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dazscript-types

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/** * A node for grouping multiple lightweight clones of a node in the scene. * @docurl https://docs.daz3d.com/public/software/dazstudio/4/referenceguide/scripting/api_reference/object_index/instancegroupnode_dz */ declare class DzInstanceGroupNode extends DzInstanceNode { /* Constructors */ constructor(); /* Methods */ /** * Begin edit of this node. */ beginItemEdit(): void; clearItems(): void; /** * @returns DzInstanceGroupItem A new instance group item. */ createItem(): DzInstanceGroupItem; /** * @param item DzInstanceGroupItem - The item to get the index for. * @returns number The index for the given item or -1 if it does not belong to this node. */ findIndexForItem(item: DzInstanceGroupItem): number; // Number /** * Finish edit of this node. */ finishItemEdit(): void; /** * @param index number - The index of the item to get the group of. * @returns DzInstanceGroupItem The group item at the given index or null if it does not exist. */ getGroupItem(index: number): DzInstanceGroupItem; /** * @returns number The number of group items. */ getNumberOfGroupItems(): number; // Number /** * @returns boolean true if in beginItemEdit/finishItemEdit session */ isEditingItems(): boolean; // Boolean /** * @param index number - The index of the item to remove. */ removeItem(index: number): void; /* Undocumented Augment Members */ /** @undocumented */ createElementCopy(p0: DzElementDuplicateContext): any; /** @undocumented */ createElementCopySignal(p0: DzElementDuplicateContext): any; /** @undocumented */ doDuplicateElement(p0: DzElementDuplicateContext): any; /** @undocumented */ doMergeElement(p0: DzElement, p1: DzElementDuplicateContext): any; /** @undocumented */ doobjectDuplicateAndSet(p0: DzNode, p1: DzElementDuplicateContext): any; /** @undocumented */ duplicateElement(p0: DzElement, p1: DzElementDuplicateContext): any; /** @undocumented */ duplicateElementSignal(p0: DzElement, p1: DzElementDuplicateContext): any; /** @undocumented */ duplicateMissingCustomData(p0: DzElement): any; /** @undocumented */ duplicateMissingCustomDataWithContext(p0: DzElement, p1: DzElementDuplicateContext): any; /** @undocumented */ duplicateMissingPrivateProperties(p0: DzElement): any; /** @undocumented */ duplicateMissingPrivatePropertiesWithContext(p0: DzElement, p1: DzElementDuplicateContext): any; /** @undocumented */ duplicateMissingProperties(p0: DzElement): any; /** @undocumented */ duplicateMissingPropertiesWithContext(p0: DzElement, p1: DzElementDuplicateContext): any; /** @undocumented */ finalizeDuplicate(p0: DzElementDuplicateContext): any; /** @undocumented */ getName(): any; /** @undocumented */ getnumberOfGroupItems(): any; /** @undocumented */ getobject(): any; /** @undocumented */ getPreviewControl(): any; /** @undocumented */ getRenderPriority(): any; /** @undocumented */ getWeightMapHandler(): any; /** @undocumented */ handleRendererModeChanged(p0: DzRenderer): void; /** @undocumented */ instanceNodeRemoved(): void; /** @undocumented */ invalidateCache(): any; /** @undocumented */ invalidateInstanceBoundingBox(): any; /** @undocumented */ invalidateOrientation(): any; /** @undocumented */ isDataItemNameUnique(p0: string): any; /** @undocumented */ isDataItemNameUnique(p0: string, p1: boolean): any; /** @undocumented */ isPrivatePropertyNameUnique(p0: string): any; /** @undocumented */ isPrivatePropertyNameUnique(p0: string, p1: boolean): any; /** @undocumented */ isPropertyNameUnique(p0: string): any; /** @undocumented */ isPropertyNameUnique(p0: string, p1: boolean): any; /** @undocumented */ isVisibileInRender(): any; /** @undocumented */ iskindof(p0: string): any; /** @undocumented */ mergeElement(p0: DzElement, p1: DzElementDuplicateContext): any; /** @undocumented */ mergeElementSignal(p0: DzElement, p1: DzElementDuplicateContext): any; /** @undocumented */ modifierDuplicateFinished(p0: DzElementDuplicateContext): void; /** @undocumented */ objectDuplicateAndSet(p0: DzNode, p1: DzElementDuplicateContext): any; /** @undocumented */ objectDuplicateAndSetSignal(p0: DzNode, p1: DzElementDuplicateContext): any; /** @undocumented */ selectionMapModified(): void; /** @undocumented */ setobject(p0: Dzobject): any; /** @undocumented */ setRenderPriority(p0: number): any; // DzRenderMgr::RenderPriority /** @undocumented */ setRenderPriority(p0: number): any; /** @undocumented */ updateRenderable(): any; /** @undocumented */ updateTarget(): any; /** @undocumented */ updateTransform(): any; /** @undocumented */ updateVis(): any; }