dazscript-types
Version:
Daz Studio Scripting Types
90 lines (71 loc) • 1.85 kB
TypeScript
/**
* Script wrapper for QDial.
* @docurl https://docs.daz3d.com/public/software/dazstudio/4/referenceguide/scripting/api_reference/object_index/dial_dz
*/
declare class DzDial extends DzWidget {
/* Properties */
/**
* The current line step
*/
lineStep: number; // Number
/**
* Holds the maximum value for the widget.
*/
max: number; // Number
/**
* Holds the minimum value for the widget.
*/
min: number; // Number
/**
* Holds whether to show notches.
*/
notchesVisible: boolean; // Boolean
/**
* Holds the current notch size. (Read Only)
*/
notchSize: number; // Number
/**
* Holds the target number of pixels between notches.
*/
notchTarget: number; // Number
/**
* The current page step
*/
pageStep: number; // Number
/**
* Holds whether to track the cursor, true by default.
*/
tracking: boolean; // Boolean
/**
* Holds the value represented by the widget.
*/
value: number; // Number
/**
* Holds whether the arrow can be rotated 360 degrees, or if some space is left at the bottom.
*/
wrapping: boolean; // Boolean
/* Constructors */
/**
* @param parent DzWidget
*/
constructor(parent: DzWidget);
/* Signals */
/**
* Emitted when dial moves, passes the new value of the dial.
* @param value number
*/
dialMoved: ISignal<number>;
/**
* Emitted when the dial is pressed by the user.
*/
dialPressed: ISignal<void>;
/**
* Emitted when the dial is released by the user.
*/
dialReleased: ISignal<void>;
/**
* Emitted when the value of the dial changes, passes the new value.
* @param value number
*/
valueChanged: ISignal<number>;
}