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dcl-npc-toolkit-ai-version

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A collection of tools for creating Non-Player-Characters (NPCs). These are capable of having conversations with the player, and play different animations. AI usage is added atop of it

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export interface Response<T = any> extends globalThis.Response { statusMessage: string; statusCode: number; data: T; } export interface Options extends Partial<RequestInit> { reviver(key: string, value: any): any; headers: Headers | Record<string, string>; withCredentials: boolean; timeout: number; body: any; } export function send<T = any>(method: string, uri: URL | string, opts?: Partial<Options>): Promise<Response<T>>; declare function method<T = any>(uri: URL | string, opts?: Partial<Options>): Promise<Response<T>>; export { method as get, method as post, method as patch, method as del, method as put };