dazscript-types
Version:
Daz Studio Scripting Types
35 lines (33 loc) • 1.15 kB
TypeScript
declare class QPaintDevice extends QObject {
/* Properties */
/* Methods */
devType(): number;
getDC(): number;
metric(metric: number): number;
paintEngine(): QPaintEngine;
paintingActive(): boolean;
qt_paint_device_metric(device: QPaintDevice, metric: number): any;
qwsDisplay(): QWSDisplay;
releaseDC(hdc: number): void;
//x11AppCells(screen: number): any;
//x11AppColormap(screen: number): any;
//x11AppDefaultColormap(screen: number): any;
//x11AppDefaultVisual(screen: number): any;
//x11AppDepth(screen: number): any;
//x11AppDisplay(): any;
//x11AppDpiX(screen: number): any;
//x11AppDpiY(screen: number): any;
//x11AppRootWindow(screen: number): any;
//x11AppScreen(): any;
//x11AppVisual(screen: number): any;
//x11Cells(): any;
//x11Colormap(): any;
//x11DefaultColormap(): any;
//x11DefaultVisual(): any;
//x11Depth(): any;
//x11Display(): any;
//x11Screen(): any;
//x11SetAppDpiX(obj: number, obj: number): any;
//x11SetAppDpiY(obj: number, obj: number): any;
//x11Visual(): any;
}