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Official content and rules data for the Ironsworn: Starforged tabletop role-playing game, formatted as JSON for use in community tools. πŸš€ Includes JSON schemas and a Javascript/Typescript API.

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# Location Themes Themes help you envision atmosphere, features, and encounters within an unusual, aberrant, or important location. Each theme on the following pages includes a set of oracles. * **Feature:** Use this table to reveal a new aspect of the location. * **Peril:** Use this table to help envision a complication or hazard. * **Opportunity:** Use this table to help envision a beneficial encounter or event, such as when rolling a strong hit with a match in a location. You can answer questions about a place using only the tables provided for a theme, such as when delving into an **Infested** cave. Or pair a theme with other location oracles for more flavor and variety; for example, you might explore a **Haunted Grave World**, a **Ruined Derelict**, a **Sacred Precursor Vault**, or an **Inhabited Settlement**. When mixing-and-matching a theme with another set of tables, use the techniques described for an **oracle array** (page 384) to determine which oracle you reference for that question or phase of your exploration. ## Theme Type Choose a theme that supports what you know of that location’s nature. For a random theme, roll on the table above. Roll | Result :-----:|------------------------------------------------------------- 1–15 | [⏡Chaotic](Starforged/Oracles/Location_Themes/Chaotic) 16–25 | [⏡Fortified](Starforged/Oracles/Location_Themes/Fortified) 26–35 | [⏡Haunted](Starforged/Oracles/Location_Themes/Haunted) 36–50 | [⏡Infested](Starforged/Oracles/Location_Themes/Infested) 51–60 | [⏡Inhabited](Starforged/Oracles/Location_Themes/Inhabited) 61–75 | [⏡Mechanical](Starforged/Oracles/Location_Themes/Mechanical) 76–90 | [⏡Ruined](Starforged/Oracles/Location_Themes/Ruined) 91–100 | [⏡Sacred](Starforged/Oracles/Location_Themes/Sacred) ## Chaotic Reality is corrupted or warped in this place. ### Feature Use this table to reveal a new aspect of the location. Roll | Result :-----:|---------------------------------------------------------- 1–8 | Alterations in the flow of time 9–16 | Chaotic portal, focus, or conduit 17–24 | Corrupted or warped architecture or terrain 25–32 | Corrupted or warped environment or ecosystem 33–40 | Corrupted or warped technology 41–48 | Cryptic device harnesses or powers chaos 49–56 | Distortions of gravity or other natural forces 57–64 | Energy field or barrier 65–72 | Glimpses of alternate realities 73–80 | Lifeforms mutated or altered by chaos 81–88 | Lifeforms spawned from chaos 89–96 | Visions of your past or future 97–100 | [⏡Descriptor + Focus](Starforged/Oracles/Core/Descriptor) ### Peril Use this table to help envision a complication or hazard. Roll | Result :-----:|-------------------------------------------------- 1–9 | Chaos makes its mark upon you 10–18 | Chaos spreads or intensifies 19–27 | Chaos tempts or lures you 28–36 | Chaotic energies block the path or assail you 37–45 | Disorienting changes in time or location 46–54 | Dreadful scene of those who fell prey to chaos 55–63 | Equipment is made unstable or dangerous 64–72 | Foes harness or wield chaos 73–81 | Hazardous environmental changes 82–90 | Lifeforms made hostile by chaos 91–98 | [⏡Action + Theme](Starforged/Oracles/Core/Action) 99–100 | Roll twice ### Opportunity Use this table to help envision a beneficial encounter or event, such as when rolling a strong hit with a match in a location. Roll | Result :-----:|----------------------------------------------------- 1–20 | Chaos ebbs or withdraws for a time 21–40 | Chaos empowers you with strange but useful abilities 41–60 | Chaos manifests as comforting or inspiring visions 61–80 | Chaotic changes hamper your foes 81–100 | Insight into the source or nature of the chaos ## Fortified Enemies defend this place against intruders. ### Feature Use this table to reveal a new aspect of the location. Roll | Result :-----:|---------------------------------------------------------- 1–8 | Captives or prisoners 9–16 | Control area or terminal 17–24 | Empty or inactive area 25–32 | Enemy forces assembled for an event 33–40 | Enemy forces off-duty or at leisure 41–48 | Enemy forces on guard 49–56 | Enemy forces on patrol 57–64 | Enemy forces transporting supplies or equipment 65–72 | Enemy leader makes an inspection 73–80 | Prototype technology or equipment 81–88 | Robotic assistant or watchful AI 89–96 | Support personnel at work 97–100 | [⏡Descriptor + Focus](Starforged/Oracles/Core/Descriptor) ### Peril Use this table to help envision a complication or hazard. Roll | Result :-----:|------------------------------------------------------- 1–9 | Alarm is triggered 10–18 | Automated security or weapons target you 19–27 | Checkpoint or path with restricted access 28–36 | Enemies converge on this area 37–45 | Enemies reveal new capabilities or technology 46–54 | Enemies trick you or lure you into a trap 55–63 | Powerful enemy appears 64–72 | Problematic alliance or affiliation is revealed 73–81 | Revealed schemes of an enemy leader create new urgency 82–90 | Your plan is undone by an unexpected complication 91–98 | [⏡Action + Theme](Starforged/Oracles/Core/Action) 99–100 | Roll twice ### Opportunity Use this table to help envision a beneficial encounter or event, such as when rolling a strong hit with a match in a location. Roll | Result :-----:|------------------------------------------------------- 1–20 | Insight into the plans or methods of the enemy force 21–40 | Opening to get the drop on an enemy 41–60 | Opening to outmaneuver or escape enemies 61–80 | Potential collaborator or informant reveals themselves 81–100 | Access to useful equipment or weapons ## Haunted Restless spirits are bound to this place. ### Feature Use this table to reveal a new aspect of the location. Roll | Result :-----:|---------------------------------------------------------- 1–8 | Disembodied voices 9–16 | Eerie cold 17–24 | Foreboding omen or message 25–32 | Ghostly visions of this place in another time 33–40 | Glimpses of shadowy movement 41–48 | Objects move of their own accord 49–56 | Sensation of being watched 57–64 | Signs of death or violence 65–72 | Spectral sounds 73–80 | Twisted or altered architecture or terrain 81–88 | Unnatural blight, decay, or ruin 89–96 | Unnatural mists or darkness 97–100 | [⏡Descriptor + Focus](Starforged/Oracles/Core/Descriptor) ### Peril Use this table to help envision a complication or hazard. Roll | Result :-----:|------------------------------------------------------------------ 1–9 | Assailed by an angry or vengeful being 10–18 | Beguiling illusions tempt you to linger or stay 19–27 | Besieged by frightening sensations 28–36 | Equipment is plagued by unexplainable malfunctions 37–45 | Plunged into disorienting darkness or illusionary surroundings 46–54 | Spectral manifestations of your fears 55–63 | Spirits or undead reveal surprising abilities or motivations 64–72 | Sudden, shocking reveal of a ghostly manifestation or undead form 73–81 | Trickery leads you into danger 82–90 | Visions reveal a horrifying aspect of this place 91–98 | [⏡Action + Theme](Starforged/Oracles/Core/Action) 99–100 | Roll twice ### Opportunity Use this table to help envision a beneficial encounter or event, such as when rolling a strong hit with a match in a location. Roll | Result :-----:|---------------------------------------------------------------- 1–20 | Encounter with a benign spirit or being 21–40 | Helpful vision of past events 41–60 | Message or clue offers insight into the nature of this haunting 61–80 | Secret area or path is revealed 81–100 | Useful or interesting artifact or device ## Infested Foul creatures have overrun this place. ### Feature Use this table to reveal a new aspect of the location. Roll | Result :-----:|---------------------------------------------------------- 1–8 | Corpse of an unfortunate victim 9–16 | Eggs, cocoons, or nest 17–24 | Environment corrupted by the infestation 25–32 | Evidence of a lurking creature 33–40 | Evidence of an ill-fated victim 41–48 | Hoarded food 49–56 | Indistinct movement or sounds 57–64 | Lair of lesser creatures 65–72 | Ravaged supplies or equipment 73–80 | Remains of a creature or remnants of a previous form 81–88 | Territorial markings 89–96 | Trail or evidence of a creature's passage 97–100 | [⏡Descriptor + Focus](Starforged/Oracles/Core/Descriptor) ### Peril Use this table to help envision a complication or hazard. Roll | Result :-----:|--------------------------------------------------- 1–9 | Creatures attack without warning 10–18 | Creatures guided or controlled by a greater threat 19–27 | Creatures reveal new aspects or abilities 28–36 | Creatures reveal surprising cleverness 37–45 | Creatures take or destroy something important 46–54 | Discovery of a live but threatened victim 55–63 | Hazardous architecture or terrain 64–72 | Lured or driven into a trap or dead-end 73–81 | Powerful or dominant creature reveals itself 82–90 | Toxic or sickening environment 91–98 | [⏡Action + Theme](Starforged/Oracles/Core/Action) 99–100 | Roll twice ### Opportunity Use this table to help envision a beneficial encounter or event, such as when rolling a strong hit with a match in a location. Roll | Result :-----:|--------------------------------------------------------- 1–20 | Clue to the nature or vulnerabilities of these creatures 21–40 | Creatures turn on each other 41–60 | Early warning of an attack or ambush 61–80 | External event provides a helpful distraction 81–100 | Helpful resource or equipment ## Inhabited People have built a community in this place. ### Feature Use this table to reveal a new aspect of the location. Roll | Result :-----:|---------------------------------------------------------- 1–8 | Conspicuous patrols or surveillance 9–16 | Crews at work 17–24 | Display or monument honors a notable cultural event 25–32 | Emergency teams responding to an incident or crisis 33–40 | Families gathering or children playing 41–48 | Festival, celebration, or observance 49–56 | Fight breaks out 57–64 | Notable figure stands out from the crowd 65–72 | Protest or strike 73–80 | Unrepaired damage 81–88 | Unusually empty or quiet area 89–96 | Vendor or merchant hawking their wares 97–100 | [⏡Descriptor + Focus](Starforged/Oracles/Core/Descriptor) ### Peril Use this table to help envision a complication or hazard. Roll | Result :-----:|---------------------------------------------------- 1–9 | Announcement or notification brings harrowing news 10–18 | Arrival of a foe or rival 19–27 | Blockade or security cordon cuts off needed access 28–36 | Caught in the crossfire of a dispute 37–45 | Disturbing evidence of exploitive conditions 46–54 | Lured into danger 55–63 | Signs of disease, infestation, or toxic environment 64–72 | Signs of unrest or rebellion 73–81 | Signs that you are being watched or followed 82–90 | Unwanted attention from authority or enemies 91–98 | [⏡Action + Theme](Starforged/Oracles/Core/Action) 99–100 | Roll twice ### Opportunity Use this table to help envision a beneficial encounter or event, such as when rolling a strong hit with a match in a location. Roll | Result :-----:|------------------------------------------------------------------ 1–20 | Intriguing offer from an unexpected source 21–40 | Lively festival or gathering place provides a chance to socialize 41–60 | Local gossip proves interesting or helpful 61–80 | Needed item, resource, or buyer is available 81–100 | Old friend or connection resurfaces ## Mechanical Machines and technology hold sway in this place. ### Feature Use this table to reveal a new aspect of the location. Roll | Result :-----:|---------------------------------------------------------- 1–8 | Control station or terminal 9–16 | Device or technology with a mysterious function 17–24 | Disassembled machinery or parts 25–32 | Heavy machinery at work 33–40 | Machine fabrication or repair 41–48 | Machines emulating or fusing with biological life 49–56 | Machines in stasis or powered down 57–64 | Machines single-mindedly executing a function or program 65–72 | Major project under construction 73–80 | Mechanical environment in motion or transforming 81–88 | Mechanical wreckage or destruction 89–96 | Power source for the machines 97–100 | [⏡Descriptor + Focus](Starforged/Oracles/Core/Descriptor) ### Peril Use this table to help envision a complication or hazard. Roll | Result :-----:|----------------------------------------------------- 1–9 | Alarm or warning is triggered 10–18 | Automated weapon or trap is activated 19–27 | Environment made unsuitable for life 28–36 | Hostile machines on patrol 37–45 | Machines transform to reveal new capabilities 46–54 | Machines with corrupted or hacked programming 55–63 | Malfunctioning machines or technology 64–72 | Moving machinery creates a danger or obstacle 73–81 | Under surveillance by a central machine intelligence 82–90 | Volatile technology 91–98 | [⏡Action + Theme](Starforged/Oracles/Core/Action) 99–100 | Roll twice ### Opportunity Use this table to help envision a beneficial encounter or event, such as when rolling a strong hit with a match in a location. Roll | Result :-----:|----------------------------------------------------- 1–20 | Helpful device 21–40 | Insight into the workings or purpose of the machines 41–60 | Intelligent machine offers aid 61–80 | Salvageable resource 81–100 | Wondrous technology ## Ruined Time, disaster, or war have ravaged this place. ### Feature Use this table to reveal a new aspect of the location. Roll | Result :-----:|---------------------------------------------------------- 1–8 | Collapsed or broken structures or terrain 9–16 | Device or artifact with residual power or function 17–24 | Focal point or nexus of the destruction 25–32 | Graves or corpses 33–40 | Innermost or hidden spaces laid bare by the destruction 41–48 | Message or recording from before the fall 49–56 | Overgrown or entombed spaces 57–64 | Rubble-strewn paths 65–72 | Sad memento of a lost life 73–80 | Sights or sounds of structural instability 81–88 | Signs of looting or scavenging 89–96 | Survivors or guardians dwell among the ruins 97–100 | [⏡Descriptor + Focus](Starforged/Oracles/Core/Descriptor) ### Peril Use this table to help envision a complication or hazard. Roll | Result :-----:|------------------------------------------------------------ 1–9 | Dreadful atmosphere of loss and destruction weighs upon you 10–18 | Evidence of a horrible fate for others who passed this way 19–27 | Hazardous atmosphere or environment 28–36 | Hostile creature has staked out their territory 37–45 | Imminent collapse or destruction 46–54 | Lured into a trap or targeted by automated defenses 55–63 | Source of the destruction persists or returns anew 64–72 | Unearthed secrets best left buried 73–81 | Unstable or broken path 82–90 | Volatile device or artifact 91–98 | [⏡Action + Theme](Starforged/Oracles/Core/Action) 99–100 | Roll twice ### Opportunity Use this table to help envision a beneficial encounter or event, such as when rolling a strong hit with a match in a location. Roll | Result :-----:|--------------------------------------------- 1–20 | Access to an untouched or preserved area 21–40 | Insight into what brought this place to ruin 41–60 | Interesting or useful device or artifact 61–80 | Salvageable equipment or resources 81–100 | Shortcut or passage through the destruction ## Sacred Worshipers glorify strange powers in this place. ### Feature Use this table to reveal a new aspect of the location. Roll | Result :-----:|---------------------------------------------------------- 1–8 | Adherents performing worship or enacting rituals 9–16 | Altar or temple 17–24 | Dwellings for the faithful 25–32 | Enigmatic symbols 33–40 | Graves or remains of glorified disciples 41–48 | Holy text or archives 49–56 | Offerings or atonements 57–64 | Pilgrims arriving to pay homage 65–72 | Protected reliquary of an artifact or token 73–80 | Religious art or idols 81–88 | Subtle manifestations of mystical power or visions 89–96 | Tokens or motifs representing the faith's domain 97–100 | [⏡Descriptor + Focus](Starforged/Oracles/Core/Descriptor) ### Peril Use this table to help envision a complication or hazard. Roll | Result :-----:|---------------------------------------------------------------- 1–9 | An aspect of the faith beguiles you or lures you into danger 10–18 | Dreadful aspects or powers of the faith are revealed 19–27 | Embodiment of a god or power is given corrupted form or purpose 28–36 | Guardians seek martyrdom in defense of this place 37–45 | Leaders corrupt or exploit their followers to oppose you 46–54 | Prophecies portend a dire threat 55–63 | Protective ward or enigmatic puzzle blocks the way 64–72 | Religious artifact evokes unnerving power 73–81 | Unnatural corruption or decay fouls the environment 82–90 | Zealots enact a ceremony to unlock forbidden powers 91–98 | [⏡Action + Theme](Starforged/Oracles/Core/Action) 99–100 | Roll twice ### Opportunity Use this table to help envision a beneficial encounter or event, such as when rolling a strong hit with a match in a location. Roll | Result :-----:|--------------------------------------------------------- 1–20 | Access to a hidden or sealed area 21–40 | Encounter with a helpful adherent or heretic 41–60 | Insight into the nature or history of the faith 61–80 | Insight into the schemes or methods of religious zealots 81–100 | Interesting or valuable artifact or device