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Official content and rules data for the Ironsworn: Starforged tabletop role-playing game, formatted as JSON for use in community tools. πŸš€ Includes JSON schemas and a Javascript/Typescript API.

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# Creatures Roll for a basic form, and flesh out the creature’s appearance using this Creature First Look table. Then, roll on the Encountered Behavior table to envision this creature’s motivation and frame how the encounter begins. ## Environment Choose the closest match for your location. Or roll to identify the primary habitat of a creature. Roll | Result :-----:|--------- 1–5 | Space 6–15 | Interior 16–55 | Land 56–80 | Liquid 81–100 | Air ## Scale Roll | Result :----:|--------------------------------------------------------- 1–3 | Minuscule (bug-sized) 4–10 | Tiny (rodent-sized) 11–25 | Small (dog-sized) 26–60 | Medium (person-sized) 61–90 | Large (vehicle-sized) 91–99 | Huge (whale-sized) 100 | [⏡Ultra-scale](Starforged/Oracles/Creatures/Ultra-scale) ## Ultra-scale Roll | Result :----:|-------------------------- 1–89 | Titanic (hill-sized) 90–99 | Colossal (mountain-sized) 100 | Vast (planet-sized) ## Basic Form Roll for a basic form, and flesh out the creature’s appearance using the First Look table. Space | Interior | Land | Liquid | Air | Result :-----:|:--------:|:------:|:------:|:------:|------------------------ 1–5 | 1–3 | 1–2 | 1–5 | 1–2 | Amoeba / pseudopods 6–20 | 4–6 | 3–5 | 6–8 | 3–12 | Amorphous / elemental 21–30 | 7–12 | 6–10 | 9–11 | 13–37 | Avian / winged 31–32 | 13–19 | 11–25 | 12–17 | 38–40 | Beast / mammal 33–34 | 20–22 | 26–32 | 18–24 | 41–42 | Crustacean / shelled 35–37 | 23–24 | 33–34 | 25–39 | 43–47 | Fish / torpedo-shaped 38–39 | 25–37 | 35–39 | 40–42 | 48–49 | Humanoid / bipedal 40–41 | 38–49 | 40–49 | 43–45 | 50–51 | Insectoid / exoskeletal 42–60 | 50–51 | 50–51 | 46–53 | 52–66 | Jellyfish / gasbag 61–62 | 52–56 | 52–58 | 54–56 | 67–68 | Lizard / reptilian 63–67 | 57–58 | 59–60 | 57–63 | 69–70 | Octopoid / tentacled 68–72 | 59–63 | 61–65 | 64–68 | 71–72 | Plant / fungus 73–82 | 64–65 | 66–67 | 69–75 | 73–82 | Ray / flat-bodied 83–84 | 66–68 | 68–74 | 76–80 | 83–84 | Snake / eel 85–86 | 69–83 | 75–81 | 81–82 | 85–86 | Spider / web-weaver 87–88 | 84–85 | 82–83 | 83–87 | 87–88 | Starfish / symmetrical 89–90 | 86–90 | 84–90 | 88–90 | 89–90 | Worm / slug / larva 91–100 | 91–100 | 91–100 | 91–100 | 91–100 | Roll twice ## Creature First Look Roll for a basic form, and flesh out the creature’s appearance using the First Look table. Roll | Result :-----:|----------------------------- 1–2 | Antennae or sensory organs 3–4 | Armored 5–6 | Beautiful 7–8 | Biotech 9–10 | Bony or gaunt 11–12 | Brutish or muscled 13–14 | Camouflaged 15–16 | Claws or talons 17–18 | Compound eyes 19–20 | Comprised of many creatures 21–22 | Corrupted 23–24 | Crystalline 25–26 | Dead or undead 27–28 | Distinctive markings 29–30 | Distinctive smell 31–32 | Distinctive sound 33–34 | Dripping mucus 35–36 | Elongated Neck 37–38 | Energy emissions 39–40 | Extra limbs 41–42 | Faceless or inexpressive 43–44 | Fangs or rows of teeth 45–46 | Feathered 47–48 | Fungal growth 49–50 | Fur, hair, or filaments 51–52 | Graceful 53–54 | Hideous 55–56 | Hooded or crested 57–58 | Immobile or trapped 59–60 | Injured or scarred 61–62 | Iridescent 63–64 | Long-limbed 65–66 | Luminescent 67–68 | Mandibles or pincers 69–70 | Many-eyed 71–72 | Mineral or metallic 73–74 | Multi-jointed 75–76 | Multi-segmented body 77–78 | Ornamented or colorful 79–80 | Oversized mouth 81–82 | Prominent tail 83–84 | Prominent wings or fins 85–86 | Ridges or plates 87–88 | Scaled 89–90 | Single eye or oversized eyes 91–92 | Spikes or spines 93–94 | Stinger or barbs 95–96 | Tentacles or tendrils 97–98 | Translucent 99–100 | Visible symbiote ## Encountered Behavior Roll once on the Encountered Behavior table to define this creature’s motivation and frame how the encounter begins. Roll | Result :-----:|-------------- 1–5 | Ambusher 6–10 | Apex predator 11–14 | Builder 15–19 | Camouflager 20–24 | Forager 25–29 | Grazer 30–33 | Herder 34–37 | Hibernator 38–41 | Hoarder 42–46 | Hunter 47–51 | Lurer 52–55 | Migratory 56–60 | Mimic 61–65 | Nester 66–70 | Pack hunter 71–75 | Prey 76–80 | Protector 81–85 | Scavenger 86–90 | Tracker 91–95 | Trapper 96–100 | Roll twice ## Revealed Creature Aspect Roll on this table as you interact with the creature to introduce new features or behaviors. Some results may contradict the established nature of a creature. For example, an amorphous creature that you envisioned as a mass of pure energy would not have typical physical features. If a result doesn’t fit, feel free to ignore, reroll, or adjust. Or envision how this contradiction signals a new understanding or unexpected transformation. Roll | Result :-----:|----------------------------- 1–2 | Alternative environment 3–4 | Alternative movement 5–6 | Alternative senses 7–8 | Burrower 9–10 | Chameleon 11–12 | Clever 13–14 | Consumes energy 15–16 | Consumes inorganic matter 17–18 | Controlled or puppeteered 19–20 | Controls lesser creatures 21–22 | Corrosive excretion 23–24 | Crusher or constrictor 25–26 | Egg sac or carried offspring 27–28 | Electric shock 29–30 | Electromagnetic pulse 31–32 | Energy breath 33–34 | Energy manipulation 35–36 | Engineered biology 37–38 | Enhanced senses 39–40 | Enhanced strength 41–42 | Entangling secretion 43–44 | Extradimensional 45–46 | Hallucinogen secretion 47–48 | Hidden symbiote 49–50 | Hive mind 51–52 | Illusionary 53–54 | Infectious 55–56 | Infested with parasites 57–58 | Intimidating threat display 59–60 | Limited sense 61–62 | Magnetic 63–64 | Mental influence or control 65–66 | Metamorphic 67–68 | Noxious cloud or spores 69–70 | Paralytic toxin 71–72 | Parasitic 73–74 | Pheromones 75–76 | Poisonous 77–78 | Powerful bite 79–80 | Proboscis or inner jaw 81–82 | Projectile attack 83–84 | Radioactive 85–86 | Regeneration 87–88 | Replication 89–90 | Sacrificial defense 91–92 | Shapechanger 93–94 | Telekinetic 95–96 | Teleportation 97–98 | Territorial 99–100 | Toxic spew