
return [2 /*return*/];
}
});
}); };
_this.handleAnimationPlaying = function (_a) {
var length = _a.length;
_this.setState({ frame: Math.ceil((length !== null && length !== void 0 ? length : 0) * 100) });
};
_this.handlePlay = function () { return __awaiter(_this, void 0, void 0, function () {
var _a;
return __generator(this, function (_b) {
switch (_b.label) {
case 0: return [4 /*yield*/, ((_a = this.previewController) === null || _a === void 0 ? void 0 : _a.emote.play())];
case 1:
_b.sent();
return [2 /*return*/];
}
});
}); };
_this.handlePause = function () { return __awaiter(_this, void 0, void 0, function () {
var _a;
return __generator(this, function (_b) {
switch (_b.label) {
case 0: return [4 /*yield*/, ((_a = this.previewController) === null || _a === void 0 ? void 0 : _a.emote.pause())];
case 1:
_b.sent();
return [2 /*return*/];
}
});
}); };
_this.handlePlayPause = function () { return __awaiter(_this, void 0, void 0, function () {
var isPlaying;
return __generator(this, function (_a) {
switch (_a.label) {
case 0:
isPlaying = this.state.isPlaying;
if (!isPlaying) return [3 /*break*/, 2];
return [4 /*yield*/, this.handlePause()];
case 1:
_a.sent();
return [3 /*break*/, 4];
case 2: return [4 /*yield*/, this.handlePlay()];
case 3:
_a.sent();
_a.label = 4;
case 4: return [2 /*return*/];
}
});
}); };
_this.handleSoundToggle = function () {
var _a, _b;
var isSoundEnabled = _this.state.isSoundEnabled;
if (isSoundEnabled) {
(_a = _this.previewController) === null || _a === void 0 ? void 0 : _a.emote.disableSound();
}
else {
(_b = _this.previewController) === null || _b === void 0 ? void 0 : _b.emote.enableSound();
}
_this.setState({ isSoundEnabled: !isSoundEnabled });
};
_this.handleFrameChange = function (value) { return __awaiter(_this, void 0, void 0, function () {
var targetValue, _a, isPlaying, length;
var _b, _c;
return __generator(this, function (_d) {
switch (_d.label) {
case 0:
if (isNaN(value)) {
return [2 /*return*/];
}
targetValue = value;
_a = this.state, isPlaying = _a.isPlaying, length = _a.length;
if (length * 100 < value) {
targetValue = length * 100;
}
this.setState({ frame: targetValue, isChangingFrame: true });
if (!isPlaying) return [3 /*break*/, 2];
return [4 /*yield*/, ((_b = this.previewController) === null || _b === void 0 ? void 0 : _b.emote.pause())];
case 1:
_d.sent();
this.setState({ shouldResumePlaying: true });
_d.label = 2;
case 2: return [4 /*yield*/, ((_c = this.previewController) === null || _c === void 0 ? void 0 : _c.emote.goTo(targetValue / 100))];
case 3:
_d.sent();
return [2 /*return*/];
}
});
}); };
_this.handleMouseUp = function () { return __awaiter(_this, void 0, void 0, function () {
var shouldResumePlaying;
var _a;
return __generator(this, function (_b) {
switch (_b.label) {
case 0:
shouldResumePlaying = this.state.shouldResumePlaying;
this.setState({ isChangingFrame: false });
if (!shouldResumePlaying) return [3 /*break*/, 2];
return [4 /*yield*/, ((_a = this.previewController) === null || _a === void 0 ? void 0 : _a.emote.play())];
case 1:
_b.sent();
this.setState({ shouldResumePlaying: false });
_b.label = 2;
case 2: return [2 /*return*/];
}
});
}); };
return _this;
}
EmoteControls.prototype.componentDidMount = function () {
var wearablePreviewController = this.props.wearablePreviewController;
var previewController = wearablePreviewController !== null && wearablePreviewController !== void 0 ? wearablePreviewController : __1.WearablePreview.createController(this.props.wearablePreviewId);
previewController.emote.events.on(preview_emote_event_type_1.PreviewEmoteEventType.ANIMATION_PLAY, this.handleAnimationPlay);
previewController.emote.events.on(preview_emote_event_type_1.PreviewEmoteEventType.ANIMATION_PLAYING, this.handleAnimationPlaying);
previewController.emote.events.on(preview_emote_event_type_1.PreviewEmoteEventType.ANIMATION_END, this.handleAnimationEnd);
previewController.emote.events.on(preview_emote_event_type_1.PreviewEmoteEventType.ANIMATION_PAUSE, this.handleAnimationPause);
previewController.emote.events.on(preview_emote_event_type_1.PreviewEmoteEventType.ANIMATION_LOOP, this.handleAnimationLoop);
this.previewController = previewController;
};
EmoteControls.prototype.componentDidUpdate = function () {
return __awaiter(this, void 0, void 0, function () {
var _this = this;
return __generator(this, function (_a) {
if (this.state.hasSound === undefined) {
this.previewController.emote
.hasSound()
.then(function (hasSound) { return _this.setState({ hasSound: hasSound }); });
}
return [2 /*return*/];
});
});
};
EmoteControls.prototype.render = function () {
var _a;
var _this = this;
var _b = this.props, className = _b.className, hideFrameInput = _b.hideFrameInput, hidePlayButton = _b.hidePlayButton, hideSoundButton = _b.hideSoundButton, hideProgressInput = _b.hideProgressInput, renderPlayButton = _b.renderPlayButton, renderSoundButton = _b.renderSoundButton, renderProgressBar = _b.renderProgressBar, renderFrameInput = _b.renderFrameInput;
var _c = this.state, frame = _c.frame, isPlaying = _c.isPlaying, length = _c.length, hasSound = _c.hasSound, isSoundEnabled = _c.isSoundEnabled;
return (React.createElement("div", { className: "EmoteControls ".concat(className) },
hidePlayButton ? null : renderPlayButton ? (renderPlayButton({
isPlaying: isPlaying,
onPlay: this.handlePlay,
onPause: this.handlePause,
onToggle: this.handlePlayPause
})) : (React.createElement(Button_1.Button, { className: "play-control", onClick: this.handlePlayPause },
React.createElement(__1.Icon, { name: isPlaying ? 'pause' : 'play' }))),
!hideProgressInput ? (renderProgressBar ? (renderProgressBar({
frame: frame,
length: length !== null && length !== void 0 ? length : 0,
onChange: this.handleFrameChange,
onMouseUp: this.handleMouseUp
})) : (React.createElement("input", { type: "range", value: frame, max: Math.ceil((length !== null && length !== void 0 ? length : 0) * 100), min: 0, step: "1", onChange: function (e) { return _this.handleFrameChange(Number(e.target.value)); }, onMouseUp: this.handleMouseUp }))) : null,
hideFrameInput ? null : (React.createElement("div", { className: "frame-control" }, renderFrameInput ? (renderFrameInput({
frame: Math.round(frame / 100),
onChange: function (value) { return _this.handleFrameChange(value * 100); }
})) : (React.createElement("input", { value: Math.round(frame / 100), onChange: function (e) {
return _this.handleFrameChange(Number(e.target.value) * 100);
} })))),
hideSoundButton || !hasSound ? null : renderSoundButton ? (renderSoundButton({
isSoundEnabled: isSoundEnabled,
hasSound: hasSound,
onToggle: this.handleSoundToggle
})) : (React.createElement(Button_1.Button, { className: (0, classnames_1.default)('sound-control', (_a = {},
_a['muted'] = !isSoundEnabled,
_a)), onClick: this.handleSoundToggle }))));
};
return EmoteControls;
}(React.PureComponent));
exports.EmoteControls = EmoteControls;