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dbmmods

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A free open source modification collection for Discord Bot Maker.

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//--------------------------------------------------------------------- // Created by General Wrex // My Patreons have made creating this script possible @ https://www.patreon.com/generalwrex // At the time of editing this script, they are: // - MitchDaGamer // // Thanks so much guys, you allow me to continue to do what i love! // Add URL to json object, // add path to the object you want from the json // set your variable type and name // example URL: https://api.github.com/repos/HellionCommunity/HellionExtendedServer/releases/latest // example Path: name // will return object.name // in this example the variable would contain "[DEV] Version 1.2.2.3" //--------------------------------------------------------------------- module.exports = { //--------------------------------------------------------------------- // DBM Mods Manager Variables (Optional but nice to have!) // // These are variables that DBM Mods Manager uses to show information // about the mods for people to see in the list. //--------------------------------------------------------------------- // Who made the mod (If not set, defaults to "DBM Mods") author: "General Wrex", // The version of the mod (Defaults to 1.0.0) version: "1.0.3", // A short description to show on the mod line for this mod (Must be on a single line) short_description: "Stores JSON from a webapi into a variable.", // If it depends on any other mods by name, ex: WrexMODS if the mod uses something from WrexMods depends_on_mods: ["WrexMODS"], //--------------------------------------------------------------------- //--------------------------------------------------------------------- // Action Name // // This is the name of the action displayed in the editor. //--------------------------------------------------------------------- name: "Store Json From WebAPI", //--------------------------------------------------------------------- // Action Section // // This is the section the action will fall into. //--------------------------------------------------------------------- section: "JSON Things", //--------------------------------------------------------------------- // Action Subtitle // // This function generates the subtitle displayed next to the name. //--------------------------------------------------------------------- subtitle: function(data) { return `${data.varName}`; }, //--------------------------------------------------------------------- // Action Storage Function // // Stores the relevant variable info for the editor. //--------------------------------------------------------------------- variableStorage: function(data, varType) { const type = parseInt(data.storage); if(type !== varType) return; return ([data.varName, 'JSON Object']); }, //--------------------------------------------------------------------- // Action Fields // // These are the fields for the action. These fields are customized // by creating elements with corresponding IDs in the HTML. These // are also the names of the fields stored in the action's JSON data. //--------------------------------------------------------------------- fields: ["token", "user", "pass" ,"url", "path", "storage", "varName", "debugMode", "headers"], //--------------------------------------------------------------------- // Command HTML // // This function returns a string containing the HTML used for // editing actions. // // The "isEvent" parameter will be true if this action is being used // for an event. Due to their nature, events lack certain information, // so edit the HTML to reflect this. // // The "data" parameter stores constants for select elements to use. // Each is an array: index 0 for commands, index 1 for events. // The names are: sendTargets, members, roles, channels, // messages, servers, variables //--------------------------------------------------------------------- html: function(isEvent, data) { return ` <div id ="wrexdiv" style="width: 550px; height: 350px; overflow-y: scroll;"> <div> <p> <u>Mod Info:</u><br> Created by General Wrex!<br> Updated: Feb 18th, 2018<br> If you dont want to see all that data in the console, scroll down to the options!<br><br> </p> </div> <div style="float: left; width: 95%;"> WebAPI URL: <br> <textarea id="url" class="round" style="width: 99%; resize: none;" type="textarea" rows="4" cols="20"></textarea> <text style="font-size: 60%;">If the url is the same, json data will be used from the initial store json within the command</text> <br> Headers (By default 'User-Agent: Other' is applied, It's 1 per line, (<b>key:value</b>))<br> <textarea id="headers" class="round" placeholder="User-Agent: Other" style="width: 99%; resize: none;" type="textarea" rows="4" cols="20"></textarea><br> </div> <div class="ui toggle checkbox" > <input type="checkbox" name="public" id="toggleAuth" onclick="glob.checkBox(this, 'auth');"> <label><font color="white">Show Authentication Options</font></label> <text style="font-size: 60%;">Show/Hide Auth Options</text> </div> <div id="authSection" style="display: ;"> <br>Bearer Token<br> <textarea id="token" class="round" placeholder="blank if none" style="width: 99%; resize: none;" type="textarea" rows="4" cols="20"></textarea><br> Username<br> <input id="user" class="round" placeholder="blank if none" style="width: 99%; resize: none;" ><br> Password <br> <input id="pass" class="round" placeholder="blank if none" style="width: 99%; resize: none;" ><br> </div> <br><br> JSON Path: (Leave blank to store everything)<br> Supports the usage of JSON Path (Regex)<br> More info here <br> http://goessner.net/articles/JsonPath/index.html#e2<br><br> <input id="path" class="round"; style="width: 75%;" type="text"> <div> <br><br> <div style="float: left; width: 35%;"> Store In:<br> <select id="storage" class="round" onchange="glob.variableChange(this, 'varNameContainer')"> ${data.variables[0]} </select><br> </div> <div id="varNameContainer" style="display: ; float: right; width: 60%;"> JSON Storage Variable Name:<br> <input id="varName" class="round" type="text"><br> </div> </div> <br> <div style="float: left; width: 70%;"> <br> <div> <label for="debugMode"><font color="white">Debug Mode</font></label> <select id="debugMode" class="round"> <option value="1" selected>Enabled</option> <option value="0" >Disabled</option> </select> <text style="font-size: 60%;">Enables verbose printing to the console, disable to stop all but error printing</text> </div> </div> </div> ` }, //--------------------------------------------------------------------- // Action Editor Init Code // // When the HTML is first applied to the action editor, this code // is also run. This helps add modifications or setup reactionary // functions for the DOM elements. //--------------------------------------------------------------------- init: function() { const {glob, document} = this; glob.variableChange(document.getElementById('storage'), 'varNameContainer'); glob.checkBox = function(element, type){ if(type === "auth"){ document.getElementById("authSection").style.display = element.checked ? "" : "none"; document.getElementById("showAuth").value = element.checked ? "1" : "0"; } }; glob.checkBox(document.getElementById("toggleAuth"), "auth"); }, //--------------------------------------------------------------------- // Action Bot Function // // This is the function for the action within the Bot's Action class. // Keep in mind event calls won't have access to the "msg" parameter, // so be sure to provide checks for variable existance. //--------------------------------------------------------------------- action: function(cache) { var _this = this; const data = cache.actions[cache.index]; var WrexMODS = this.getWrexMods(); var request = WrexMODS.require("request"); const _DEBUG = parseInt(data.debugMode); const storage = parseInt(data.storage); const varName = this.evalMessage(data.varName, cache); var url = this.evalMessage(data.url, cache); var path = this.evalMessage(data.path, cache); const token = this.evalMessage(data.token, cache); const user = this.evalMessage(data.user, cache); const pass = this.evalMessage(data.pass, cache); let headers = this.evalMessage(data.headers, cache); // if it fails the check, try to re-encode the url if(!WrexMODS.checkURL(url)){ url = encodeURI(url); } if(WrexMODS.checkURL(url)){ try { function storeData(error, res, jsonData) { var statusCode = res ? res.statusCode : 200; if(error){ var errorJson = JSON.stringify({error, statusCode}) _this.storeValue(errorJson, storage, varName, cache); console.error("WebAPI: Error: " + errorJson + " stored to: ["+ varName+"]"); }else{ if(path){ var outData = WrexMODS.jsonPath(jsonData, path); if(_DEBUG) console.dir(outData); try { var test = JSON.parse(JSON.stringify(outData)); } catch (error) { var errorJson = JSON.stringify({error: error, statusCode: statusCode, success: false}) _this.storeValue(errorJson, storage, varName, cache); console.error(error.stack ? error.stack : error); } var outValue = eval(JSON.stringify(outData), cache); if(outData.success != null){ var errorJson = JSON.stringify({error: error, statusCode: statusCode, success: false}) _this.storeValue(errorJson, storage, varName, cache); console.log("WebAPI: Error Invalid JSON, is the Path set correctly? [" + path + "]"); }else{ if(outValue.success != null || !outValue){ var errorJson = JSON.stringify({error: error, statusCode: statusCode, success: false}) _this.storeValue(errorJson, storage, varName, cache); console.log("WebAPI: Error Invalid JSON, is the Path set correctly? [" + path + "]"); }else{ _this.storeValue(outValue, storage, varName, cache); _this.storeValue(jsonData, 1, url, cache); _this.storeValue(url, 1, url + "_URL", cache); if(_DEBUG) console.log("WebAPI: JSON Data values starting from ["+ path +"] stored to: ["+ varName+"]"); } } }else{ if(_DEBUG) console.dir(jsonData); _this.storeValue(jsonData, storage, varName, cache); _this.storeValue(jsonData, 1, url, cache); _this.storeValue(url, 1, url + "_URL", cache); if(_DEBUG) console.log("WebAPI: JSON Data Object stored to: ["+ varName+"]"); } } _this.callNextAction(cache); } var oldUrl = this.getVariable(1, url + "_URL", cache); if(url === oldUrl){ let jsonData; let error; let res = { statusCode:200 } try { jsonData = this.getVariable(1, url, cache); } catch (err) { error = err; } console.log("WebAPI: Using previously stored json data from the initial store json action within this command.") storeData(error, res, jsonData); }else{ let setHeaders = {}; // set default required header setHeaders["User-Agent"] = "Other"; // Because headers are a dictionary ;) if(headers){ var lines = String(headers).split('\n'); for(var i = 0;i < lines.length;i++){ var header = lines[i].split(':'); if(lines[i].includes(':') && header.length > 0){ var key = header[0] || "Unknown"; var value = header[1] || "Unknown"; setHeaders[key] = value; if(_DEBUG) console.log("Applied Header: " + lines[i]) }else{ console.error(`WebAPI: Error: Custom Header line ${lines[i]} is wrongly formatted. You must split the key from the value with a colon (:)`); } } } request.get({ url: url, json: true, headers: setHeaders, auth: { bearer: token, user: user, pass: pass, sendImmediately: false }, }, (error, res, jsonData) => storeData(error, res, jsonData)); } } catch (err) { console.error(err.stack ? err.stack : err); } } else{ console.error('URL ['+url+'] Is Not Valid'); } }, //--------------------------------------------------------------------- // Action Bot Mod // // Upon initialization of the bot, this code is run. Using the bot's // DBM namespace, one can add/modify existing functions if necessary. // In order to reduce conflictions between mods, be sure to alias // functions you wish to overwrite. //--------------------------------------------------------------------- mod: function(DBM) { // aliases for backwards compatibility, in the bot only, DBM will still say the action is missing. DBM.Actions["Store Variable From WebAPI"] = DBM.Actions["Store Json From WebAPI"]; } }; // End of module