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dcl-npc-toolkit-ai-version

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A collection of tools for creating Non-Player-Characters (NPCs). These are capable of having conversations with the player, and play different animations. AI usage is added atop of it

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import "./compatibility/polyfill/declares"; import "./compatibility/polyfill/urlDeclares"; import { activate, stopWalking, followPath, create, handleWalkAway, playAnimation, showDebug, getData, changeIdleAnim, talkBubble, createDialogWindow, openDialogWindow, closeDialogWindow } from "./npc"; import { initServerModel, npcAiTalk, setCustomServerUrl, initAiDialog, debugOff } from "./ai"; import { talk } from "./dialog"; import { Dialog, NPCPathType, NPCType } from "./types"; import { NpcUtilsUi } from './ui'; import { closeBubble, closeBubbleEndAll } from "./bubble"; import { NpcUtilsInputUi, NpcUtilsLoadingUi } from "./uiInput"; export { activate, stopWalking, followPath, create, handleWalkAway, playAnimation, showDebug, talk, Dialog, getData, NPCPathType, NPCType, changeIdleAnim, talkBubble, closeBubble, closeBubbleEndAll, createDialogWindow, openDialogWindow, closeDialogWindow, NpcUtilsUi, npcAiTalk, initServerModel, setCustomServerUrl, initAiDialog, NpcUtilsInputUi, NpcUtilsLoadingUi, debugOff }; export declare const debugLabel: string;