dcl-npc-toolkit
Version:
A collection of tools for creating Non-Player-Characters (NPCs). These are capable of having conversations with the player, and play different animations.
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TypeScript
export declare const IsFollowingPath: import("@dcl/sdk/ecs").MapComponentDefinition<import("@dcl/sdk/ecs").MapResult<{}>>;
export declare const IsTypingDialog: import("@dcl/sdk/ecs").MapComponentDefinition<import("@dcl/sdk/ecs").MapResult<{}>>;
export declare const IsTypingBubble: import("@dcl/sdk/ecs").MapComponentDefinition<import("@dcl/sdk/ecs").MapResult<{}>>;
export declare const TrackUserFlag: import("@dcl/sdk/ecs").MapComponentDefinition<import("@dcl/sdk/ecs").MapResult<{
lockXZRotation: import("@dcl/sdk/ecs").ISchema<boolean>;
active: import("@dcl/sdk/ecs").ISchema<boolean>;
rotSpeed: import("@dcl/sdk/ecs").ISchema<number>;
}>>;