dazscript-types
Version:
Daz Studio Scripting Types
383 lines (264 loc) • 10.2 kB
TypeScript
/**
* DzShape subclass for polygonal mesh geometry.
* @docurl https://docs.daz3d.com/public/software/dazstudio/4/referenceguide/scripting/api_reference/object_index/facetshape_dz
*/
declare class DzFacetShape extends DzShape {
/* Constructors */
constructor();
/* Methods */
/**
* @returns DzFacetMesh The facet mesh geometry held by this shape.
*/
getFacetMesh(): DzFacetMesh;
/**
* @returns DzEnumProperty The property that controls the resolution level.
*/
getLODControl(): DzEnumProperty;
/**
* @returns number The subdivision algorithm used for this shape.
* @since 4.7.1.25
*/
getSubDAlgo(): number; // Number
/**
* @returns DzEnumProperty The property that controls the subdivision algorithm.
*/
getSubDAlgorithmControl(): DzEnumProperty;
/**
* @returns number The subdivision level used for this shape when drawing in the viewport.
* @since 4.7.1.25
*/
getSubDDrawLevel(): number; // Number
/**
* @returns number The subdivision edge interpolation mode used for this shape.
* @since 4.7.1.25
*/
getSubDInterpolateLevel(): number; // Number
/**
* @returns DzEnumProperty The property that controls the edge interpolation mode.
*/
getSubDInterpolateLevelControl(): DzEnumProperty;
/**
* @returns DzIntProperty The property that controls the view subd level.
*/
getSubDLevelControl(): DzIntProperty;
/**
* @returns number The subdivision level used for this shape when rendering.
* @since 4.7.1.25
*/
getSubDRenderLevel(): number; // Number
/**
* @returns DzIntProperty The property that controls the render subd level (minimum).
*/
getSubDRenderLevelControl(): DzIntProperty;
/**
* @returns boolean true if level of detail (LOD) is active on this shape, otherwise false.
*/
isLodActive(): boolean; // Boolean
/**
* @returns boolean true if subdivision is active on this shape, otherwise false.
*/
isSubDivisionActive(): boolean; // Boolean
/**
* Subdivides the mesh based on the values of properties that control the algorithm, edge interpolation mode, normal smoothing mode, and whether it is for rendering or drawing.
* @param mesh DzFacetMesh - The mesh to subdivide.
* @param isRender boolean - If true, subD render level is used instead of subD draw level.
*/
subDMesh(mesh: DzFacetMesh, isRender: boolean): void;
/* Signals */
facetMeshChanged: ISignal<void>;
renderSubDChanged: ISignal<void>;
subDAlgorithmChanged: ISignal<void>;
subDInterpolateLevelChanged: ISignal<void>;
subDNormalSmoothingChanged: ISignal<void>;
/* Undocumented Augment Members */
/** @undocumented */
addEdgeSelectionGroup(p0: DzSelectionGroup): any;
/** @undocumented */
addFacetSelectionGroup(p0: DzSelectionGroup): any;
/** @undocumented */
addMaterialType(p0: QString, p1: QString): any;
/** @undocumented */
addRigidityGroup(p0: DzRigidityGroup): any;
/** @undocumented */
addShapeInstance(p0: DzAbstractShapeInstance): any;
/** @undocumented */
addVertexSelectionGroup(p0: DzSelectionGroup): any;
/** @undocumented */
clearEdgeSelectionGroup(p0: DzSelectionGroup): any;
/** @undocumented */
clearFacetSelectionGroup(p0: DzSelectionGroup): any;
/** @undocumented */
clearMaterialTypes(p0: QString): any;
/** @undocumented */
clearVertexSelectionGroup(p0: DzSelectionGroup): any;
/** @undocumented */
createElementCopy(p0: DzElementDuplicateContext): any;
/** @undocumented */
createElementCopySignal(p0: DzElementDuplicateContext): any;
/** @undocumented */
createShapeFromGroup(p0: QString): any;
/** @undocumented */
doDuplicateElement(p0: DzElementDuplicateContext): any;
/** @undocumented */
doMergeElement(p0: DzElement, p1: DzElementDuplicateContext): any;
/** @undocumented */
duplicateElement(p0: DzElement, p1: DzElementDuplicateContext): any;
/** @undocumented */
duplicateElementSignal(p0: DzElement, p1: DzElementDuplicateContext): any;
/** @undocumented */
duplicateMissingCustomData(p0: DzElement): any;
/** @undocumented */
duplicateMissingCustomDataWithContext(p0: DzElement, p1: DzElementDuplicateContext): any;
/** @undocumented */
duplicateMissingPrivateProperties(p0: DzElement): any;
/** @undocumented */
duplicateMissingPrivatePropertiesWithContext(p0: DzElement, p1: DzElementDuplicateContext): any;
/** @undocumented */
duplicateMissingProperties(p0: DzElement): any;
/** @undocumented */
duplicateMissingPropertiesWithContext(p0: DzElement, p1: DzElementDuplicateContext): any;
/** @undocumented */
edgeSelectionChanged(): void;
/** @undocumented */
edgeSelectionGroupListChanged(): void;
/** @undocumented */
emitMaterialListChanged(): void;
/** @undocumented */
facetSelectionChanged(): void;
/** @undocumented */
facetSelectionGroupListChanged(): void;
/** @undocumented */
findAssemblyMaterialIndex(p0: DzMaterial): any;
/** @undocumented */
findEdgeSelectionGroup(p0: QString): any;
/** @undocumented */
findEdgeSelectionGroup(p0: QString, p1: boolean): any;
/** @undocumented */
findFacetSelectionGroup(p0: QString): any;
/** @undocumented */
findFacetSelectionGroup(p0: QString, p1: boolean): any;
/** @undocumented */
findLeafRegion(p0: QString): any;
/** @undocumented */
findRigidityGroup(p0: QString): any;
/** @undocumented */
findSimulationSettingsProvider(p0: QString): any;
/** @undocumented */
findVertexSelectionGroup(p0: QString): any;
/** @undocumented */
findVertexSelectionGroup(p0: QString, p1: boolean): any;
/** @undocumented */
geomTopologyChanged(): void;
/** @undocumented */
geometryRegionChanged(): void;
/** @undocumented */
geometryRegionSelectionChanged(): void;
/** @undocumented */
getAssemblyMaterial(p0: number): any;
/** @undocumented */
getEdgeSelectionGroup(p0: number): any;
/** @undocumented */
getFacetSelectionGroup(p0: number): any;
/** @undocumented */
getLeafRegion(p0: number): any;
/** @undocumented */
getMaterialSelectionSets(p0: boolean): any;
/** @undocumented */
getMaterialTypes(p0: QString): any;
/** @undocumented */
getRigidityGroup(p0: number): any;
/** @undocumented */
getVertexSelectionGroup(p0: number): any;
/** @undocumented */
hideProperties(p0: boolean): any;
/** @undocumented */
isDataItemNameUnique(p0: QString): any;
/** @undocumented */
isDataItemNameUnique(p0: QString, p1: boolean): any;
/** @undocumented */
isPrivatePropertyNameUnique(p0: QString): any;
/** @undocumented */
isPrivatePropertyNameUnique(p0: QString, p1: boolean): any;
/** @undocumented */
isPropertyNameUnique(p0: QString): any;
/** @undocumented */
isPropertyNameUnique(p0: QString, p1: boolean): any;
/** @undocumented */
iskindof(p0: QString): any;
/** @undocumented */
materialSelectionSetsChanged(): void;
/** @undocumented */
materialTypesChanged(): void;
/** @undocumented */
mergeElement(p0: DzElement, p1: DzElementDuplicateContext): any;
/** @undocumented */
mergeElementSignal(p0: DzElement, p1: DzElementDuplicateContext): any;
/** @undocumented */
moveGeometryRegion(p0: DzShape): any;
/** @undocumented */
prefixPropertyLabels(p0: QString): any;
/** @undocumented */
rebuildBaseMap(p0: number): any;
/** @undocumented */
remapMaterials(p0: DzIndexChangeMap): any;
/** @undocumented */
remappingForTopologyChange(p0: DzIndexChangeSet): any;
/** @undocumented */
removeEdgeSelectionGroup(p0: QString): any;
/** @undocumented */
removeEdgeSelectionGroup(p0: DzSelectionGroup): any;
/** @undocumented */
removeEdgeSelectionGroup(p0: number): any;
/** @undocumented */
removeFacetSelectionGroup(p0: QString): any;
/** @undocumented */
removeFacetSelectionGroup(p0: DzSelectionGroup): any;
/** @undocumented */
removeFacetSelectionGroup(p0: number): any;
/** @undocumented */
removeMaterialType(p0: QString, p1: QString): any;
/** @undocumented */
removeRigidityGroup(p0: DzRigidityGroup): any;
/** @undocumented */
removeShapeInstance(p0: DzAbstractShapeInstance): any;
/** @undocumented */
removeSimulationSettingsProvider(p0: QString): any;
/** @undocumented */
removeVertexSelectionGroup(p0: QString): any;
/** @undocumented */
removeVertexSelectionGroup(p0: DzSelectionGroup): any;
/** @undocumented */
removeVertexSelectionGroup(p0: number): any;
/** @undocumented */
rigidityGroupListChanged(): void;
/** @undocumented */
rigidityMapChanged(): void;
/** @undocumented */
rigidityWeightMapChanged(): void;
/** @undocumented */
selectionGroupListChanged(): void;
/** @undocumented */
setFacetMesh(p0: DzFacetMesh): any;
/** @undocumented */
setFacetsForNodeVisibility(p0: DzNode, p1: DzFacetMesh, p2: boolean): any;
/** @undocumented */
setGeometryRegion(p0: DzGeometryRegion): any;
/** @undocumented */
setGeometryRegionLeafSelection(p0: DzGeometryRegion): any;
/** @undocumented */
setGeometryRegionSelection(p0: DzGeometryRegion): any;
/** @undocumented */
setMaterialSelectionSets(p0: DzMaterialSelectionSet): any;
/** @undocumented */
setMaterialTypes(p0: QString, p1: string[]): any;
/** @undocumented */
setRigidityMap(p0: DzWeightMap): any;
/** @undocumented */
simulationProviderListChanged(): void;
/** @undocumented */
updateMaterialTypesToNewName(p0: QString, p1: QString): any;
/** @undocumented */
updateSubDEnabled(): void;
/** @undocumented */
vertexSelectionGroupListChanged(): void;
}