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debug-server-next

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Dev server for hippy-core.

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/* * Copyright (C) 2014 Google Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following disclaimer * in the documentation and/or other materials provided with the * distribution. * * Neither the name of Google Inc. nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ export class SimpleHistoryManager { entries; activeEntryIndex; coalescingReadonly; historyDepth; constructor(historyDepth) { this.entries = []; this.activeEntryIndex = -1; // Lock is used to make sure that reveal() does not // make any changes to the history while we are // rolling back or rolling over. this.coalescingReadonly = 0; this.historyDepth = historyDepth; } _readOnlyLock() { ++this.coalescingReadonly; } _releaseReadOnlyLock() { --this.coalescingReadonly; } _getPreviousValidIndex() { if (this.empty()) { return -1; } let revealIndex = this.activeEntryIndex - 1; while (revealIndex >= 0 && !this.entries[revealIndex].valid()) { --revealIndex; } if (revealIndex < 0) { return -1; } return revealIndex; } _getNextValidIndex() { let revealIndex = this.activeEntryIndex + 1; while (revealIndex < this.entries.length && !this.entries[revealIndex].valid()) { ++revealIndex; } if (revealIndex >= this.entries.length) { return -1; } return revealIndex; } _readOnly() { return Boolean(this.coalescingReadonly); } filterOut(filterOutCallback) { if (this._readOnly()) { return; } const filteredEntries = []; let removedBeforeActiveEntry = 0; for (let i = 0; i < this.entries.length; ++i) { if (!filterOutCallback(this.entries[i])) { filteredEntries.push(this.entries[i]); } else if (i <= this.activeEntryIndex) { ++removedBeforeActiveEntry; } } this.entries = filteredEntries; this.activeEntryIndex = Math.max(0, this.activeEntryIndex - removedBeforeActiveEntry); } empty() { return !this.entries.length; } active() { return this.empty() ? null : this.entries[this.activeEntryIndex]; } push(entry) { if (this._readOnly()) { return; } if (!this.empty()) { this.entries.splice(this.activeEntryIndex + 1); } this.entries.push(entry); if (this.entries.length > this.historyDepth) { this.entries.shift(); } this.activeEntryIndex = this.entries.length - 1; } canRollback() { return this._getPreviousValidIndex() >= 0; } canRollover() { return this._getNextValidIndex() >= 0; } rollback() { const revealIndex = this._getPreviousValidIndex(); if (revealIndex === -1) { return false; } this._readOnlyLock(); this.activeEntryIndex = revealIndex; this.entries[revealIndex].reveal(); this._releaseReadOnlyLock(); return true; } rollover() { const revealIndex = this._getNextValidIndex(); if (revealIndex === -1) { return false; } this._readOnlyLock(); this.activeEntryIndex = revealIndex; this.entries[revealIndex].reveal(); this._releaseReadOnlyLock(); return true; } }