dcl-npc-toolkit-ai-version
Version:
A collection of tools for creating Non-Player-Characters (NPCs). These are capable of having conversations with the player, and play different animations. AI usage is added atop of it
49 lines (48 loc) • 2.68 kB
TypeScript
/**
* Copyright (c) 2018 Endel Dreyer
* Copyright (c) 2014 Ion Drive Software Ltd.
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE
*/
/**
* msgpack implementation highly based on notepack.io
* https://github.com/darrachequesne/notepack
*/
export interface Iterator {
offset: number;
}
export declare function int8(bytes: number[], it: Iterator): number;
export declare function uint8(bytes: number[], it: Iterator): number;
export declare function int16(bytes: number[], it: Iterator): number;
export declare function uint16(bytes: number[], it: Iterator): number;
export declare function int32(bytes: number[], it: Iterator): number;
export declare function uint32(bytes: number[], it: Iterator): number;
export declare function float32(bytes: number[], it: Iterator): number;
export declare function float64(bytes: number[], it: Iterator): number;
export declare function int64(bytes: number[], it: Iterator): number;
export declare function uint64(bytes: number[], it: Iterator): number;
export declare function readFloat32(bytes: number[], it: Iterator): number;
export declare function readFloat64(bytes: number[], it: Iterator): number;
export declare function boolean(bytes: number[], it: Iterator): boolean;
export declare function string(bytes: any, it: Iterator): string;
export declare function stringCheck(bytes: any, it: Iterator): boolean;
export declare function number(bytes: any, it: Iterator): any;
export declare function numberCheck(bytes: any, it: Iterator): boolean;
export declare function arrayCheck(bytes: any, it: Iterator): boolean;
export declare function switchStructureCheck(bytes: any, it: Iterator): boolean;