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dcl-npc-toolkit

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A collection of tools for creating Non-Player-Characters (NPCs). These are capable of having conversations with the player, and play different animations.

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export declare const IsFollowingPath: import("@dcl/sdk/ecs").MapComponentDefinition<import("@dcl/sdk/ecs").MapResult<{}>>; export declare const IsTypingDialog: import("@dcl/sdk/ecs").MapComponentDefinition<import("@dcl/sdk/ecs").MapResult<{}>>; export declare const IsTypingBubble: import("@dcl/sdk/ecs").MapComponentDefinition<import("@dcl/sdk/ecs").MapResult<{}>>; export declare const TrackUserFlag: import("@dcl/sdk/ecs").MapComponentDefinition<import("@dcl/sdk/ecs").MapResult<{ lockXZRotation: import("@dcl/sdk/ecs").ISchema<boolean>; active: import("@dcl/sdk/ecs").ISchema<boolean>; rotSpeed: import("@dcl/sdk/ecs").ISchema<number>; }>>;