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dcl-npc-toolkit-ai-version

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A collection of tools for creating Non-Player-Characters (NPCs). These are capable of having conversations with the player, and play different animations. AI usage is added atop of it

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export declare const NPCDataComponent: import("@dcl/sdk/ecs").MapComponentDefinition<import("@dcl/sdk/ecs").MapResult<{ introduced: import("@dcl/sdk/ecs").ISchema<boolean>; inCooldown: import("@dcl/sdk/ecs").ISchema<boolean>; coolDownDuration: import("@dcl/sdk/ecs").ISchema<number>; faceUser: import("@dcl/sdk/ecs").ISchema<boolean>; walkingSpeed: import("@dcl/sdk/ecs").ISchema<number>; bubbleHeight: import("@dcl/sdk/ecs").ISchema<number>; state: import("@dcl/sdk/ecs").ISchema<string>; walkingAnim: import("@dcl/sdk/ecs").ISchema<string>; idleAnim: import("@dcl/sdk/ecs").ISchema<string>; lastPlayedAnim: import("@dcl/sdk/ecs").ISchema<string>; path: import("@dcl/sdk/ecs").ISchema<import("@dcl/sdk/ecs").Vector3Type[]>; }>>;