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dcos-dygraphs

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dygraphs is a fast, flexible open source JavaScript charting library.

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/** * @license * Copyright 2012 Dan Vanderkam (danvdk@gmail.com) * MIT-licensed (http://opensource.org/licenses/MIT) */ /*global Dygraph:false */ /* Current bits of jankiness: - Uses two private APIs: 1. Dygraph.optionsViewForAxis_ 2. dygraph.plotter_.area - Registers for a "predraw" event, which should be renamed. - I call calculateEmWidthInDiv more often than needed. */ /*global Dygraph:false */ "use strict"; import * as utils from '../dygraph-utils'; /** * Creates the legend, which appears when the user hovers over the chart. * The legend can be either a user-specified or generated div. * * @constructor */ var Legend = function() { this.legend_div_ = null; this.is_generated_div_ = false; // do we own this div, or was it user-specified? }; Legend.prototype.toString = function() { return "Legend Plugin"; }; // (defined below) var generateLegendDashHTML; /** * This is called during the dygraph constructor, after options have been set * but before the data is available. * * Proper tasks to do here include: * - Reading your own options * - DOM manipulation * - Registering event listeners * * @param {Dygraph} g Graph instance. * @return {object.<string, function(ev)>} Mapping of event names to callbacks. */ Legend.prototype.activate = function(g) { var div; var divWidth = g.getOption('labelsDivWidth'); var userLabelsDiv = g.getOption('labelsDiv'); if (userLabelsDiv && null !== userLabelsDiv) { if (typeof(userLabelsDiv) == "string" || userLabelsDiv instanceof String) { div = document.getElementById(userLabelsDiv); } else { div = userLabelsDiv; } } else { // Default legend styles. These can be overridden in CSS by adding // "!important" after your rule, e.g. "left: 30px !important;" var messagestyle = { "position": "absolute", "fontSize": "14px", "zIndex": 10, "width": divWidth + "px", "top": "0px", "left": (g.size().width - divWidth - 2) + "px", "background": "white", "lineHeight": "normal", "textAlign": "left", "overflow": "hidden"}; // TODO(danvk): get rid of labelsDivStyles? CSS is better. utils.update(messagestyle, g.getOption('labelsDivStyles')); div = document.createElement("div"); div.className = "dygraph-legend"; for (var name in messagestyle) { if (!messagestyle.hasOwnProperty(name)) continue; try { div.style[name] = messagestyle[name]; } catch (e) { console.warn("You are using unsupported css properties for your " + "browser in labelsDivStyles"); } } // TODO(danvk): come up with a cleaner way to expose this. g.graphDiv.appendChild(div); this.is_generated_div_ = true; } this.legend_div_ = div; this.one_em_width_ = 10; // just a guess, will be updated. return { select: this.select, deselect: this.deselect, // TODO(danvk): rethink the name "predraw" before we commit to it in any API. predraw: this.predraw, didDrawChart: this.didDrawChart }; }; // Needed for dashed lines. var calculateEmWidthInDiv = function(div) { var sizeSpan = document.createElement('span'); sizeSpan.setAttribute('style', 'margin: 0; padding: 0 0 0 1em; border: 0;'); div.appendChild(sizeSpan); var oneEmWidth=sizeSpan.offsetWidth; div.removeChild(sizeSpan); return oneEmWidth; }; var escapeHTML = function(str) { return str.replace(/&/g, "&amp;").replace(/"/g, "&quot;").replace(/</g, "&lt;").replace(/>/g, "&gt;"); }; Legend.prototype.select = function(e) { var xValue = e.selectedX; var points = e.selectedPoints; var row = e.selectedRow; var legendMode = e.dygraph.getOption('legend'); if (legendMode === 'never') { this.legend_div_.style.display = 'none'; return; } if (legendMode === 'follow') { // create floating legend div var area = e.dygraph.plotter_.area; var labelsDivWidth = e.dygraph.getOption('labelsDivWidth'); var yAxisLabelWidth = e.dygraph.getOptionForAxis('axisLabelWidth', 'y'); // determine floating [left, top] coordinates of the legend div // within the plotter_ area // offset 50 px to the right and down from the first selection point // 50 px is guess based on mouse cursor size var leftLegend = points[0].x * area.w + 50; var topLegend = points[0].y * area.h - 50; // if legend floats to end of the chart area, it flips to the other // side of the selection point if ((leftLegend + labelsDivWidth + 1) > area.w) { leftLegend = leftLegend - 2 * 50 - labelsDivWidth - (yAxisLabelWidth - area.x); } e.dygraph.graphDiv.appendChild(this.legend_div_); this.legend_div_.style.left = yAxisLabelWidth + leftLegend + "px"; this.legend_div_.style.top = topLegend + "px"; } var html = Legend.generateLegendHTML(e.dygraph, xValue, points, this.one_em_width_, row); this.legend_div_.innerHTML = html; this.legend_div_.style.display = ''; }; Legend.prototype.deselect = function(e) { var legendMode = e.dygraph.getOption('legend'); if (legendMode !== 'always') { this.legend_div_.style.display = "none"; } // Have to do this every time, since styles might have changed. var oneEmWidth = calculateEmWidthInDiv(this.legend_div_); this.one_em_width_ = oneEmWidth; var html = Legend.generateLegendHTML(e.dygraph, undefined, undefined, oneEmWidth, null); this.legend_div_.innerHTML = html; }; Legend.prototype.didDrawChart = function(e) { this.deselect(e); }; // Right edge should be flush with the right edge of the charting area (which // may not be the same as the right edge of the div, if we have two y-axes. // TODO(danvk): is any of this really necessary? Could just set "right" in "activate". /** * Position the labels div so that: * - its right edge is flush with the right edge of the charting area * - its top edge is flush with the top edge of the charting area * @private */ Legend.prototype.predraw = function(e) { // Don't touch a user-specified labelsDiv. if (!this.is_generated_div_) return; // TODO(danvk): only use real APIs for this. e.dygraph.graphDiv.appendChild(this.legend_div_); var area = e.dygraph.getArea(); var labelsDivWidth = e.dygraph.getOption("labelsDivWidth"); this.legend_div_.style.left = area.x + area.w - labelsDivWidth - 1 + "px"; this.legend_div_.style.top = area.y + "px"; this.legend_div_.style.width = labelsDivWidth + "px"; }; /** * Called when dygraph.destroy() is called. * You should null out any references and detach any DOM elements. */ Legend.prototype.destroy = function() { this.legend_div_ = null; }; /** * Generates HTML for the legend which is displayed when hovering over the * chart. If no selected points are specified, a default legend is returned * (this may just be the empty string). * @param {number} x The x-value of the selected points. * @param {Object} sel_points List of selected points for the given * x-value. Should have properties like 'name', 'yval' and 'canvasy'. * @param {number} oneEmWidth The pixel width for 1em in the legend. Only * relevant when displaying a legend with no selection (i.e. {legend: * 'always'}) and with dashed lines. * @param {number} row The selected row index. * @private */ Legend.generateLegendHTML = function(g, x, sel_points, oneEmWidth, row) { // Data about the selection to pass to legendFormatter var data = { dygraph: g, x: x, series: [] }; var labelToSeries = {}; var labels = g.getLabels(); if (labels) { for (var i = 1; i < labels.length; i++) { var series = g.getPropertiesForSeries(labels[i]); var strokePattern = g.getOption('strokePattern', labels[i]); var seriesData = { dashHTML: generateLegendDashHTML(strokePattern, series.color, oneEmWidth), label: labels[i], labelHTML: escapeHTML(labels[i]), isVisible: series.visible, color: series.color }; data.series.push(seriesData); labelToSeries[labels[i]] = seriesData; } } if (typeof(x) !== 'undefined') { var xOptView = g.optionsViewForAxis_('x'); var xvf = xOptView('valueFormatter'); data.xHTML = xvf.call(g, x, xOptView, labels[0], g, row, 0); var yOptViews = []; var num_axes = g.numAxes(); for (var i = 0; i < num_axes; i++) { // TODO(danvk): remove this use of a private API yOptViews[i] = g.optionsViewForAxis_('y' + (i ? 1 + i : '')); } var showZeros = g.getOption('labelsShowZeroValues'); var highlightSeries = g.getHighlightSeries(); for (i = 0; i < sel_points.length; i++) { var pt = sel_points[i]; var seriesData = labelToSeries[pt.name]; seriesData.y = pt.yval; if ((pt.yval === 0 && !showZeros) || isNaN(pt.canvasy)) { seriesData.isVisible = false; continue; } var series = g.getPropertiesForSeries(pt.name); var yOptView = yOptViews[series.axis - 1]; var fmtFunc = yOptView('valueFormatter'); var yHTML = fmtFunc.call(g, pt.yval, yOptView, pt.name, g, row, labels.indexOf(pt.name)); utils.update(seriesData, {yHTML}); if (pt.name == highlightSeries) { seriesData.isHighlighted = true; } } } var formatter = (g.getOption('legendFormatter') || Legend.defaultFormatter); return formatter.call(g, data); } Legend.defaultFormatter = function(data) { var g = data.dygraph; // TODO(danvk): deprecate this option in place of {legend: 'never'} // XXX should this logic be in the formatter? if (g.getOption('showLabelsOnHighlight') !== true) return ''; var sepLines = g.getOption('labelsSeparateLines'); var html; if (typeof(data.x) === 'undefined') { // TODO: this check is duplicated in generateLegendHTML. Put it in one place. if (g.getOption('legend') != 'always') { return ''; } html = ''; for (var i = 0; i < data.series.length; i++) { var series = data.series[i]; if (!series.isVisible) continue; if (html !== '') html += (sepLines ? '<br/>' : ' '); html += `<span style='font-weight: bold; color: ${series.color};'>${series.dashHTML} ${series.labelHTML}</span>`; } return html; } html = data.xHTML + ':'; for (var i = 0; i < data.series.length; i++) { var series = data.series[i]; if (!series.isVisible) continue; if (sepLines) html += '<br>'; var cls = series.isHighlighted ? ' class="highlight"' : ''; html += `<span${cls}> <b><span style='color: ${series.color};'>${series.labelHTML}</span></b>:&#160;${series.yHTML}</span>`; } return html; }; /** * Generates html for the "dash" displayed on the legend when using "legend: always". * In particular, this works for dashed lines with any stroke pattern. It will * try to scale the pattern to fit in 1em width. Or if small enough repeat the * pattern for 1em width. * * @param strokePattern The pattern * @param color The color of the series. * @param oneEmWidth The width in pixels of 1em in the legend. * @private */ // TODO(danvk): cache the results of this generateLegendDashHTML = function(strokePattern, color, oneEmWidth) { // Easy, common case: a solid line if (!strokePattern || strokePattern.length <= 1) { return "<div style=\"display: inline-block; position: relative; " + "bottom: .5ex; padding-left: 1em; height: 1px; " + "border-bottom: 2px solid " + color + ";\"></div>"; } var i, j, paddingLeft, marginRight; var strokePixelLength = 0, segmentLoop = 0; var normalizedPattern = []; var loop; // Compute the length of the pixels including the first segment twice, // since we repeat it. for (i = 0; i <= strokePattern.length; i++) { strokePixelLength += strokePattern[i%strokePattern.length]; } // See if we can loop the pattern by itself at least twice. loop = Math.floor(oneEmWidth/(strokePixelLength-strokePattern[0])); if (loop > 1) { // This pattern fits at least two times, no scaling just convert to em; for (i = 0; i < strokePattern.length; i++) { normalizedPattern[i] = strokePattern[i]/oneEmWidth; } // Since we are repeating the pattern, we don't worry about repeating the // first segment in one draw. segmentLoop = normalizedPattern.length; } else { // If the pattern doesn't fit in the legend we scale it to fit. loop = 1; for (i = 0; i < strokePattern.length; i++) { normalizedPattern[i] = strokePattern[i]/strokePixelLength; } // For the scaled patterns we do redraw the first segment. segmentLoop = normalizedPattern.length+1; } // Now make the pattern. var dash = ""; for (j = 0; j < loop; j++) { for (i = 0; i < segmentLoop; i+=2) { // The padding is the drawn segment. paddingLeft = normalizedPattern[i%normalizedPattern.length]; if (i < strokePattern.length) { // The margin is the space segment. marginRight = normalizedPattern[(i+1)%normalizedPattern.length]; } else { // The repeated first segment has no right margin. marginRight = 0; } dash += "<div style=\"display: inline-block; position: relative; " + "bottom: .5ex; margin-right: " + marginRight + "em; padding-left: " + paddingLeft + "em; height: 1px; border-bottom: 2px solid " + color + ";\"></div>"; } } return dash; }; export default Legend;