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Official content and rules data for the Ironsworn: Starforged tabletop role-playing game, formatted as JSON for use in community tools. π Includes JSON schemas and a Javascript/Typescript API.
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# Precursor Vaults
When you first come upon a vault, use the tables on the previous two pages to help envision its form and nature. For a more abstract prompt, just use the Descriptor oracle. In either caseβif thatβs enough detail for the role of the vault in your storyβstop there.
## Location
Roll | Result
:-----:|-----------
1β50 | Planetside
51β75 | Orbital
76β100 | Deep Space
## Scale
Roll | Result
:----:|-------------------------------------
1β30 | Minor, confined site
31β65 | Typical site of limited scope
66β90 | Large, elaborate site
91β99 | Vast site of unfathomable complexity
100 | World-spanning site or megastructure
## Form
Roll | Result
:-----:|-----------------
1β35 | Structure
36β60 | Vessel
61β80 | Monument
81β95 | Machine
96β100 | Incomprehensible
## Shape
Roll | Result
:-----:|--------------------------
1β15 | Practical or functional
16β20 | Geometric (complex shape)
21β25 | Geometric (cube)
26β30 | Geometric (obelisk)
31β35 | Geometric (pyramid)
36β40 | Geometric (ring or torus)
41β45 | Geometric (sphere)
46β55 | Organic or curved
56β60 | Platform or disc
61β65 | Spires or towers
66β68 | Domed
69β73 | Spiky
74β76 | Sculptural or effigy
77β79 | Amorphous
80β85 | Transforming
86β100 | Roll twice
## Material
Roll | Result
:-----:|--------------------------
1β30 | Metallic (industrial)
31β60 | Metallic (smooth)
61β70 | Rocky or stone-like
71β74 | Crystalline or glass-like
75β78 | Bone-like
79β82 | Flesh-like
83β86 | Plant-like
87β88 | Energy
89β90 | Liquid
91β100 | Roll twice
## Outer First Look
Roll | Result
:-----:|----------------------------------------------------------
1β3 | Corrupting its environment
4β7 | Automated defenses
8β10 | Breached exterior
11β14 | Broken or fragmented
15β17 | Camouflaged or hidden
18β20 | Cavernous opening
21β23 | Dispersed structures
24β26 | Dreadful premonitions
27β30 | Electromagnetic field
31β33 | Embedded within terrain
34β36 | Encased in an energy field
37β40 | Energy core or conduit
41β43 | Fractal patterns
44β47 | Glyphs or symbols
48β51 | Hazardous readings
52β54 | Levitating or in motion
55β58 | Lighted or illuminated
59β61 | No obvious point of entry
62β64 | Overgrown or entangled
65β67 | Perfectly preserved
68β70 | Phasing in and out of reality
71β73 | Physical barrier
74β76 | Pitted or scarred
77β79 | Scaled for outsized beings
80β82 | Shrouded in mist or haze
83β85 | Signs of invaders
86β89 | Sound or signal
90β92 | Strong gravity well
93β95 | Surrounded by destruction
96β100 | [β΅Descriptor + Focus](Starforged/Oracles/Core/Descriptor)
## Interior
If you enter the site, check the Inner First Look table for initial impressions of what lies within. If you explore further, use the Interior Feature table to define what you find or encounter. If you Undertake an Expedition within a vault, check this table if you want help setting the scene for a waypoint.
### Inner First Look
Use this table to reveal what you see or encounter when first entering the site. These aspects, combined with the exterior features, will help you envision the nature and condition of the vault and provide context for the rest of your exploration.
Roll | Result
:-----:|----------------------------------------------------------
1β3 | Abnormal gravity
4β6 | Automated defenses
7β9 | Biological infestation
10β12 | Carried tech is disrupted
13β15 | Complex textures or patterns
16β18 | Corpses of intruders
19β21 | Damage and debris
22β24 | Deteriorating spaces
25β27 | Dissonant tones or music
28β30 | Energy surges
31β33 | Environment reacts to your presence
34β36 | Evidence of looting or scavenging
37β39 | Excessive cold
40β42 | Excessive heat
43β45 | Faint ambient lighting
46β48 | Impenetrable darkness
49β51 | Intense smell
52β54 | Magnetic surfaces
55β57 | Material does not match exterior
58β60 | Ornate markings or symbols
61β63 | Reactive lighting responds to your presence
64β66 | Scale does not match exterior
67β69 | Signs of invasive lifeforms
70β72 | Surfaces respond to touch
73β75 | Thick haze or smoke
76β78 | Thick or fluid atmosphere
79β81 | Thrumming or droning sound
82β84 | Toxic atmosphere
85β87 | Toxic residue
88β90 | Well-preserved
91β93 | Wet or humid
94β100 | [β΅Descriptor + Focus](Starforged/Oracles/Core/Descriptor)
### Interior Feature
Roll | Result
:-----:|------------------------------------------------------------------
1β3 | Ascending or descending path
4β6 | Biological growths
7β8 | Blood trail
9β10 | Breached or ruptured area
11β13 | Broken or inactive machinery
14β15 | Clinging mist
16β18 | Damage or debris
19β20 | Echoing noises
21β22 | Elevated path over chasm or shaft
23β25 | Energy discharges
26β28 | Enigmatic controls or terminal
29β30 | Garden or invasive plant life
31β32 | Inscrutable object lies dark and silent
33β35 | Intersection or hub
36β38 | Intricate symbols or pictographs
39β41 | Looted or dismantled technology
42β44 | Looted or empty containers
45β47 | Mazelike passages
48β49 | Moving platform or lift
50β52 | Mummified or decayed corpses
53β55 | Narrowing or widening path
56β58 | Pooled liquid
59β61 | Remains of intruders
62β63 | Scattered bones
64β66 | Scrawled markings
67β68 | Signs of an attack or battle
69β71 | Signs of invasive creatures
72β73 | Surfaces honeycombed with openings
74β76 | Unintelligible recorded message
77β79 | Unintelligible whispers
80β82 | Vaulted chamber
83β85 | Vertical shaft
86β90 | Transition into the [β΅Sanctum](Starforged/Oracles/Vaults/Sanctum)
91β95 | [β΅Descriptor + Focus](Starforged/Oracles/Core/Descriptor)
96β100 | Roll twice
### Interior Peril
Use this table to help envision a complication within a vault, such as when you [Explore a Waypoint](Starforged/Moves/Exploration/Explore_a_Waypoint) and are prompted to envision a peril.
Roll | Result
:----:|------------------------------------------------------
1β5 | Broken path
6β10 | Change in atmosphere or environment
11β15 | Corrosive environment
16β20 | Dire warning left by other explorers
21β25 | Foes close in
26β30 | Fragile structural integrity
31β35 | Hazardous path designed for traversal by other beings
36β40 | Important gear malfunctions
41β45 | Isolation or fear presses in
46β50 | Mechanical trap
51β55 | Mist or darkness conceals dangers
56β60 | Puzzling mystery blocks the way
61β65 | Radioactive hot spot
66β70 | Rivals seek what lay within
71β75 | Signs of a contagion
76β80 | Signs of a lurking foe
81β85 | Tempting location or object holds hidden dangers
86β90 | Toxic atmosphere
91β95 | Unnerving sound or sensation
96β99 | [β΅Action + Theme](Starforged/Oracles/Core/Action)
100 | Roll twice
### Interior Opportunity
Use this table to help envision a favorable circumstance within a vault, such as when you [Explore a Waypoint](Starforged/Moves/Exploration/Explore_a_Waypoint) and are prompted to envision an opportunity.
Roll | Result
:-----:|--------------------------------------------------
1β10 | Clue points the way to your destination or target
11β20 | Clue to a lifeform's nature or vulnerabilities
21β30 | Helpful gear left by another explorer
31β40 | Insight into the nature or history of this site
41β50 | Intriguing device or artifact
51β60 | Opening to get the drop on a foe
61β70 | Opening to outmaneuver or escape a threat or foe
71β80 | Salvageable resource
81β90 | Secure area offers a moment of peace
91β100 | Shortcut or less perilous path speeds your way
## Sanctum
As you delve deeper into a vault, the corruption and strangeness of the place takes hold. Use the Sanctum Feature table to represent the aberrant nature of a vaultβs depths.
### Vault Purpose
Because precursor vaults are alien and enigmatic, understanding their ultimate purpose requires investigation and exploration. Use this table to reveal the vaultβs original function or role at an appropriate point in your survey. This can come as an outcome of completing an expedition, or when your story naturally leads you to a revelation of the siteβs nature.
Roll | Result
:-----:|--------------------------------------------------
1β3 | Capture or control of other beings
4β6 | Command or communication relay
7β9 | Commemoration of an event
10β12 | Conduit to mystical powers
13β16 | Conservation of living specimens
17β20 | Containment of a powerful being
21β24 | Containment of dangerous creatures
25β27 | Containment of weapons
28β31 | Control of a destructive weapon
32β34 | Generation of defenses or barriers
35β38 | Generation or transformation of energy
39β41 | Harvesting of resources
42β44 | Interment of the dead
45β47 | Manipulation of spacetime
48β50 | Manufacturing of lifeforms
51β53 | Manufacturing of machines or devices
54β56 | Passage to another location
57β59 | Preservation of an ancient intelligence
60β62 | Preservation of maps or navigational data
63β66 | Protection of a sacred artifact
67β69 | Researching science or technology
70β73 | Safekeeping of cultural records or memories
74β77 | Shelter for inhabitants
78β80 | Stockpiling of resources
81β83 | Surveying or monitoring of a location
84β87 | Transformation of terrain or environments
88β90 | Worship of a god or being
91β95 | [β΅Action + Theme](Starforged/Oracles/Core/Action)
96β100 | Roll twice
### Sanctum Feature
Roll | Result
:-----:|----------------------------------------------------------
1β2 | Abyssal pit or chasm
3β5 | Altered gravity
6β7 | Area filled with strange liquid
8β10 | Area humming with aberrant energy
11β13 | Blasted or wrecked area
14β16 | Central chamber of immense proportions or grandeur
17β19 | Colossal machine
20β21 | Corrupted plant life
22β24 | Enigmatic mechanisms come to life
25β26 | Haze of spores or nanomachines
27β28 | Incomprehensible architecture or geometry
29β31 | Incongruent space contradicts the nature of this site
32β34 | Inscrutable object emits sound and energy
35β37 | Machinery fused with organic growths
38β40 | Moving chamber or passage
41β43 | Mutated remains of the dead
44β46 | Nest of invasive creatures
47β49 | Pockets or layers of altered atmosphere
50β51 | Pods or chambers with preserved corpses
52β54 | Pools of strange liquid
55β57 | Pulsating surfaces
58β60 | Rampant biological infestation
61β63 | Repository of biological specimens
64β66 | Sealed chamber
67β69 | Sealed containers of inscrutable purpose
70β72 | Simulated or illusionary environment
73β74 | Surfaces covered in slime or fungus
75β76 | Temporal distortions
77β79 | Transforming spaces
80β82 | Visions of this place in another time
83β85 | Visions or reflections of another reality
86β88 | Warped or misshapen spaces
89β90 | Whispering voices speak to you
91β95 | [β΅Descriptor + Focus](Starforged/Oracles/Core/Descriptor)
96β100 | Roll twice
### Sanctum Peril
Roll | Result
:----:|---------------------------------------------------------------
1β5 | Camouflaged or transforming foe reveals itself
6β10 | Confounding distortions of the timestream
11β15 | Destructive environmental disturbance
16β20 | Horrifying fate for a previous intruder
21β25 | Important equipment rendered useless
26β30 | Led astray or lured into danger by a manifestation or illusion
31β35 | Lost the way or separated from others
36β40 | Manifestations prey upon your weaknesses or worries
41β45 | Other intruders have been corrupted or mutated by this place
46β50 | Paranoia or suspicion takes hold
51β55 | Path behind you is sealed
56β60 | Powerful foe strikes without warning
61β65 | Restless dead awaken
66β70 | Scene of hideous violence or death
71β75 | Snared in an unnatural trap
76β80 | Spawning or swarming foes surround you
81β85 | Sudden structural collapse or failure
86β90 | Temptations to linger or remain in this site
91β95 | You are marked by physical corruption or mutation
96β99 | [β΅Action + Theme](Starforged/Oracles/Core/Action)
100 | Roll twice
### Sanctum Opportunity
Roll | Result
:-----:|--------------------------------------------------------
1β10 | Access to a secret or protected area
11β20 | Clue points the way to your destination or target
21β30 | Comforting illusion or vision
31β40 | Control or terminal adjusts to accept your input
41β50 | Deeper insight into the history or nature of this site
51β60 | Device or artifact reveals its purpose
61β70 | Environment adjusts to better suit you
71β80 | Foes stand down or give way
81β90 | Key offers control of a function or aspect of this site
91β100 | Shortcut or less perilous path speeds your way