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dazscript-types

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declare class DzFacetMesh { // Enumerations TimingUnknown: number; // 0 TimingAsync: number; // 1 TimingPreferCacheAsync: number; // 2 TimingSync: number; // 3 // Properties objectName: string; // geometry name: string; // geometry hasPendingChanges: boolean; // false buildTiming: number; // 0 assetUri: object; // /data/DAZ%203D/Genesis/Base/Genesis.dsf#geometry assetNeedSave: boolean; // false assetSource: object; // assetId: string; // geometry assetIdAliases: object; // nameAliases: object; // assetAuthor: object; // ["DAZ 3D","","http://www.daz3d.com"] assetFileRevision: object; // 1.0.0.0 assetModifiedDate: object; // Thu Jun 14 2012 20:06:44 GMT-0400 (Pacific SA Standard Time) extendedAssetIds: object; // // Methods activateFaceGroup(p0: QString): any; activateFaceGroup(p0: number): any; activateMaterial(p0: QString): any; activateMaterial(p0: number): any; activateVertexGroup(p0: QString): any; //addFacet(p0: DzFacet): any; addFacet(p0: number[], p1?: number[]): any; //addFacet(p0: DzFacet, p1: number): any; //addFacet(p0: int[4], p1: int[4], p2: unsignedchar): any; //addFacet(p0: any[], p1: any[], p2: unsignedchar): any; //addFacet(p0: DzFacet, p1: number, p2: unsignedchar): any; //addFacet(p0: int[4], p1: int[4], p2: number, p3: unsignedchar): any; addSelectedFacetsToGroup(p0: QString): any; addSelectedFacetsToMaterialGroup(p0: number): any; addToVertexGroup(p0: QString): any; addUVSet(p0: DzUVSet): any; addVertex(p0: DzVec3): any; addVertex(p0: number, p1: number, p2: number): any; addVerticesFromMesh(p0: DzVertexMesh): any; applySmoothing(p0: number): any; applyUVSet(p0: DzUVSet): any; assetModified(): void; assetWasSaved(): void; beginEdit(p0?: boolean): any; calculateSurfaceAreaForBoundingBox(p0: DzBox3): any; calculateSurfaceAreaForFacetList(p0: any[]): any; //calculateSurfaceAreaForFacetList(p0: DzIndexList): any; clearNgonIndex(p0: number): any; copyFrom(p0: DzVertexMesh): any; copyFrom(p0: DzVertexMesh, p1: boolean): any; copyFrom(p0: DzVertexMesh, p1: boolean, p2: boolean): any; createFaceGroup(p0: QString): any; createFacetSet(p0: QString): any; createMaterialGroup(p0: QString): any; createVertexGroup(p0: QString): any; deactivateVertexGroup(p0: QString): any; decrementNgons(p0: number): any; deselectAllFacets(): any; deselectAllPolylines(): any; deselectFacets(p0: DzFaceGroup): any; deselectHiddenEdgesAndVertices(): any; destroyed(): void; destroyed(p0: QObject): void; edgeSelectionChanged(): void; emitFacetSelectionChanged(): void; emitVertexSelectionChanged(): void; enableSubDivision(p0: boolean): any; facesFromVertices(p0: any[]): any; facetSelectionChanged(): void; find(p0: QString): any; find(p0: DzUri): any; findFaceGroup(p0: QString): DzFaceGroup; findFaceGroup(p0: QString, p1: number): DzFaceGroup; findFacetSet(p0: QString): any; findMaterialGroup(p0: QString): any; findMaterialGroup(p0: QString, p1: number): any; findUVSetIndexByLabel(p0: QString): any; finishEdit(): void; getActiveVertexGroup(p0: number): any; getCurrentGeometryForNode(p0: DzNode): any; getEdge(p0: number): any; getEdgeWeight(p0: number, p1: number): any; getFaceGroup(p0: number): any; getFacet(p0: number): any; getFacetSetName(p0: number): any; getGroupBoundingBox(p0: QString): any; //getGroupBoundingBox(p0: DzFaceGroup): any; getGroupBoundingBox(p0: QString, p1: DzMatrix3): any; getGroupOrientedBox(p0: QString, p1: DzVec3, p2: DzQuat, p3: DzVec3): any; getGroupOrientedBox(p0: QString, p1: DzMatrix3, p2: DzVec3, p3: DzQuat, p4: DzVec3): any; getLODName(p0: number): any; getMaterialGroup(p0: number): any; getNormal(p0: number): any; getOrientedBox(p0: DzVec3, p1: DzQuat, p2: DzVec3): any; getUVSet(p0: number): any; getUVs(): any; getVertex(p0: number): any; getVertexGroup(p0: number): any; getVertexWeight(p0: number): any; //getWeightedEdges(p0: QList<QPair<QPair<int, p1: int>, p2: float>>): any; //getWeightedVertices(p0: QList<QPair<int, p1: float>>): any; hasChanged(): void; hasOverlappingUVIslands(p0: boolean): any; hideFacets(p0: DzFaceGroup): any; incrementNgons(p0: number): any; inherits(p0: QString): any; insertUVSet(p0: number, p1: DzUVSet): any; invalidateVBOs(p0: boolean): any; invalidateVBOs(p0: boolean, p1: boolean, p2: boolean): any; isSubDivisionEnabled(): boolean; isVertexSelected(p0: number): void; iskindof(p0: QString): any; lodsChanged(): void; makeCopy(p0: boolean): any; makeCopy(p0: boolean, p1: boolean): any; markChanged(): void; modifyAsset(p0: DzUri): any; moveFacetSet(p0: number, p1: number): any; nameChanged(p0: QString): void; needRebuild(p0: boolean): any; needsSave(p0: QString): any; preSizeFacets(p0: number): any; preSizeVertexArray(p0: number): any; preSizeWeightedEdges(p0: number): any; preSizeWeightedVertices(p0: number): any; removeAllFacets(p0: boolean, p1: boolean): any; removeFacet(p0: number): any; removeFacetGroup(p0: QString): any; removeFacetGroup(p0: QString, p1: QString): any; removeFacetSet(p0: number): any; //removeFacets(p0: DzFaceGroup): any; //removeFacets(p0: DzFaceGroup, p1: boolean): any; removeMaterialGroup(p0: number, p1: number): any; removeMaterialGroup(p0: number, p1: number, p2: DzShape): any; removeUVSet(p0: DzUVSet): any; removeUVSet(p0: number): any; removeUnusedVertices(p0: boolean): any; removeUnusedVertices(p0: boolean, p1: DzIndexChangeSet): any; removeUnusedVertices(p0: boolean, p1: DzIndexChangeSet, p2: boolean): any; //removeVertices(p0: DzTSortedArray<int>): any; renameFacetSet(p0: number, p1: QString): any; rotate(p0: DzQuat): any; scale(p0: DzVec3): any; scale(p0: number): any; selectAllVertices(p0: boolean): any; selectAllVisibleVertices(p0: boolean): any; //selectEdgeLoopsByEdgeList(p0: DzIndexList): any; //selectEdgeLoopsByEdgeList(p0: DzIndexList, p1: boolean): any; selectEdgesByFacets(p0: any[]): any; selectEdgesByFacets(p0: number, p1: number): any; selectEdgesByFacets(p0: any[], p1: boolean): any; selectEdgesByFacets(p0: number, p1: number, p2: boolean): any; selectEdgesBySubdivisonWeight(p0: number, p1: number): any; selectEdgesBySubdivisonWeight(p0: number, p1: number, p2: boolean): any; //selectFacetLoopsByEdgeList(p0: DzIndexList): any; //selectFacetLoopsByEdgeList(p0: DzIndexList, p1: boolean): any; selectFacets(p0: DzFaceGroup): any; selectFacetsByEdgeCount(p0: number, p1: number, p2: boolean): any; //selectFacetsByIndexList(p0: DzIndexList): any; //selectFacetsByIndexList(p0: DzIndexList, p1: boolean): any; selectVertex(p0: number): any; selectVertex(p0: number, p1: boolean): any; //selectVertexLoopsByEdgeList(p0: DzIndexList): any; //selectVertexLoopsByEdgeList(p0: DzIndexList, p1: boolean): any; selectVerticesByFacets(p0: any[]): any; selectVerticesByFacets(p0: number, p1: number): any; selectVerticesByFacets(p0: any[], p1: boolean): any; selectVerticesByFacets(p0: number, p1: number, p2: boolean): any; //selectVerticesByIndexList(p0: DzIndexList): any; //selectVerticesByIndexList(p0: DzIndexList, p1: boolean): any; selectVerticesByIndexList(p0: number, p1: number): any; selectVerticesByIndexList(p0: number, p1: number, p2: boolean): any; selectVerticesBySubdivisonWeight(p0: number, p1: number): any; selectVerticesBySubdivisonWeight(p0: number, p1: number, p2: boolean): any; //selectVisibleVerticesByIndexList(p0: DzIndexList): any; //selectVisibleVerticesByIndexList(p0: DzIndexList, p1: boolean): any; selectVisibleVerticesByIndexList(p0: number, p1: number): any; selectVisibleVerticesByIndexList(p0: number, p1: number, p2: boolean): any; setActiveFacetSet(p0: number): any; setActiveFacetSet(p0: QString): any; setEdgeWeight(p0: number, p1: number, p2: number): any; setNumFacets(p0: number): any; //setSubDAlgorithm(p0: SubDAlgorithm): any; //setSubDEdgeInterpolation(p0: SubDEdgeInterpolation): any; //setSubDNormalSmoothingMode(p0: SubDNormalSmoothingMode): any; //setUVList(p0: DzMap): any; setUseVBORendering(p0: boolean): any; setVertex(p0: number, p1: DzVec3): any; setVertexArray(p0: number): any; setVertexWeight(p0: number, p1: number): any; //showFacets(p0: DzFaceGroup): any; subDivisionEnabled(p0: boolean): void; subdivideCatmullClark(p0: number): any; //subdivideCatmullClark(p0: number, p1: DzSubDMap): any; subdivideGeneral(p0: number, p1: number): any; topologyChanged(): void; transform(p0: DzMatrix3): any; translate(p0: DzVec3): any; unableToFindFile(p0: QString): any; uvListChanged(): void; vertexMapFromImage(p0: QImage): any; //vertexMapFromImage(p0: QImage, p1: DzMap::MapType): any; vertexSelectionChanged(): void; verticesFromFaces(p0: any[]): any; visibilityChanged(): void; //weldGroups(p0: DzFaceGroup, p1: DzFaceGroup, p2: QVector<int>): any; //weldGroupsByMap(p0: DzFaceGroup, p1: DzFaceGroup, p2: QVector<int>): any; }