deadem
Version:
JavaScript (Node.js & Browsers) parser for Deadlock (Valve Source 2 Engine) demo/replay files
84 lines (73 loc) • 1.3 kB
JavaScript
class ProtoProvider {
/**
* @public
* @param {protobuf.Root} root
*/
constructor(root) {
this._root = root;
}
/**
* @public
* @returns {protobuf.Root}
*/
get BASE_MODIFIER() {
return this._root;
}
/**
* @public
* @returns {protobuf.Root}
*/
get CITADEL_GAME_EVENTS() {
return this._root;
}
/**
* @public
* @returns {protobuf.Root}
*/
get CITADEL_USER_MESSAGES() {
return this._root;
}
/**
* @public
* @returns {protobuf.Root}
*/
get DEMO() {
return this._root;
}
/**
* @public
* @returns {protobuf.Root}
*/
get GAME_EVENTS() {
return this._root;
}
/**
* @public
* @returns {protobuf.Root}
*/
get NET_MESSAGES() {
return this._root;
}
/**
* @public
* @returns {protobuf.Root}
*/
get NETWORK_BASE_TYPES() {
return this._root;
}
/**
* @public
* @returns {protobuf.Root}
*/
get TEMPORARY_ENTITIES() {
return this._root;
}
/**
* @public
* @returns {protobuf.Root}
*/
get USER_MESSAGES() {
return this._root;
}
}
export default ProtoProvider;