dazscript-types
Version:
Daz Studio Scripting Types
29 lines (28 loc) • 907 B
TypeScript
declare class DzTexture extends DzRefCountedItem {
static CustomTexture: number; // 65536
static LatLong: number; // 1
static LightProbe: number; // 2
static Standard: number; // 0
assetModified(): void;
assetWasSaved(): void;
drawnDataChanged(): void;
getFilename(): string;
getGLAlphaTextureSize(): any;
getGLTextureSize(): any;
getGamma(): any;
getImageData(p0: QImage): any;
getOriginalImageSize(): any;
getPreviewPixmap(p0: QSize): any;
getPreviewPixmap(p0: number, p1: number): any;
getTempFilename(): string;
getTextureType(): any;
inherits(): any;
invalidate(): any;
loadImageData(p0: QImage): any;
refresh(): any;
refreshSources(): any;
setGamma(p0: number): any;
setTextureToRefresh(): any;
setTextureType(p0: number): any;
tempFilenameChanged(p0: string): void;
}