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dazscript-types

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declare class DzAction extends QObject { actionGroup: string; // Scene Hierarchy autoRepeat: boolean; checkable: boolean; checked: boolean; defaultMenu: string; // DzHierarchyPane::Edit defaultMenus: any[]; // DzHierarchyPane::Edit defaultToolBar: string; defaultToolBars: QObject; defaultShortcut: string; description: string; iconFile: String; iconText: string; iconVisibleInMenu: boolean; shortcut: String; statusTip: string; styleIcon: number; text: string; toolTip: string; triggerSettings: Object; visible: boolean; whatsThis: string; enabled: boolean | ISignal; hover(): void; setChecked(onOff: boolean): void; setDisabled(onOff: boolean): void setEnabled(onOff: boolean): void; setVisible(onOff: boolean): void; toggle(): void;; trigger(): void; setOn(onOff: boolean): void; setOff(onOff: boolean): void; triggerWithSettings(settings: Object): void; changed(): void; hovered: ISignal; preExecute: ISignal; toggled(checked?: boolean): any; triggered(checked?: boolean): any; }