dcl-npc-toolkit
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A collection of tools for creating Non-Player-Characters (NPCs). These are capable of having conversations with the player, and play different animations.
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TypeScript
import { activate, stopWalking, followPath, create, createFromEntity, handleWalkAway, playAnimation, showDebug, getData, changeIdleAnim, talkBubble, createDialogWindow, openDialogWindow, closeDialogWindow } from "./npc";
import { talk } from "./dialog";
import { Dialog, NPCPathType, NPCType } from "./types";
import { NpcUtilsUi } from './ui';
import { closeBubble, closeBubbleEndAll } from "./bubble";
export { activate, stopWalking, followPath, create, createFromEntity, handleWalkAway, playAnimation, showDebug, talk, Dialog, getData, NPCPathType, NPCType, changeIdleAnim, talkBubble, closeBubble, closeBubbleEndAll, createDialogWindow, openDialogWindow, closeDialogWindow, NpcUtilsUi };
export declare const debugLabel: string;
export { Paths, paths } from './utils/path';