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dazscript-types

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declare class DzTextureLayer extends QObject { static BlendAdd: number; // 1 static BlendAlpha: number; // 0 static BlendMultiply: number; // 3 static BlendSubtract: number; // 2 static Rot180: number; // 180 static Rot270: number; // 270 static Rot90: number; // 90 static RotNone: number; // 0 blendMode: number; // 0 color: QObject; // [object object] enabled: boolean; // true flippedHorizontal: boolean; // false flippedVertical: boolean; // false imageFile: string; // invert: boolean; // false offset: QPoint; // [object object] opacity: number; // 1 rotation: number; // 0 xOffset: number; // 0 xScale: number; // 1 yOffset: number; // 0 yScale: number; // 1 aboutToChangeMask(p0: DzTextureMask, p1: DzTextureMask): any; blendModeChanged(p0: number): void; clearMask(): any; colorChanged(p0: QColor): void; copyFrom(p0: DzTextureComponent): any; createMask(p0: string): any; dataChanged(): void; enabledChanged(p0: boolean): void; flip(p0: boolean, p1: boolean): any; flippedHorizontalChanged(p0: boolean): void; flippedVerticalChanged(p0: boolean): void; getMask(): any; imageChanged(p0: string): void; invertedChanged(p0: boolean): void; labelChanged(p0: string): void; loadImageData(p0: QImage): any; maskChanged(p0: DzTextureMask, p1: DzTextureMask): void; needsImageRefresh(): void; needsRefresh(): void; offsetChanged(p0: QPoint): void; opacityChanged(p0: number): void; rotationChanged(p0: number): void; scaleChanged(p0: number, p1: number): void; setMask(p0: DzTextureMask): any; }