dazscript-types
Version:
Daz Studio Scripting Types
43 lines (35 loc) • 1.42 kB
TypeScript
/**
* The base class for a DzCustomData that can be associated with an element of the scene.
* @docurl https://docs.daz3d.com/public/software/dazstudio/4/referenceguide/scripting/api_reference/object_index/elementdata_dz
*/
declare class DzElementData extends DzCustomData {
/* Methods */
/**
* @param owner DzElement - The element to duplicate this data item on.
* @returns DzElementData A duplicate of this data item that can be added to the given owner (if any), otherwise null.
*/
duplicate(owner: DzElement): DzElementData;
/**
* @returns DzElement The element that this data item is associated with (if any), otherwise null.
*/
getOwner(): DzElement;
/* Signals */
/**
* Emitted when this data item is added to an element.
* @param owner DzElement - This data item's new owner.
* @since 4.12.0.72
*/
addedToElement: ISignal<DzElement>;
/**
* Emitted when this data item's owner is deleting, before this data item itself is deleted.
* @param formerOwner DzElement - This data item's former owner that is being deleted.
* @since 4.12.0.72
*/
elementDeleting: ISignal<DzElement>;
/**
* Emitted when this data item is removed from an element.
* @param formerOwner DzElement - This data item's former owner.
* @since 4.12.0.72
*/
removedFromElement: ISignal<DzElement>;
}