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dazscript-types

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/** * A single layer in a multi-layer texture image. (deprecated). * @docurl https://docs.daz3d.com/public/software/dazstudio/4/referenceguide/scripting/api_reference/object_index/imagecomponent_dz */ declare class DzImageComponent extends QObject { /* Properties */ /** * The label for the layer. */ label: string; // String /** * Holds whether or not the layer contributes to the final image. */ visible: boolean; // Boolean /* Methods */ /** * @param manip DzImageManip */ addManipulator(manip: DzImageManip): void; freeImageData(): void; /** * @returns DzImage The image data of the component. */ getImageData(): DzImage; /** * @param idx number * @returns DzImageManip */ getManipulator(idx: number): DzImageManip; /** * @returns number */ getNumManipulators(): number; // Number /** * @returns Size The size of the image data of the component. */ getSize(): Size; /** * @param idx number * @param manip DzImageManip */ insertManipulator(idx: number, manip: DzImageManip): void; /** * @param idx number * @returns boolean */ removeManipulator(idx: number): boolean; // Boolean /** * @param manip DzImageManip * @returns boolean */ removeManipulator(manip: DzImageManip): boolean; // Boolean /** * @param layer DzTextureLayer * @param imageSize Size * @returns boolean */ toTextureLayer(layer: DzTextureLayer, imageSize: Size): boolean; // Boolean /* Signals */ /** * Emitted when the image data for the component has been changed. */ imageDataChanged: ISignal<void>; /** * Emitted when the label of the component has been changed. * @param label string */ labelChanged: ISignal<string>; /** * Emitted when the list of manipulators for the component has been changed. */ manipulatorListChanged: ISignal<void>; /** * Emitted when the visibility of the component has been changed. * @param onOff boolean */ visibilityChanged: ISignal<boolean>; }