dazscript-types
Version:
Daz Studio Scripting Types
29 lines • 947 B
TypeScript
declare class DzImageTexture extends QObject {
objectName: string; // Scott6_EyesD.jpg
drawnDataChanged(): any;
tempFilenameChanged(s: string): any;
refresh(): any;
getFilename(): any;
getTempFilename(): any;
getGLTextureSize(): any;
getGLAlphaTextureSize(): any;
getOriginalImageSize(): QSize;
getPreviewPixmap(width: number, height: number): any;
getPreviewPixmap(size: QSize): any;
setGamma(value: number): any;
getGamma(): any;
getTextureType(): any;
setTextureType(value: number): any;
loadImageData(image: QImage): any;
getImageData(image: QImage): any;
invalidate(): any;
refreshSources(): any;
setTextureToRefresh(): any;
assetModified(): any;
assetWasSaved(): any;
Standard: number; // 0
LatLong: number; // 1
LightProbe: number; // 2
CustomTexture: number; // 65536
name: string; // Scott6_EyesD.jpg
}