dazscript-types
Version:
Daz Studio Scripting Types
35 lines • 1.16 kB
TypeScript
declare class DzImageFileLayer extends QObject {
static className(): string;
filename: string; //
label: string; //
name: string; //
objectName: string; //
visible: boolean; // true
addManipulator(p0: DzImageManip): any;
blendModeChanged(p0: DzImageBlend): void;
className(): any;
deleteLater(): any;
destroyed(): void;
destroyed(p0: QObject): void;
filenameChanged(p0: string): void;
freeImageData(): any;
getBlendMode(): any;
getDescription(): any;
getImageData(): any;
getManipulator(p0: number): any;
getMask(): any;
getNumManipulators(): any;
getSize(): any;
imageDataChanged(): void;
inherits(): any;
insertManipulator(p0: number, p1: DzImageManip): any;
labelChanged(p0: string): void;
manipulatorListChanged(): void;
maskChanged(p0: DzImageMask): void;
removeManipulator(p0: number): any;
removeManipulator(p0: DzImageManip): any;
setBlendMode(p0: DzImageBlend): any;
setMask(p0: DzImageMask): any;
toTextureLayer(p0: DzTextureLayer, p1: QSize): any;
visibilityChanged(p0: boolean): void;
}