dazscript-types
Version:
Daz Studio Scripting Types
39 lines (30 loc) • 981 B
TypeScript
/**
* Base class for all skeleton bone types.
* @docurl https://docs.daz3d.com/public/software/dazstudio/4/referenceguide/scripting/api_reference/object_index/bone_dz
*/
declare class DzBone extends DzNode {
/* Constructors */
constructor();
/* Methods */
/**
* @param tm DzTime - The time to get the local scale for.
* @returns DzMatrix3 The local scale of the bone at the given time.
*/
getBoneLocalScale(tm: DzTime): DzMatrix3;
/**
* Get the node that this node is following.
* @returns DzBone The bone this bone is following, or NULL if this bone is not following another bone.
*/
getFollowBone(): DzBone;
/**
* @returns number The mode that this node is following by.
* @since 4.8.0.23
*/
getFollowMode(): number; // Number
/* Signals */
/**
* Emitted when the follow bone has changed.
* @param newFollowBone DzBone
*/
followBoneChanged: ISignal<DzBone>;
}