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dazscript-types

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/** * Base class for all simulation engines. * @docurl https://docs.daz3d.com/public/software/dazstudio/4/referenceguide/scripting/api_reference/object_index/simulationengine_dz */ declare class DzSimulationEngine extends DzBase { /* Methods */ /** * Clears all simulation data in the scene for this engine. * @returns DzError */ clearSimulation(): DzError; /** * Starts a custom simulation on the list of nodes specified, using this engine. * @param nodes any[] - The list of nodes to perform the simulation on. * @returns DzError */ customSimulate(nodes: any[]): DzError; /** * @param list any[] * @returns any[] A list of elements that hold the properties for controlling this engine. */ getSimulationElements(list: any[]): any[]; // Array /** * Starts a simulation using this engine. * @returns DzError */ simulate(): DzError; /* Signals */ /** * Emitted just before the engine begins simulating. * @param engine DzSimulationEngine - This engine. */ aboutToSimulate: ISignal<DzSimulationEngine>; /** * Emitted just after the engine finishes simulating. * @param engine DzSimulationEngine - This engine. */ simulateFinished: ISignal<DzSimulationEngine>; /** * Emitted when an error occurs while the engine is simulating. * @param errorMsg string - The error message. */ simulationError: ISignal<string>; }