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dazscript-types

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declare class DzTexture extends DzRefCountedItem { static CustomTexture: number; // 65536 static LatLong: number; // 1 static LightProbe: number; // 2 static Standard: number; // 0 assetModified(): void; assetWasSaved(): void; drawnDataChanged(): void; getFilename(): string; getGLAlphaTextureSize(): any; getGLTextureSize(): any; getGamma(): any; getImageData(p0: QImage): any; getOriginalImageSize(): any; getPreviewPixmap(p0: QSize): any; getPreviewPixmap(p0: number, p1: number): any; getTempFilename(): string; getTextureType(): any; inherits(): any; invalidate(): any; loadImageData(p0: QImage): any; refresh(): any; refreshSources(): any; setGamma(p0: number): any; setTextureToRefresh(): any; setTextureType(p0: number): any; tempFilenameChanged(p0: string): void; }