dbmmods
Version:
A free open source modification collection for Discord Bot Maker.
202 lines (177 loc) • 7.46 kB
JavaScript
module.exports = {
//---------------------------------------------------------------------
// Action Name
//
// This is the name of the action displayed in the editor.
//---------------------------------------------------------------------
name: "Send Image MOD",
//---------------------------------------------------------------------
// Action Section
//
// This is the section the action will fall into.
//---------------------------------------------------------------------
section: "Image Editing",
//---------------------------------------------------------------------
// Action Subtitle
//
// This function generates the subtitle displayed next to the name.
//---------------------------------------------------------------------
subtitle: function(data) {
const channels = ['Same Channel', 'Command Author', 'Mentioned User', 'Mentioned Channel', 'Default Channel', 'Temp Variable', 'Server Variable', 'Global Variable'];
return `${channels[parseInt(data.channel)]}`;
},
//---------------------------------------------------------------------
// DBM Mods Manager Variables (Optional but nice to have!)
//
// These are variables that DBM Mods Manager uses to show information
// about the mods for people to see in the list.
//---------------------------------------------------------------------
// Who made the mod (If not set, defaults to "DBM Mods")
author: "EGGSY",
// The version of the mod (Defaults to 1.0.0)
version: "1.8.6",
// A short description to show on the mod line for this mod (Must be on a single line)
short_description: "You can rename DBM image names and image formats!",
// If it depends on any other mods by name, ex: WrexMODS if the mod uses something from WrexMods
//---------------------------------------------------------------------
//---------------------------------------------------------------------
// Action Fields
//
// These are the fields for the action. These fields are customized
// by creating elements with corresponding IDs in the HTML. These
// are also the names of the fields stored in the action's JSON data.
//---------------------------------------------------------------------
fields: ["storage", "varName", "channel", "varName2", "message", "imageName", "imageFormat"],
//---------------------------------------------------------------------
// Command HTML
//
// This function returns a string containing the HTML used for
// editting actions.
//
// The "isEvent" parameter will be true if this action is being used
// for an event. Due to their nature, events lack certain information,
// so edit the HTML to reflect this.
//
// The "data" parameter stores constants for select elements to use.
// Each is an array: index 0 for commands, index 1 for events.
// The names are: sendTargets, members, roles, channels,
// messages, servers, variables
//---------------------------------------------------------------------
html: function(isEvent, data) {
return `
<div>
<div style="float: left; width: 35%;">
Source Image:<br>
<select id="storage" class="round" onchange="glob.refreshVariableList(this)">
${data.variables[1]}
</select>
</div>
<div id="varNameContainer" style="float: right; width: 60%;">
Variable Name:<br>
<input id="varName" class="round" type="text" list="variableList"><br>
</div>
</div><br><br><br>
<div style="padding-top: 8px;">
<div style="float: left; width: 35%;">
Send To:<br>
<select id="channel" class="round" onchange="glob.sendTargetChange(this, 'varNameContainer2')">
${data.sendTargets[isEvent ? 1 : 0]}
</select>
</div>
<div id="varNameContainer2" style="display: none; float: right; width: 60%;">
Variable Name:<br>
<input id="varName2" class="round" type="text"><br>
</div>
</div><br><br><br>
<div style="padding-top: 8px;">
Message: <div style="float:right"><u>Mod Info:</u> Created by EGGSY</div><br>
<textarea id="message" rows="6" placeholder="Insert message here..." style="width: 99%; font-family: monospace; white-space: nowrap; resize: none;"></textarea>
</div><br>
<div id="imageFormatField" style="float: left; width: 35%;">
Image Format:<br>
<select id="imageFormat" class="round">
<option value=".jpg">JPG</option>
<option value=".png">PNG</option>
</select>
</div>
<div id="imageNameField" style="float: right; width: 60%;">
Image Name:<br>
<input id="imageName" class="round" type="text"><br>
</div>
`
},
//---------------------------------------------------------------------
// Action Editor Init Code
//
// When the HTML is first applied to the action editor, this code
// is also run. This helps add modifications or setup reactionary
// functions for the DOM elements.
//---------------------------------------------------------------------
init: function() {
const {glob, document} = this;
glob.refreshVariableList(document.getElementById('storage'));
glob.sendTargetChange(document.getElementById('channel'), 'varNameContainer2');
},
//---------------------------------------------------------------------
// Action Bot Function
//
// This is the function for the action within the Bot's Action class.
// Keep in mind event calls won't have access to the "msg" parameter,
// so be sure to provide checks for variable existance.
//---------------------------------------------------------------------
action: function(cache) {
const data = cache.actions[cache.index];
const storage = parseInt(data.storage);
const varName = this.evalMessage(data.varName, cache);
const image = this.getVariable(storage, varName, cache);
if(!image) {
this.callNextAction(cache);
return;
}
const channel = parseInt(data.channel);
const varName2 = this.evalMessage(data.varName2, cache);
const target = this.getSendTarget(channel, varName2, cache);
const fileName = this.evalMessage(data.imageName, cache);
if(Array.isArray(target)) {
const Images = this.getDBM().Images;
Images.createBuffer(image).then(function(buffer) {
this.callListFunc(target, 'send', [this.evalMessage(data.message, cache), {
files: [
{
attachment: buffer,
name: `${fileName}${data.imageFormat}`
}
]
}]).then(function() {
this.callNextAction(cache);
}.bind(this));
}.bind(this)).catch(this.displayError.bind(this, data, cache));
} else if(target && target.send) {
const Images = this.getDBM().Images;
Images.createBuffer(image).then(function(buffer) {
target.send(this.evalMessage(data.message, cache), {
files: [
{
attachment: buffer,
name: `${fileName}${data.imageFormat}`
}
]
}).then(function() {
this.callNextAction(cache);
}.bind(this)).catch(this.displayError.bind(this, data, cache));
}.bind(this)).catch(this.displayError.bind(this, data, cache));
} else {
this.callNextAction(cache);
}
},
//---------------------------------------------------------------------
// Action Bot Mod
//
// Upon initialization of the bot, this code is run. Using the bot's
// DBM namespace, one can add/modify existing functions if necessary.
// In order to reduce conflictions between mods, be sure to alias
// functions you wish to overwrite.
//---------------------------------------------------------------------
mod: function(DBM) {
}
}; // End of module