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dazscript-types

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/** * Script wrapper for QTimer. * @docurl https://docs.daz3d.com/public/software/dazstudio/4/referenceguide/scripting/api_reference/object_index/timer_dz */ declare class DzTimer extends QObject { /* Properties */ /** * Holds whether the timer is running. (Read Only) */ active: boolean; // Boolean /** * Holds the timeout interval in milliseconds; default is 0 - will time out as soon as all events in the window system's event queue have been processed. */ interval: number; // Number /** * Holds whether the timer is the type that runs only once; if false, timer runs every interval milliseconds. */ singleShot: number; // Number /* Constructors */ /** * @param parent QObject */ constructor(parent?: QObject); /* Methods */ /** * Starts, or restarts, the timer with a timeout interval of msec milliseconds. If the timer is already running, it will be stopped and restarted. If singleShot is true, the timer will be started only once. * @param msec number - The duration, in milliseconds, for the timer to run. */ start(msec: number): void; /** * Starts, or restarts, the timer with a timeout interval of interval milliseconds. If the timer is already running, it will be stopped and restarted. If singleShot is true, the timer will be started only once. */ start(): void; /** * Stops the timer. */ stop(): void; /* Signals */ /** * Emitted when the timer times out. */ timeout: ISignal<void>; }