db-discord
Version:
db-discord is a library that uses discord guilds and text channels as databases. db-discord relies on discord.js
310 lines • 15.2 kB
JavaScript
"use strict";
var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {
return new (P || (P = Promise))(function (resolve, reject) {
function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }
function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } }
function step(result) { result.done ? resolve(result.value) : new P(function (resolve) { resolve(result.value); }).then(fulfilled, rejected); }
step((generator = generator.apply(thisArg, _arguments || [])).next());
});
};
var __generator = (this && this.__generator) || function (thisArg, body) {
var _ = { label: 0, sent: function() { if (t[0] & 1) throw t[1]; return t[1]; }, trys: [], ops: [] }, f, y, t, g;
return g = { next: verb(0), "throw": verb(1), "return": verb(2) }, typeof Symbol === "function" && (g[Symbol.iterator] = function() { return this; }), g;
function verb(n) { return function (v) { return step([n, v]); }; }
function step(op) {
if (f) throw new TypeError("Generator is already executing.");
while (_) try {
if (f = 1, y && (t = op[0] & 2 ? y["return"] : op[0] ? y["throw"] || ((t = y["return"]) && t.call(y), 0) : y.next) && !(t = t.call(y, op[1])).done) return t;
if (y = 0, t) op = [op[0] & 2, t.value];
switch (op[0]) {
case 0: case 1: t = op; break;
case 4: _.label++; return { value: op[1], done: false };
case 5: _.label++; y = op[1]; op = [0]; continue;
case 7: op = _.ops.pop(); _.trys.pop(); continue;
default:
if (!(t = _.trys, t = t.length > 0 && t[t.length - 1]) && (op[0] === 6 || op[0] === 2)) { _ = 0; continue; }
if (op[0] === 3 && (!t || (op[1] > t[0] && op[1] < t[3]))) { _.label = op[1]; break; }
if (op[0] === 6 && _.label < t[1]) { _.label = t[1]; t = op; break; }
if (t && _.label < t[2]) { _.label = t[2]; _.ops.push(op); break; }
if (t[2]) _.ops.pop();
_.trys.pop(); continue;
}
op = body.call(thisArg, _);
} catch (e) { op = [6, e]; y = 0; } finally { f = t = 0; }
if (op[0] & 5) throw op[1]; return { value: op[0] ? op[1] : void 0, done: true };
}
};
Object.defineProperty(exports, "__esModule", { value: true });
var LongTable_1 = require("./LongTable");
var FileTable_1 = require("./FileTable");
var ShortTable_1 = require("./ShortTable");
var discordDB = /** @class */ (function () {
function discordDB(guild, channels, metatable, tables) {
this.guild = guild;
this.channels = channels;
this.metatable = metatable;
this.tables = tables;
}
discordDB.init = function (guild) {
return __awaiter(this, void 0, void 0, function () {
var channels, metatable, _a, metadata, tables;
var _this = this;
return __generator(this, function (_b) {
switch (_b.label) {
case 0:
channels = guild.channels.array().filter(function (x) { return x.type == "text"; }).filter(function (x) { return x.memberPermissions(guild.me).has("READ_MESSAGES"); });
_a = (function () {
var metaChnnels = channels.filter(function (x) { return x.name === "metatable"; });
if (metaChnnels.length === 0) {
return null;
}
return new ShortTable_1.ShortTable(metaChnnels[0]);
})();
if (_a) return [3 /*break*/, 2];
return [4 /*yield*/, (function () { return __awaiter(_this, void 0, void 0, function () {
var channel;
return __generator(this, function (_a) {
switch (_a.label) {
case 0: return [4 /*yield*/, guild.createChannel("metatable", {
type: "text"
})];
case 1:
channel = _a.sent();
channels[channels.length] = channel;
return [2 /*return*/, new ShortTable_1.ShortTable(channel)];
}
});
}); })()];
case 1:
_a = (_b.sent());
_b.label = 2;
case 2:
metatable = _a;
return [4 /*yield*/, metatable.search({})];
case 3:
metadata = _b.sent();
tables = metadata.map(function (meta) {
var channel = channels.filter(function (x) { return x.id === meta.Value.id; })[0];
var table = (function () {
switch (meta.Value.type) {
case "short":
return new ShortTable_1.ShortTable(channel);
break;
case "long":
return new LongTable_1.LongTable(channel);
break;
case "file":
return new FileTable_1.FileTable(channel);
break;
default:
throw new Error("table type not supported");
break;
}
})();
return {
Key: meta.Value,
Value: table
};
});
return [2 /*return*/, new discordDB(guild, channels, metatable, tables)];
}
});
});
};
discordDB.prototype.getShortTableFromName = function (name) {
var channels = this.channels.filter(function (x) { return x.name === name; });
if (channels.length === 0) {
return null;
}
return new ShortTable_1.ShortTable(channels[0]);
};
discordDB.prototype.getLongTableFromName = function (name) {
var channels = this.channels.filter(function (x) { return x.name === name; });
if (channels.length === 0) {
return null;
}
return new LongTable_1.LongTable(channels[0]);
};
discordDB.prototype.getFileTableFromName = function (id) {
var channels = this.channels.filter(function (x) { return x.id === id; });
if (channels.length === 0) {
return null;
}
return new FileTable_1.FileTable(channels[0]);
};
discordDB.prototype.getShortTableFromID = function (id) {
var channels = this.channels.filter(function (x) { return x.id === id; });
if (channels.length === 0) {
return null;
}
return new ShortTable_1.ShortTable(channels[0]);
};
discordDB.prototype.getLongTableFromID = function (id) {
var channels = this.channels.filter(function (x) { return x.id === id; });
if (channels.length === 0) {
return null;
}
return new LongTable_1.LongTable(channels[0]);
};
discordDB.prototype.getFileTableFromID = function (id) {
var channels = this.channels.filter(function (x) { return x.id === id; });
if (channels.length === 0) {
return null;
}
return new FileTable_1.FileTable(channels[0]);
};
discordDB.prototype.createNewShortTable = function (name) {
return __awaiter(this, void 0, void 0, function () {
var channel, table;
return __generator(this, function (_a) {
switch (_a.label) {
case 0: return [4 /*yield*/, this.guild.createChannel(name, {
type: "text"
})];
case 1:
channel = _a.sent();
this.channels[this.channels.length] = channel;
table = new ShortTable_1.ShortTable(channel);
return [4 /*yield*/, this.addToMetatable(table)];
case 2:
_a.sent();
return [2 /*return*/, table];
}
});
});
};
discordDB.prototype.createNewLongTable = function (name) {
return __awaiter(this, void 0, void 0, function () {
var channel, table;
return __generator(this, function (_a) {
switch (_a.label) {
case 0: return [4 /*yield*/, this.guild.createChannel(name, {
type: "text"
})];
case 1:
channel = _a.sent();
this.channels[this.channels.length] = channel;
table = new LongTable_1.LongTable(channel);
return [4 /*yield*/, this.addToMetatable(table)];
case 2:
_a.sent();
return [2 /*return*/, table];
}
});
});
};
discordDB.prototype.createNewFileTable = function (name) {
return __awaiter(this, void 0, void 0, function () {
var channel, table;
return __generator(this, function (_a) {
switch (_a.label) {
case 0: return [4 /*yield*/, this.guild.createChannel(name, {
type: "text"
})];
case 1:
channel = _a.sent();
this.channels[this.channels.length] = channel;
table = new FileTable_1.FileTable(channel);
return [4 /*yield*/, this.addToMetatable(table)];
case 2:
_a.sent();
return [2 /*return*/, table];
}
});
});
};
discordDB.prototype.getOrCreateShortTable = function (name) {
return __awaiter(this, void 0, void 0, function () {
var table;
return __generator(this, function (_a) {
switch (_a.label) {
case 0:
table = this.getShortTableFromName(name);
if (!(table === null)) return [3 /*break*/, 2];
return [4 /*yield*/, this.createNewShortTable(name)];
case 1: return [2 /*return*/, _a.sent()];
case 2: return [2 /*return*/, table];
}
});
});
};
discordDB.prototype.getOrCreateLongTable = function (name) {
return __awaiter(this, void 0, void 0, function () {
var table;
return __generator(this, function (_a) {
switch (_a.label) {
case 0:
table = this.getLongTableFromName(name);
if (!(table === null)) return [3 /*break*/, 2];
return [4 /*yield*/, this.createNewLongTable(name)];
case 1: return [2 /*return*/, _a.sent()];
case 2: return [2 /*return*/, table];
}
});
});
};
discordDB.prototype.getOrCreateFileTable = function (name) {
return __awaiter(this, void 0, void 0, function () {
var table;
return __generator(this, function (_a) {
switch (_a.label) {
case 0:
table = this.getFileTableFromName(name);
if (!(table === null)) return [3 /*break*/, 2];
return [4 /*yield*/, this.createNewFileTable(name)];
case 1: return [2 /*return*/, _a.sent()];
case 2: return [2 /*return*/, table];
}
});
});
};
discordDB.prototype.deleteTable = function (table) {
return __awaiter(this, void 0, void 0, function () {
var channel, i, _a, _b, _c, _d, _e;
return __generator(this, function (_f) {
switch (_f.label) {
case 0:
channel = this.channels.filter(function (x) { return x.id === table.id; })[0];
i = this.channels.indexOf(channel);
this.channels.slice(i, i + 1);
_b = (_a = Promise).all;
_c = [channel.delete()];
_e = (_d = this.metatable).delete;
return [4 /*yield*/, this.metatable.search({
searchObject: {
id: table.id
}
})];
case 1: return [4 /*yield*/, _e.apply(_d, [(_f.sent())[0].Key])];
case 2: return [4 /*yield*/, _b.apply(_a, [_c.concat([_f.sent()])]).then(function (x) { return ({}); })];
case 3: return [2 /*return*/, _f.sent()];
}
});
});
};
discordDB.prototype.addToMetatable = function (table) {
return __awaiter(this, void 0, void 0, function () {
var metadata;
return __generator(this, function (_a) {
switch (_a.label) {
case 0:
metadata = {
name: table.name,
id: table.id,
objectTypes: null,
type: table.type,
};
this.tables[this.tables.length] = {
Key: metadata,
Value: table
};
return [4 /*yield*/, this.metatable.write(metadata)];
case 1: return [2 /*return*/, _a.sent()];
}
});
});
};
return discordDB;
}());
exports.discordDB = discordDB;
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