dazscript-types
Version:
Daz Studio Scripting Types
56 lines (46 loc) • 2 kB
TypeScript
/**
* Represents Document Object Model (DOM) “Character Data”.
* @docurl https://docs.daz3d.com/public/software/dazstudio/4/referenceguide/scripting/api_reference/object_index/domcharacterdata_dz
*/
declare class DzDomCharacterData extends DzDomNode {
/* Properties */
/**
* Holds the text data for this node.
*/
data: string; // String
/**
* Holds the length of the data for this node. (Read Only)
*/
length: number; // Number
/* Methods */
/**
* Appends data to the end of the current character data for this node.
* @param arg string - The character data to append.
*/
appendData(arg: string): void;
/**
* Removes a specified range of character data from this node.
* @param offset number - The position within the data to start deleting from.
* @param count number - The number of characters from offset to delete.
*/
deleteData(offset: number, count: number): void;
/**
* Inserts data into this node at a specified position.
* @param offset number - The position within the data to start inserting arg at.
* @param arg string - The character data to insert.
*/
insertData(offset: number, arg: string): void;
/**
* Replaces a specified range of character data in this node.
* @param offset number - The position within the data to start replacing from.
* @param count number - The number of characters from offset to replace.
* @param arg string - The character data to insert.
*/
replaceData(offset: number, count: number, arg: string): void;
/**
* @param offset number - The position within the data to start the substring from.
* @param count number - The number of characters from offset to include in the substring.
* @returns string The specified substring of the this node's data (if any), otherwise an empty string.
*/
substringData(offset: number, count: number): string; // String
}