dazscript-types
Version:
Daz Studio Scripting Types
66 lines (49 loc) • 1.36 kB
TypeScript
/**
* Base class for all property controller types.
* @docurl https://docs.daz3d.com/public/software/dazstudio/4/referenceguide/scripting/api_reference/object_index/controller_dz
*/
declare class DzController extends DzBase {
/* Properties */
/**
* The description of the controller (Read Only)
*/
description: string; // String
/**
* The effect of the controller (Read Only)
*/
effect: number; // ControllerEffect
/**
* The description of the controller when slave (Read Only)
* @since 4.9.0.53
*/
slaveDescription: string; // String
/* Enumerations (Static Properties) */
/**
* DAZ enum member of ControllerEffect.
*/
static None: number;
/**
* DAZ enum member of ControllerEffect.
*/
static Additive: number;
/**
* DAZ enum member of ControllerEffect.
*/
static Replace: number;
/* Methods */
/**
* @returns DzProperty
*/
getOwner(): DzProperty;
/* Signals */
attributeChanged: ISignal<void>;
/**
* Emitted when the value of this controller has changed.
*/
currentValueChanged: ISignal<void>;
/* Undocumented Augment Members */
/** @undocumented */
getProperty(): DzNumericProperty;
/** @undocumented */
getCurrentProperty(): DzNumericNodeProperty;
}