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dazscript-types

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/** * This class manages the inclusion/exclusion of render options. * @docurl https://docs.daz3d.com/public/software/dazstudio/4/referenceguide/scripting/api_reference/object_index/renderoptions_dz */ declare class DzRenderOptions extends QObject { /* Properties */ /** * Holds the currently set aspect ratio (w / h). (Read Only) */ aspect: number; // Number /** * Holds the currently set aspect ratio height. (Read Only) */ aspectHeight: number; // Number /** * Holds the currently set aspect ratio width. (Read Only) */ aspectWidth: number; // Number /** * Holds whether or not to render polygons as double sided. */ doubleSided: boolean; // Boolean /** * Holds the scene time of the last frame to render. */ endTime: DzTime; /** * Holds the gain value. */ gain: number; // Number /** * Holds the gamma value. */ gamma: number; // Number /** * Holds whether or not gamma correction is enabled. */ gammaCorrection: number; // GammaCorrection /** * Holds the size of the image to render. */ imageSize: Size; /** * Holds whether or not to constrain the pixel dimensions of the render to the aspect ratio. */ isAspectConstrained: boolean; // Boolean /** * Holds whether or not to render only the current frame. */ isCurrentFrameRender: boolean; // Boolean /** * Holds the filename of the last image rendered. (Read Only) */ lastRenderImgFilename: string; // String /** * Holds the filename of the last movie rendered. (Read Only) */ lastRenderMovFilename: string; // String /** * Holds the base filename of the image series rendered. (Read Only) */ lastRenderSerFilename: string; // String /** * Holds the time offset for blurring. */ motionBlurOffset: number; // Number /** * Holds the amount of time between frames to blur across (0.0 - 1.0). */ motionBlurPct: number; // Number /** * Holds the number of samples for motion blur. */ motionBlurSamples: number; // Number /** * Holds the number of passes for rendering in OpenGL. */ openGLPasses: number; // Number /** * Holds the pixel filter to use. */ pixelFilter: number; // PixelFilter /** * Holds the raytrace depth. */ rayTraceDepth: number; // Number /** * Holds the filename to save individual images to. */ renderImgFilename: string; // String /** * Holds the target for rendering individual images. */ renderImgToId: number; // RenderImgTarget /** * Holds the filename to save movies to. */ renderMovFilename: string; // String /** * Holds the target for rendering animations. */ renderMovToId: number; // RenderMovTarget /** * Holds the base filename to use when saving image series. */ renderSerFilename: string; // String /** * Holds the style of the render. */ renderStyle: number; // RenderStyle /** * Holds the type of the render. */ renderType: number; // RenderType /** * Holds whether or not to use the aspect and size of the current viewport for the render. */ renderViewport: boolean; // Boolean /** * Holds the shading rate. */ shadingRate: number; // Number /** * Holds the number of samples when rendering shadows. */ shadowSamples: number; // Number /** * Holds whether or not to show a preview. */ showPreview: boolean; // Boolean /** * Holds the scene time of the first frame to render. */ startTime: DzTime; /** * Holds whether or not to use shaders when rendering in OpenGL. */ useGLSL: boolean; // Boolean /** * Holds whether or not to use motion blur. */ useMotionBlur: boolean; // Boolean /** * Holds the width of the pixel filter in x. */ xFilterWidth: number; // Number /** * Holds the number of samples per pixel in x. */ xPixelSamples: number; // Number /** * Holds the width of the pixel filter in y. */ yFilterWidth: number; // Number /** * Holds the number of samples per pixel in y. */ yPixelSamples: number; // Number /* Enumerations (Static Properties) */ /** * DAZ enum member of GammaCorrection. */ static GCOff: number; /** * DAZ enum member of GammaCorrection. */ static GCOn: number; /** * DAZ enum member of PixelFilter. */ static Box: number; /** * DAZ enum member of PixelFilter. */ static Triangle: number; /** * DAZ enum member of PixelFilter. */ static CatmullRom: number; /** * DAZ enum member of PixelFilter. */ static Gaussian: number; /** * DAZ enum member of PixelFilter. */ static Sinc: number; /** * DAZ enum member of RenderImgTarget. */ static ActiveView: number; /** * DAZ enum member of RenderImgTarget. */ static NewWindow: number; /** * DAZ enum member of RenderImgTarget. */ static DirectToFile: number; /** * DAZ enum member of RenderMovTarget. */ static MovieFile: number; /** * DAZ enum member of RenderMovTarget. */ static ImageSeries: number; /** * DAZ enum member of RenderStyle. */ static Normal: number; /** * DAZ enum member of RenderStyle. */ static Cartoon: number; /** * DAZ enum member of RenderType. */ static ScreenShot: number; /** * DAZ enum member of RenderType. */ static HardwareAssisted: number; /** * DAZ enum member of RenderType. */ static Software: number; /* Constructors */ constructor(); /* Methods */ /** * Writes render options via the settings manager. */ applyChanges(): void; /** * Copies the settings from another render options object. * @param opt DzRenderOptions * @since 4.9.3.57 */ copyFrom(opt: DzRenderOptions): void; /** * @param color DzFloatColor - The color to gamma correct. * @returns DzFloatColor If gamma correction is enabled, a linearized version of color. If gamma correction is off, color is returned unchanged. */ gammaCorrectColor(color: DzFloatColor): DzFloatColor; /** * Sets values for render options found in the stored settings. */ resetOptions(): void; /** * Restores the applications default settings and replaces the stored values. */ restoreDefaultSettings(): void; /** * Set current aspect width for this render. Represented as widthRatio : heightRatio. * @param widthRatio number * @param heightRatio number */ setAspectRatio(widthRatio: number, heightRatio: number): void; /** * Sets all options to the default values, but does not affect values of stored/remembered settings. Also, no “changed” signals are emitted when calling this method. */ setToDefaults(): void; /* Signals */ /** * Emitted when the aspect for the render has changed, or the viewport render status has changed. * @param w number * @param h number */ aspectChanged: ISignal<number, number>; /** * Emitted when the constrain aspect ratio setting has changed. * @param onOff boolean */ aspectConstrainChanged: ISignal<boolean>; /** * Emitted when the default options have been restored. */ defaultsRestored: ISignal<void>; /** * Emitted when the double sided setting has changed. * @param onOff boolean */ doubleSidedChanged: ISignal<boolean>; /** * Emitted when the end time has changed. * @param time DzTime */ endTimeChanged: ISignal<DzTime>; /** * Emitted when the gain value has changed. * @param gain number */ gainChanged: ISignal<number>; /** * Emitted when the gamma value has changed. * @param gamma number */ gammaChanged: ISignal<number>; /** * Emitted when gamma correction state has changed. * @param gc number */ gammaCorrectionChanged: ISignal<number>; /** * Emitted when the image size has changed. * @param size Size */ imageSizeChanged: ISignal<Size>; /** * Emitted when the motion blur offset has changed. * @param offset number */ motionBlurOffsetChanged: ISignal<number>; /** * Emitted when the motion blur percentage has changed. * @param pct number */ motionBlurPctChanged: ISignal<number>; /** * Emitted when the motion blur samples has changed. * @param samples number */ motionBlurSamplesChanged: ISignal<number>; /** * Emitted when the number of OpenGL passes has changed. * @param passes number */ openGLPassesChanged: ISignal<number>; /** * Emitted when the pixel filter has changed. * @param filter number */ pixelFilterChanged: ISignal<number>; /** * Emitted when the ray trace depth has changed. * @param depth number */ rayTraceDepthChanged: ISignal<number>; /** * Emitted when the render current frame setting has changed. * @param onOff boolean */ renderCurrentFrameChanged: ISignal<boolean>; /** * Emitted when the image filename for the render has changed. * @param filename string */ renderImgFilenameChanged: ISignal<string>; /** * Emitted when the image target type for the render has changed. * @param id number */ renderImgTargetChanged: ISignal<number>; /** * Emitted when the movie filename for the render has changed. * @param filename string */ renderMovFilenameChanged: ISignal<string>; /** * Emitted when the movie target type for the render has changed. * @param id number */ renderMovTargetChanged: ISignal<number>; /** * Emitted when the image series filename for the render has changed. * @param filename string */ renderSerFilenameChanged: ISignal<string>; /** * Emitted when the render type has changed. * @param style number */ renderStyleChanged: ISignal<number>; /** * Emitted when the render type has changed. * @param type number */ renderTypeChanged: ISignal<number>; /** * Emitted when the render to viewport setting has changed. * @param onOff boolean */ renderViewportChanged: ISignal<boolean>; /** * Emitted when any of the settings has changed. */ settingsChanged: ISignal<void>; /** * Emitted when the shading rate has changed. * @param rate number */ shadingRateChanged: ISignal<number>; /** * Emitted when the number of shadow samples has changed. * @param samples number */ shadowSamplesChanged: ISignal<number>; /** * Emitted when the show preview setting has changed. * @param onoff boolean */ showPreviewChanged: ISignal<boolean>; /** * Emitted when the start time has changed. * @param time DzTime */ startTimeChanged: ISignal<DzTime>; /** * Emitted when the use GLSL setting has changed. * @param onOff boolean */ useGLSLChanged: ISignal<boolean>; /** * Emitted when the motion blur setting has changed. * @param onOff boolean */ useMotionBlurChanged: ISignal<boolean>; /** * Emitted when the X-axis filter width has changed. * @param width number */ xFilterWidthChanged: ISignal<number>; /** * Emitted when the number of X-axis pixel samples has changed. * @param samples number */ xPixelSamplesChanged: ISignal<number>; /** * Emitted when the Y-axis filter width has changed. * @param width number */ yFilterWidthChanged: ISignal<number>; /** * Emitted when the number of Y-axis pixel samples has changed. * @param samples number */ yPixelSamplesChanged: ISignal<number>; /* Undocumented Augment Members */ /** @undocumented */ getStartTime: QObject; /** @undocumented */ getEndTime: DzTime; }