dazscript-types
Version:
Daz Studio Scripting Types
35 lines • 1.22 kB
TypeScript
declare class DzMaterialSelectionSet {
name: string; // [!root!]
objectName: string; // [!root!]
addChild(p0: string): any;
addChild(p0: DzMaterialSelectionSet): any;
childListChanged(): void;
className(): any;
className(): any;
deleteLater(): any;
destroyed(): void;
destroyed(p0: QObject): void;
findChild(p0: string): any;
findChild(p0: string, p1: boolean): any;
getChild(p0: number): any;
getDeclaredInDefinition(): any;
getMaterialNames(): any;
getMaterials(p0: DzShape): any;
getMaterials(p0: DzShape, p1: boolean): any;
getName(): any;
getNumChildren(): any;
getParent(): any;
heirachyChanged(): void;
inherits(): any;
inherits(p0: string): any;
iskindof(p0: string): any;
makePersistent(): any;
materialNamesChanged(): void;
mergeMaterialSelectionSets(p0: DzMaterialSelectionSet): any;
nameChanged(p0: string): void;
removeChild(p0: DzMaterialSelectionSet): any;
removeChild(p0: number): any;
setMaterialNames(p0: string[]): any;
updateMaterialNames(p0: string, p1: string): any;
updateMaterialNames(p0: string, p1: string, p2: boolean): any;
}