dazscript-types
Version:
Daz Studio Scripting Types
32 lines (25 loc) • 980 B
TypeScript
/**
* A modifier that conditionally “grafts” (integrates) the geometry of one figure to the geometry of another.
* @docurl https://docs.daz3d.com/public/software/dazstudio/4/referenceguide/scripting/api_reference/object_index/conditionalgraftmodifier_dz
*/
declare class DzConditionalGraftModifier extends DzMeshModifier {
/* Constructors */
constructor();
/* Methods */
/**
* @returns number The vertex count of the geometry that this modifier applies to.
* @since 4.9.3.137
*/
getTargetVertexCount(): number; // Number
/**
* @returns DzBoolProperty The property that enables/disables this graft modifier.
* @since 4.9.3.137
*/
getValueControl(): DzBoolProperty;
/**
* Set the vertex count for this modifier.
* @param vertCount number - The total number of vertices in the mesh that this modifier applies to.
* @since 4.9.3.137
*/
setTargetVertexCount(vertCount: number): void;
}