dazscript-types
Version:
Daz Studio Scripting Types
20 lines (18 loc) • 690 B
TypeScript
declare class DzGeometryShellNode extends DzNode {
static className(): string;
/** Properties */
/** Methods */
addFacetGroupVisiblity(name: string): void;
addMaterialGroupVisiblity(name: string): void;
createProperties(): void;
getIcon(): QIcon;
getPixmap(state: number): QPixmap;
getShellNodeControl(): DzNodeProperty;
removeFacetGroupVisiblity(name: string): void;
removeMaterialGroupVisiblity(name: string): void;
setShellVisiblity(newMesh: DzFacetMesh): void;
setUpFaceGroups(mesh: DzFacetMesh): void;
setUpMaterials(mesh: DzFacetMesh): void;
targetNodeChanged(): void;
tgtCacheInvalidated(): void;
}