dazscript-types
Version:
Daz Studio Scripting Types
40 lines (36 loc) • 1.18 kB
TypeScript
declare class DzERCFreeze {
// Enumerations
static SubComponents: number; // 0
static Controller: number; // 1
// Properties
objectName: string; //
name: string; //
// Methods
addPropertiesToFreeze(p0: DzNode): any;
deleteLater(): any;
destroyed(): any;
destroyed(p0: QObject): any;
doFreeze(): boolean;
getApplyController(): any;
getAttenuateMode(): any;
getAttenuateProperty(): any;
getControllerNode(): any;
getControllerProperty(): any;
getKeyed(): any;
getPropertiesToFreeze(): any;
getRestoreFigure(): any;
getRestoreRigging(): any;
getRestoreSelectedItems(): any;
setApplyController(p0: boolean): any;
setAttenuateMode(p0: number): any;
setAttenuateProperty(p0: DzNumericProperty): any;
setControllerNode(p0: DzNode): any;
setControllerProperty(p0: DzNumericProperty): any;
setKeyed(p0: boolean): any;
setPropertiesToFreeze(p0: DzProperty[]): any;
setRestoreFigure(p0: boolean): any;
setRestoreRigging(p0: boolean): any;
setRestoreSelectedItems(p0: boolean): any;
// Signals
ERCChanged(): any;
}