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Official content and rules data for the Ironsworn: Starforged tabletop role-playing game, formatted as JSON for use in community tools. 🚀 Includes JSON schemas and a Javascript/Typescript API.

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{ "Asset Types": [ { "Source": { "Title": "Ironsworn Rulebook", "Authors": ["Shawn Tomkin"], "Date": "060122", "Page": 39, "Url": "https://shawn-tomkin.itch.io/ironsworn" }, "$id": "Ironsworn/Assets/Companion", "Name": "Companion", "Description": "Companions are your NPC helpers. When you acquire a companion, give them a name and envision their appearance and personality. If they don’t have a starting ability, choose one. Upgrading a companion enables additional abilities.\n\nCompanions utilize a health track and may suffer harm as a result of one of your moves. When your companion takes damage, make the [Companion Endure Harm](Ironsworn/Moves/Suffer/Companion_Endure_Harm) move (page 94) to determine the outcome. See page 43 to learn more.", "Assets": [ { "Source": { "Title": "Ironsworn Assets", "Authors": ["Shawn Tomkin"], "Date": "060122", "Url": "https://shawn-tomkin.itch.io/ironsworn" }, "$id": "Ironsworn/Assets/Companion/Cave_Lion", "Name": "Cave Lion", "Asset Type": "Ironsworn/Assets/Companion", "Display": { "Title": "Cave Lion" }, "Usage": { "Shared": false }, "Requirement": "Your cat takes down its prey.", "Inputs": [ { "$id": "Ironsworn/Assets/Companion/Cave_Lion/Inputs/Name", "Name": "Name", "Input Type": "Text", "Adjustable": false } ], "Abilities": [ { "$id": "Ironsworn/Assets/Companion/Cave_Lion/Abilities/1", "Name": "Eager", "Text": "When your cat chases down big game, you may [Resupply](Ironsworn/Moves/Adventure/Resupply) with +edge (instead of +wits). If you do, take +1 supply or +1 momentum on a strong hit.", "Alter Moves": [ { "$id": "Ironsworn/Assets/Companion/Cave_Lion/Abilities/1/Alter_Moves/1", "Moves": ["Ironsworn/Moves/Adventure/Resupply"], "Trigger": { "$id": "Ironsworn/Assets/Companion/Cave_Lion/Abilities/1/Alter_Moves/1/Trigger", "Options": [ { "$id": "Ironsworn/Assets/Companion/Cave_Lion/Abilities/1/Alter_Moves/1/Trigger/Options/1", "Text": "When your cat chases down big game", "Roll type": "Action roll", "Method": "Any", "Using": ["Edge"] } ], "By": { "Player": true, "Ally": false } }, "Outcomes": { "$id": "Ironsworn/Assets/Companion/Cave_Lion/Abilities/1/Alter_Moves/1/Outcomes", "Strong Hit": { "Text": "Take +1 supply or +1 momentum.", "$id": "Ironsworn/Assets/Companion/Cave_Lion/Abilities/1/Alter_Moves/1/Outcomes/Strong_Hit" } } } ], "Enabled": false }, { "$id": "Ironsworn/Assets/Companion/Cave_Lion/Abilities/2", "Name": "Inescapable", "Text": "When you [Enter the Fray](Ironsworn/Moves/Combat/Enter_the_Fray) or [Strike](Ironsworn/Moves/Combat/Strike) by sending your cat to attack, roll +edge. On a hit, take +2 momentum.", "Alter Moves": [ { "$id": "Ironsworn/Assets/Companion/Cave_Lion/Abilities/2/Alter_Moves/1", "Moves": [ "Ironsworn/Moves/Combat/Enter_the_Fray", "Ironsworn/Moves/Combat/Strike" ], "Trigger": { "$id": "Ironsworn/Assets/Companion/Cave_Lion/Abilities/2/Alter_Moves/1/Trigger", "Options": [ { "$id": "Ironsworn/Assets/Companion/Cave_Lion/Abilities/2/Alter_Moves/1/Trigger/Options/1", "Text": "By sending your cat to attack", "Roll type": "Action roll", "Method": "Any", "Using": ["Edge"] } ], "By": { "Player": true, "Ally": false } }, "Outcomes": { "$id": "Ironsworn/Assets/Companion/Cave_Lion/Abilities/2/Alter_Moves/1/Outcomes", "Strong Hit": { "Text": "Take +2 momentum.", "$id": "Ironsworn/Assets/Companion/Cave_Lion/Abilities/2/Alter_Moves/1/Outcomes/Strong_Hit" }, "Weak Hit": { "Text": "Take +2 momentum.", "$id": "Ironsworn/Assets/Companion/Cave_Lion/Abilities/2/Alter_Moves/1/Outcomes/Weak_Hit" } } } ], "Enabled": false }, { "$id": "Ironsworn/Assets/Companion/Cave_Lion/Abilities/3", "Name": "Protective", "Text": "When you [Make Camp](Ironsworn/Moves/Adventure/Make_Camp), your cat is alert to trouble. If you or an ally choose to relax, take +1 spirit. If you focus, take +1 momentum.", "Alter Moves": [ { "$id": "Ironsworn/Assets/Companion/Cave_Lion/Abilities/3/Alter_Moves/1", "Moves": ["Ironsworn/Moves/Adventure/Make_Camp"], "Text": "Your cat is alert to trouble.", "Outcomes": { "$id": "Ironsworn/Assets/Companion/Cave_Lion/Abilities/3/Alter_Moves/1/Outcomes", "Strong Hit": { "Text": "If you or an ally choose to relax, take +1 spirit. If you focus, take +1 momentum.", "$id": "Ironsworn/Assets/Companion/Cave_Lion/Abilities/3/Alter_Moves/1/Outcomes/Strong_Hit" }, "Weak Hit": { "Text": "If you or an ally choose to relax, take +1 spirit. If you focus, take +1 momentum.", "$id": "Ironsworn/Assets/Companion/Cave_Lion/Abilities/3/Alter_Moves/1/Outcomes/Weak_Hit" } } } ], "Enabled": false } ], "Condition Meter": { "$id": "Ironsworn/Assets/Companion/Cave_Lion/Condition_Meter", "Name": "Health", "Min": 0, "Max": 4, "Value": 4, "Conditions": [], "Aliases": ["Companion Health"] } }, { "Source": { "Title": "Ironsworn Assets", "Authors": ["Shawn Tomkin"], "Date": "060122", "Url": "https://shawn-tomkin.itch.io/ironsworn" }, "$id": "Ironsworn/Assets/Companion/Giant_Spider", "Name": "Giant Spider", "Asset Type": "Ironsworn/Assets/Companion", "Display": { "Title": "Giant Spider" }, "Usage": { "Shared": false }, "Requirement": "Your spider uncovers secrets.", "Inputs": [ { "$id": "Ironsworn/Assets/Companion/Giant_Spider/Inputs/Name", "Name": "Name", "Input Type": "Text", "Adjustable": false } ], "Abilities": [ { "$id": "Ironsworn/Assets/Companion/Giant_Spider/Abilities/1", "Name": "Discreet", "Text": "When you [Secure an Advantage](Ironsworn/Moves/Adventure/Secure_an_Advantage) by sending your spider to scout a place, add +1 and take +1 momentum on a hit.", "Alter Moves": [ { "$id": "Ironsworn/Assets/Companion/Giant_Spider/Abilities/1/Alter_Moves/1", "Moves": ["Ironsworn/Moves/Adventure/Secure_an_Advantage"], "Trigger": { "$id": "Ironsworn/Assets/Companion/Giant_Spider/Abilities/1/Alter_Moves/1/Trigger", "Options": [ { "$id": "Ironsworn/Assets/Companion/Giant_Spider/Abilities/1/Alter_Moves/1/Trigger/Options/1", "Text": "By sending your spider to scout a place", "Roll type": "Action roll", "Method": "Inherit", "Using": [] } ], "By": { "Player": true, "Ally": false } }, "Text": "Add +1.", "Outcomes": { "$id": "Ironsworn/Assets/Companion/Giant_Spider/Abilities/1/Alter_Moves/1/Outcomes", "Strong Hit": { "Text": "Take +1 momentum.", "$id": "Ironsworn/Assets/Companion/Giant_Spider/Abilities/1/Alter_Moves/1/Outcomes/Strong_Hit" }, "Weak Hit": { "Text": "Take +1 momentum.", "$id": "Ironsworn/Assets/Companion/Giant_Spider/Abilities/1/Alter_Moves/1/Outcomes/Weak_Hit" } } } ], "Enabled": false }, { "$id": "Ironsworn/Assets/Companion/Giant_Spider/Abilities/2", "Name": "Soul-Piercing", "Text": "You may [Face Danger](Ironsworn/Moves/Adventure/Face_Danger) +shadow by sending your spider to secretly study someone. On a hit, the spider returns to reveal the target’s deepest fears through a reflection in its glassy eyes. Use this to [Gather Information](Ironsworn/Moves/Adventure/Gather_Information) and reroll any dice.", "Alter Moves": [ { "$id": "Ironsworn/Assets/Companion/Giant_Spider/Abilities/2/Alter_Moves/1", "Moves": ["Ironsworn/Moves/Adventure/Face_Danger"], "Trigger": { "$id": "Ironsworn/Assets/Companion/Giant_Spider/Abilities/2/Alter_Moves/1/Trigger", "Options": [ { "$id": "Ironsworn/Assets/Companion/Giant_Spider/Abilities/2/Alter_Moves/1/Trigger/Options/1", "Text": "By sending your spider to secretly study someone", "Roll type": "Action roll", "Method": "Inherit", "Using": ["Shadow"] } ], "By": { "Player": true, "Ally": false } }, "Outcomes": { "$id": "Ironsworn/Assets/Companion/Giant_Spider/Abilities/2/Alter_Moves/1/Outcomes", "Strong Hit": { "Text": "The spider returns to reveal the target’s deepest fears through a reflection in its glassy eyes. Use this to [Gather Information](Ironsworn/Moves/Adventure/Gather_Information) and reroll any dice.", "$id": "Ironsworn/Assets/Companion/Giant_Spider/Abilities/2/Alter_Moves/1/Outcomes/Strong_Hit" }, "Weak Hit": { "Text": "The spider returns to reveal the target’s deepest fears through a reflection in its glassy eyes. Use this to [Gather Information](Ironsworn/Moves/Adventure/Gather_Information) and reroll any dice.", "$id": "Ironsworn/Assets/Companion/Giant_Spider/Abilities/2/Alter_Moves/1/Outcomes/Weak_Hit" } } } ], "Enabled": false }, { "$id": "Ironsworn/Assets/Companion/Giant_Spider/Abilities/3", "Name": "Ensnaring", "Text": "When your spider sets a trap, add +1 as you [Enter the Fray](Ironsworn/Moves/Combat/Enter_the_Fray) +shadow. On a strong hit, also inflict 2 harm.", "Alter Moves": [ { "$id": "Ironsworn/Assets/Companion/Giant_Spider/Abilities/3/Alter_Moves/1", "Moves": ["Ironsworn/Moves/Combat/Enter_the_Fray"], "Trigger": { "$id": "Ironsworn/Assets/Companion/Giant_Spider/Abilities/3/Alter_Moves/1/Trigger", "Options": [ { "$id": "Ironsworn/Assets/Companion/Giant_Spider/Abilities/3/Alter_Moves/1/Trigger/Options/1", "Text": "When your spider sets a trap", "Roll type": "Action roll", "Method": "Inherit", "Using": ["Shadow"] } ], "By": { "Player": true, "Ally": false } }, "Outcomes": { "$id": "Ironsworn/Assets/Companion/Giant_Spider/Abilities/3/Alter_Moves/1/Outcomes", "Strong Hit": { "Text": "Also inflict 2 harm.", "$id": "Ironsworn/Assets/Companion/Giant_Spider/Abilities/3/Alter_Moves/1/Outcomes/Strong_Hit" } } } ], "Enabled": false } ], "Condition Meter": { "$id": "Ironsworn/Assets/Companion/Giant_Spider/Condition_Meter", "Name": "Health", "Min": 0, "Max": 4, "Value": 4, "Conditions": [], "Aliases": ["Companion Health"] } }, { "Source": { "Title": "Ironsworn Assets", "Authors": ["Shawn Tomkin"], "Date": "060122", "Url": "https://shawn-tomkin.itch.io/ironsworn" }, "$id": "Ironsworn/Assets/Companion/Hawk", "Name": "Hawk", "Asset Type": "Ironsworn/Assets/Companion", "Display": { "Title": "Hawk" }, "Usage": { "Shared": false }, "Requirement": "Your hawk can aid you while it is aloft.", "Inputs": [ { "$id": "Ironsworn/Assets/Companion/Hawk/Inputs/Name", "Name": "Name", "Input Type": "Text", "Adjustable": false } ], "Abilities": [ { "$id": "Ironsworn/Assets/Companion/Hawk/Abilities/1", "Name": "Far-seeing", "Text": "When you [Undertake a Journey](Ironsworn/Moves/Adventure/Undertake_a_Journey), or when you [Resupply](Ironsworn/Moves/Adventure/Resupply) by hunting for small game, add +1.", "Alter Moves": [ { "$id": "Ironsworn/Assets/Companion/Hawk/Abilities/1/Alter_Moves/1", "Moves": ["Ironsworn/Moves/Adventure/Undertake_a_Journey"], "Text": "Add +1." }, { "$id": "Ironsworn/Assets/Companion/Hawk/Abilities/1/Alter_Moves/2", "Moves": ["Ironsworn/Moves/Adventure/Resupply"], "Trigger": { "$id": "Ironsworn/Assets/Companion/Hawk/Abilities/1/Alter_Moves/2/Trigger", "Options": [ { "$id": "Ironsworn/Assets/Companion/Hawk/Abilities/1/Alter_Moves/2/Trigger/Options/1", "Text": "By hunting for small game", "Roll type": "Action roll", "Method": "Inherit", "Using": [] } ], "By": { "Player": true, "Ally": false } }, "Text": "Add +1." } ], "Enabled": false }, { "$id": "Ironsworn/Assets/Companion/Hawk/Abilities/2", "Name": "Fierce", "Text": "When you [Secure an Advantage](Ironsworn/Moves/Adventure/Secure_an_Advantage) +edge using your hawk to harass and distract your foes, add +1 and take +1 momentum on a hit.", "Alter Moves": [ { "$id": "Ironsworn/Assets/Companion/Hawk/Abilities/2/Alter_Moves/1", "Moves": ["Ironsworn/Moves/Adventure/Secure_an_Advantage"], "Trigger": { "$id": "Ironsworn/Assets/Companion/Hawk/Abilities/2/Alter_Moves/1/Trigger", "Options": [ { "$id": "Ironsworn/Assets/Companion/Hawk/Abilities/2/Alter_Moves/1/Trigger/Options/1", "Text": "Using your hawk to harass and distract your foes", "Roll type": "Action roll", "Method": "Inherit", "Using": ["Edge"] } ], "By": { "Player": true, "Ally": false } }, "Text": "Add +1.", "Outcomes": { "$id": "Ironsworn/Assets/Companion/Hawk/Abilities/2/Alter_Moves/1/Outcomes", "Strong Hit": { "Text": "Take +1 momentum.", "$id": "Ironsworn/Assets/Companion/Hawk/Abilities/2/Alter_Moves/1/Outcomes/Strong_Hit" }, "Weak Hit": { "Text": "Take +1 momentum.", "$id": "Ironsworn/Assets/Companion/Hawk/Abilities/2/Alter_Moves/1/Outcomes/Weak_Hit" } } } ], "Enabled": false }, { "$id": "Ironsworn/Assets/Companion/Hawk/Abilities/3", "Name": "Vigilant", "Text": "When you [Face Danger](Ironsworn/Moves/Adventure/Face_Danger) +wits to detect an approaching threat, or when you [Enter the Fray](Ironsworn/Moves/Combat/Enter_the_Fray) +wits against an ambush, add +2.", "Alter Moves": [ { "$id": "Ironsworn/Assets/Companion/Hawk/Abilities/3/Alter_Moves/1", "Moves": ["Ironsworn/Moves/Adventure/Face_Danger"], "Trigger": { "$id": "Ironsworn/Assets/Companion/Hawk/Abilities/3/Alter_Moves/1/Trigger", "Options": [ { "$id": "Ironsworn/Assets/Companion/Hawk/Abilities/3/Alter_Moves/1/Trigger/Options/1", "Text": "To detect an approaching threat", "Roll type": "Action roll", "Method": "Inherit", "Using": ["Wits"] } ], "By": { "Player": true, "Ally": false } }, "Text": "Add +2." }, { "$id": "Ironsworn/Assets/Companion/Hawk/Abilities/3/Alter_Moves/2", "Moves": ["Ironsworn/Moves/Combat/Enter_the_Fray"], "Trigger": { "$id": "Ironsworn/Assets/Companion/Hawk/Abilities/3/Alter_Moves/2/Trigger", "Options": [ { "$id": "Ironsworn/Assets/Companion/Hawk/Abilities/3/Alter_Moves/2/Trigger/Options/1", "Roll type": "Action roll", "Method": "Inherit", "Using": ["Wits"] } ], "By": { "Player": true, "Ally": false } }, "Text": "Add +2." } ], "Enabled": false } ], "Condition Meter": { "$id": "Ironsworn/Assets/Companion/Hawk/Condition_Meter", "Name": "Health", "Min": 0, "Max": 3, "Value": 3, "Conditions": [], "Aliases": ["Companion Health"] } }, { "Source": { "Title": "Ironsworn Assets", "Authors": ["Shawn Tomkin"], "Date": "060122", "Url": "https://shawn-tomkin.itch.io/ironsworn" }, "$id": "Ironsworn/Assets/Companion/Horse", "Name": "Horse", "Asset Type": "Ironsworn/Assets/Companion", "Display": { "Title": "Horse" }, "Usage": { "Shared": false }, "Requirement": "You and your horse ride as one.", "Inputs": [ { "$id": "Ironsworn/Assets/Companion/Horse/Inputs/Name", "Name": "Name", "Input Type": "Text", "Adjustable": false } ], "Abilities": [ { "$id": "Ironsworn/Assets/Companion/Horse/Abilities/1", "Name": "Swift", "Text": "When you [Face Danger](Ironsworn/Moves/Adventure/Face_Danger) +edge using your horse’s speed and grace, or when you [Undertake a Journey](Ironsworn/Moves/Adventure/Undertake_a_Journey), add +1.", "Alter Moves": [ { "$id": "Ironsworn/Assets/Companion/Horse/Abilities/1/Alter_Moves/1", "Moves": ["Ironsworn/Moves/Adventure/Undertake_a_Journey"], "Text": "Add +1." }, { "$id": "Ironsworn/Assets/Companion/Horse/Abilities/1/Alter_Moves/2", "Moves": ["Ironsworn/Moves/Adventure/Face_Danger"], "Trigger": { "$id": "Ironsworn/Assets/Companion/Horse/Abilities/1/Alter_Moves/2/Trigger", "Options": [ { "$id": "Ironsworn/Assets/Companion/Horse/Abilities/1/Alter_Moves/2/Trigger/Options/1", "Text": "Using your horse’s speed and grace", "Roll type": "Action roll", "Method": "Inherit", "Using": ["Edge"] } ], "By": { "Player": true, "Ally": false } }, "Text": "Add +1." } ], "Enabled": false }, { "$id": "Ironsworn/Assets/Companion/Horse/Abilities/2", "Name": "Fearless", "Text": "When you [Enter the Fray](Ironsworn/Moves/Combat/Enter_the_Fray) or [Secure an Advantage](Ironsworn/Moves/Adventure/Secure_an_Advantage) +heart by charging into combat, add +1 and take +1 momentum on a hit.", "Alter Moves": [ { "$id": "Ironsworn/Assets/Companion/Horse/Abilities/2/Alter_Moves/1", "Moves": [ "Ironsworn/Moves/Combat/Enter_the_Fray", "Ironsworn/Moves/Adventure/Secure_an_Advantage" ], "Trigger": { "$id": "Ironsworn/Assets/Companion/Horse/Abilities/2/Alter_Moves/1/Trigger", "Options": [ { "$id": "Ironsworn/Assets/Companion/Horse/Abilities/2/Alter_Moves/1/Trigger/Options/1", "Text": "By charging into combat", "Roll type": "Action roll", "Method": "Inherit", "Using": ["Heart"] } ], "By": { "Player": true, "Ally": false } }, "Text": "Add +1.", "Outcomes": { "$id": "Ironsworn/Assets/Companion/Horse/Abilities/2/Alter_Moves/1/Outcomes", "Strong Hit": { "Text": "Take +1 momentum.", "$id": "Ironsworn/Assets/Companion/Horse/Abilities/2/Alter_Moves/1/Outcomes/Strong_Hit" }, "Weak Hit": { "Text": "Take +1 momentum.", "$id": "Ironsworn/Assets/Companion/Horse/Abilities/2/Alter_Moves/1/Outcomes/Weak_Hit" } } } ], "Enabled": false }, { "$id": "Ironsworn/Assets/Companion/Horse/Abilities/3", "Name": "Mighty", "Text": "When you [Strike](Ironsworn/Moves/Combat/Strike) or [Clash](Ironsworn/Moves/Combat/Clash) at close range while mounted, add +1 and inflict +1 harm on a hit.", "Alter Moves": [ { "$id": "Ironsworn/Assets/Companion/Horse/Abilities/3/Alter_Moves/1", "Moves": [ "Ironsworn/Moves/Combat/Strike", "Ironsworn/Moves/Combat/Clash" ], "Trigger": { "$id": "Ironsworn/Assets/Companion/Horse/Abilities/3/Alter_Moves/1/Trigger", "Options": [ { "$id": "Ironsworn/Assets/Companion/Horse/Abilities/3/Alter_Moves/1/Trigger/Options/1", "Text": "At close range while mounted", "Roll type": "Action roll", "Method": "Inherit", "Using": [] } ], "By": { "Player": true, "Ally": false } }, "Text": "Add +1.", "Outcomes": { "$id": "Ironsworn/Assets/Companion/Horse/Abilities/3/Alter_Moves/1/Outcomes", "Strong Hit": { "Text": "Inflict +1 harm.", "$id": "Ironsworn/Assets/Companion/Horse/Abilities/3/Alter_Moves/1/Outcomes/Strong_Hit" }, "Weak Hit": { "Text": "Inflict +1 harm.", "$id": "Ironsworn/Assets/Companion/Horse/Abilities/3/Alter_Moves/1/Outcomes/Weak_Hit" } } } ], "Enabled": false } ], "Condition Meter": { "$id": "Ironsworn/Assets/Companion/Horse/Condition_Meter", "Name": "Health", "Min": 0, "Max": 5, "Value": 5, "Conditions": [], "Aliases": ["Companion Health"] } }, { "Source": { "Title": "Ironsworn Assets", "Authors": ["Shawn Tomkin"], "Date": "060122", "Url": "https://shawn-tomkin.itch.io/ironsworn" }, "$id": "Ironsworn/Assets/Companion/Hound", "Name": "Hound", "Asset Type": "Ironsworn/Assets/Companion", "Display": { "Title": "Hound" }, "Usage": { "Shared": false }, "Requirement": "Your hound is your steadfast companion.", "Inputs": [ { "$id": "Ironsworn/Assets/Companion/Hound/Inputs/Name", "Name": "Name", "Input Type": "Text", "Adjustable": false } ], "Abilities": [ { "$id": "Ironsworn/Assets/Companion/Hound/Abilities/1", "Name": "Sharp", "Text": "When you [Gather Information](Ironsworn/Moves/Adventure/Gather_Information) using your hound’s keen senses to track your quarry or investigate a scene, add +1 and take +1 momentum on a hit.", "Alter Moves": [ { "$id": "Ironsworn/Assets/Companion/Hound/Abilities/1/Alter_Moves/1", "Moves": ["Ironsworn/Moves/Adventure/Gather_Information"], "Trigger": { "$id": "Ironsworn/Assets/Companion/Hound/Abilities/1/Alter_Moves/1/Trigger", "Options": [ { "$id": "Ironsworn/Assets/Companion/Hound/Abilities/1/Alter_Moves/1/Trigger/Options/1", "Text": "Using your hound’s keen senses to track your quarry or investigate a scene", "Roll type": "Action roll", "Method": "Any", "Using": [] } ], "By": { "Player": true, "Ally": false } }, "Text": "Add +1.", "Outcomes": { "$id": "Ironsworn/Assets/Companion/Hound/Abilities/1/Alter_Moves/1/Outcomes", "Strong Hit": { "Text": "Take +1 momentum.", "$id": "Ironsworn/Assets/Companion/Hound/Abilities/1/Alter_Moves/1/Outcomes/Strong_Hit" }, "Weak Hit": { "Text": "Take +1 momentum.", "$id": "Ironsworn/Assets/Companion/Hound/Abilities/1/Alter_Moves/1/Outcomes/Weak_Hit" } } } ], "Enabled": false }, { "$id": "Ironsworn/Assets/Companion/Hound/Abilities/2", "Name": "Ferocious", "Text": "When you [Strike](Ironsworn/Moves/Combat/Strike) or [Clash](Ironsworn/Moves/Combat/Clash) alongside your hound and score a hit, inflict +1 harm or take +1 momentum.", "Alter Moves": [ { "$id": "Ironsworn/Assets/Companion/Hound/Abilities/2/Alter_Moves/1", "Moves": [ "Ironsworn/Moves/Combat/Strike", "Ironsworn/Moves/Combat/Clash" ], "Trigger": { "$id": "Ironsworn/Assets/Companion/Hound/Abilities/2/Alter_Moves/1/Trigger", "Options": [ { "$id": "Ironsworn/Assets/Companion/Hound/Abilities/2/Alter_Moves/1/Trigger/Options/1", "Text": "Alongside your hound", "Roll type": "Action roll", "Method": "Inherit", "Using": [] } ], "By": { "Player": true, "Ally": false } }, "Outcomes": { "$id": "Ironsworn/Assets/Companion/Hound/Abilities/2/Alter_Moves/1/Outcomes", "Strong Hit": { "Text": "Inflict +1 harm or take +1 momentum.", "$id": "Ironsworn/Assets/Companion/Hound/Abilities/2/Alter_Moves/1/Outcomes/Strong_Hit" }, "Weak Hit": { "Text": "Inflict +1 harm or take +1 momentum.", "$id": "Ironsworn/Assets/Companion/Hound/Abilities/2/Alter_Moves/1/Outcomes/Weak_Hit" } } } ], "Enabled": false }, { "$id": "Ironsworn/Assets/Companion/Hound/Abilities/3", "Name": "Loyal", "Text": "When you [Endure Stress](Ironsworn/Moves/Suffer/Endure_Stress) in the company of your hound, add +1.", "Alter Moves": [ { "$id": "Ironsworn/Assets/Companion/Hound/Abilities/3/Alter_Moves/1", "Moves": ["Ironsworn/Moves/Suffer/Endure_Stress"], "Trigger": { "$id": "Ironsworn/Assets/Companion/Hound/Abilities/3/Alter_Moves/1/Trigger", "Options": [ { "$id": "Ironsworn/Assets/Companion/Hound/Abilities/3/Alter_Moves/1/Trigger/Options/1", "Text": "In the company of your hound", "Roll type": "Action roll", "Method": "Inherit", "Using": [] } ], "By": { "Player": true, "Ally": false } }, "Text": "Add +1." } ], "Enabled": false } ], "Condition Meter": { "$id": "Ironsworn/Assets/Companion/Hound/Condition_Meter", "Name": "Health", "Min": 0, "Max": 4, "Value": 4, "Conditions": [], "Aliases": ["Companion Health"] } }, { "Source": { "Title": "Ironsworn Assets", "Authors": ["Shawn Tomkin"], "Date": "060122", "Url": "https://shawn-tomkin.itch.io/ironsworn" }, "$id": "Ironsworn/Assets/Companion/Kindred", "Name": "Kindred", "Asset Type": "Ironsworn/Assets/Companion", "Display": { "Title": "Kindred" }, "Usage": { "Shared": false }, "Requirement": "Your friend stands by you.", "Inputs": [ { "$id": "Ironsworn/Assets/Companion/Kindred/Inputs/Name", "Name": "Name", "Input Type": "Text", "Adjustable": false } ], "Abilities": [ { "$id": "Ironsworn/Assets/Companion/Kindred/Abilities/1", "Name": "Skilled", "Text": "When you make a move outside of combat aided by your companion’s expertise, add +1.", "Inputs": [ { "$id": "Ironsworn/Assets/Companion/Kindred/Abilities/1/Inputs/Expertise", "Name": "Expertise", "Input Type": "Text", "Adjustable": false } ], "Alter Moves": [ { "$id": "Ironsworn/Assets/Companion/Kindred/Abilities/1/Alter_Moves/1", "Moves": null, "Trigger": { "$id": "Ironsworn/Assets/Companion/Kindred/Abilities/1/Alter_Moves/1/Trigger", "Options": [ { "$id": "Ironsworn/Assets/Companion/Kindred/Abilities/1/Alter_Moves/1/Trigger/Options/1", "Text": "When you make a move outside of combat aided by your companion’s expertise", "Roll type": "Action roll", "Method": "Inherit", "Using": [] } ], "By": { "Player": true, "Ally": false } }, "Text": "Add +1." } ], "Enabled": false }, { "$id": "Ironsworn/Assets/Companion/Kindred/Abilities/2", "Name": "Shield-Kin", "Text": "When you [Clash](Ironsworn/Moves/Combat/Clash) or [Battle](Ironsworn/Moves/Combat/Battle) alongside your companion, or when you [Face Danger](Ironsworn/Moves/Adventure/Face_Danger) against an attack by standing together, add +1.", "Alter Moves": [ { "$id": "Ironsworn/Assets/Companion/Kindred/Abilities/2/Alter_Moves/1", "Moves": [ "Ironsworn/Moves/Combat/Clash", "Ironsworn/Moves/Combat/Battle" ], "Trigger": { "$id": "Ironsworn/Assets/Companion/Kindred/Abilities/2/Alter_Moves/1/Trigger", "Options": [ { "$id": "Ironsworn/Assets/Companion/Kindred/Abilities/2/Alter_Moves/1/Trigger/Options/1", "Text": "Alongside your companion", "Roll type": "Action roll", "Method": "Inherit", "Using": [] } ], "By": { "Player": true, "Ally": false } }, "Text": "Add +1." }, { "$id": "Ironsworn/Assets/Companion/Kindred/Abilities/2/Alter_Moves/2", "Moves": ["Ironsworn/Moves/Adventure/Face_Danger"], "Trigger": { "$id": "Ironsworn/Assets/Companion/Kindred/Abilities/2/Alter_Moves/2/Trigger", "Options": [ { "$id": "Ironsworn/Assets/Companion/Kindred/Abilities/2/Alter_Moves/2/Trigger/Options/1", "Text": "Against an attack by standing together", "Roll type": "Action roll", "Method": "Inherit", "Using": [] } ], "By": { "Player": true, "Ally": false } }, "Text": "Add +1." } ], "Enabled": false }, { "$id": "Ironsworn/Assets/Companion/Kindred/Abilities/3", "Name": "Bonded", "Text": "Once you mark a bond with your companion, add +1 when you [Face Desolation](Ironsworn/Moves/Suffer/Face_Desolation) in their presence.", "Alter Moves": [ { "$id": "Ironsworn/Assets/Companion/Kindred/Abilities/3/Alter_Moves/1", "Moves": ["Ironsworn/Moves/Suffer/Face_Desolation"], "Text": "Once you mark a bond with your companion, add +1 when you [Face Desolation](Ironsworn/Moves/Suffer/Face_Desolation) in their presence." } ], "Enabled": false } ], "Condition Meter": { "$id": "Ironsworn/Assets/Companion/Kindred/Condition_Meter", "Name": "Health", "Min": 0, "Max": 4, "Value": 4, "Conditions": [], "Aliases": ["Companion Health"] } }, { "Source": { "Title": "Ironsworn Assets", "Authors": ["Shawn Tomkin"], "Date": "060122", "Url": "https://shawn-tomkin.itch.io/ironsworn" }, "$id": "Ironsworn/Assets/Companion/Mammoth", "Name": "Mammoth", "Asset Type": "Ironsworn/Assets/Companion", "Display": { "Title": "Mammoth" }, "Usage": { "Shared": false }, "Requirement": "Your mammoth walks a resolute path.", "Inputs": [ { "$id": "Ironsworn/Assets/Companion/Mammoth/Inputs/Name", "Name": "Name", "Input Type": "Text", "Adjustable": false } ], "Abilities": [ { "$id": "Ironsworn/Assets/Companion/Mammoth/Abilities/1", "Name": "Lumbering", "Text": "When your mammoth travels with you as you [Undertake a Journey](Ironsworn/Moves/Adventure/Undertake_a_Journey), you may add +2 but suffer -1 momentum (decide before rolling).", "Enabled": false }, { "$id": "Ironsworn/Assets/Companion/Mammoth/Abilities/2", "Name": "Beast of burden", "Text": "When you make a move which requires you to roll +supply, you may instead roll +your mammoth’s health.", "Enabled": false }, { "$id": "Ironsworn/Assets/Companion/Mammoth/Abilities/3", "Name": "Overpowering", "Text": "When you [Strike](Ironsworn/Moves/Combat/Strike) or [Clash](Ironsworn/Moves/Combat/Clash) by riding your mammoth against a pack of foes, add +1 and inflict +1 harm on a hit.", "Enabled": false } ], "Condition Meter": { "$id": "Ironsworn/Assets/Companion/Mammoth/Condition_Meter", "Name": "Health", "Min": 0, "Max": 5, "Value": 5, "Conditions": [], "Aliases": ["Companion Health"] } }, { "Source": { "Title": "Ironsworn Assets", "Authors": ["Shawn Tomkin"], "Date": "060122", "Url": "https://shawn-tomkin.itch.io/ironsworn" }, "$id": "Ironsworn/Assets/Companion/Owl", "Name": "Owl", "Asset Type": "Ironsworn/Assets/Companion", "Display": { "Title": "Owl" }, "Usage": { "Shared": false }, "Requirement": "Your owl soars through the darkness.", "Inputs": [ { "$id": "Ironsworn/Assets/Companion/Owl/Inputs/Name", "Name": "Name", "Input Type": "Text", "Adjustable": false } ], "Abilities": [ { "$id": "Ironsworn/Assets/Companion/Owl/Abilities/1", "Name": "Nocturnal", "Text": "If you [Resupply](Ironsworn/Moves/Adventure/Resupply) at night by sending your owl to hunt, take +2 momentum on a hit. When you [Enter the Fray](Ironsworn/Moves/Combat/Enter_the_Fray) +wits against an ambush in darkness, add +1 and take +1 momentum on a hit.", "Enabled": false }, { "$id": "Ironsworn/Assets/Companion/Owl/Abilities/2", "Name": "Sage", "Text": "When you leverage your owl’s secret knowledge to perform a ritual, add +1 or take +1 momentum on a hit (decide before rolling).", "Enabled": false }, { "$id": "Ironsworn/Assets/Companion/Owl/Abilities/3", "Name": "Embodying", "Text": "When you [Face Death](Ironsworn/Moves/Suffer/Face_Death), take your owl’s health as +momentum before you roll.", "Enabled": false } ], "Condition Meter": { "$id": "Ironsworn/Assets/Companion/Owl/Condition_Meter", "Name": "Health", "Min": 0, "Max": 3, "Value": 3, "Conditions": [], "Aliases": ["Companion Health"] } }, { "Source": { "Title": "Ironsworn Assets", "Authors": ["Shawn Tomkin"], "Date": "060122", "Url": "https://shawn-tomkin.itch.io/ironsworn" }, "$id": "Ironsworn/Assets/Companion/Raven", "Name": "Raven", "Asset Type": "Ironsworn/Assets/Companion", "Display": { "Title": "Raven" }, "Usage": { "Shared": false }, "Requirement": "Your raven heeds your call.", "Inputs": [ { "$id": "Ironsworn/Assets/Companion/Raven/Inputs/Name", "Name": "Name", "Input Type": "Text", "Adjustable": false } ], "Abilities": [ { "$id": "Ironsworn/Assets/Companion/Raven/Abilities/1", "Name": "Sly", "Text": "When you [Secure an Advantage](Ironsworn/Moves/Adventure/Secure_an_Advantage) or [Face Danger](Ironsworn/Moves/Adventure/Face_Danger) +shadow using your raven to perform trickery (such as creating a distraction or stealing a small object) add +1 and take +1 momentum on a hit.", "Enabled": false }, { "$id": "Ironsworn/Assets/Companion/Raven/Abilities/2", "Name": "Knowing", "Text": "When you [Face Death](Ironsworn/Moves/Suffer/Face_Death), add +2 and take +1 momentum on a hit.", "Enabled": false }, { "$id": "Ironsworn/Assets/Companion/Raven/Abilities/3", "Name": "Diligent", "Text": "When your raven carries messages for you, you may [Secure an Advantage](Ironsworn/Moves/Adventure/Secure_an_Advantage), [Gather Information](Ironsworn/Moves/Adventure/Gather_Information), or [Compel](Ironsworn/Moves/Relationship/Compel) from a distance.", "Enabled": false } ], "Condition Meter": { "$id": "Ironsworn/Assets/Companion/Raven/Condition_Meter", "Name": "Health", "Min": 0, "Max": 2, "Value": 2, "Conditions": [], "Aliases": ["Companion Health"] } }, { "Source": { "Title": "Ironsworn Assets", "Authors": ["Shawn Tomkin"], "Date": "060122", "Url": "https://shawn-tomkin.itch.io/ironsworn" }, "$id": "Ironsworn/Assets/Companion/Young_Wyvern", "Name": "Young Wyvern", "Asset Type": "Ironsworn/Assets/Companion", "Display": { "Title": "Young Wyvern" }, "Usage": { "Shared": false }, "Requirement": "Your wyvern won’t devour you. For now.", "Inputs": [ { "$id": "Ironsworn/Assets/Companion/Young_Wyvern/Inputs/Name", "Name": "Name", "Input Type": "Text", "Adjustable": false } ], "Abilities": [ { "$id": "Ironsworn/Assets/Companion/Young_Wyvern/Abilities/1", "Name": "Insatiable", "Text": "When you [Undertake a Journey](Ironsworn/Moves/Adventure/Undertake_a_Journey) and score a hit, you may suffer -1 supply in exchange for +2 momentum.", "Enabled": false }, { "$id": "Ironsworn/Assets/Companion/Young_Wyvern/Abilities/2", "Name": "Indomitable", "Text": "When you make the [Companion Endure Harm](Ironsworn/Moves/Suffer/Companion_Endure_Harm) move for your wyvern, add +2 and take +1 momentum on a hit.", "Enabled": false }, { "$id": "Ironsworn/Assets/Companion/Young_Wyvern/Abilities/3", "Name": "Savage", "Text": "When you [Strike](Ironsworn/Moves/Combat/Strike) by commanding your wyvern to attack, roll +heart. Your wyvern inflicts 3 harm on a hit.", "Alter Moves": [ { "$id": "Ironsworn/Assets/Companion/Young_Wyvern/Abilities/3/Alter_Moves/1", "Moves": ["Ironsworn/Moves/Combat/Strike"], "Trigger": { "$id": "Ironsworn/Assets/Companion/Young_Wyvern/Abilities/3/Alter_Moves/1/Trigger", "Options": [ { "$id": "Ironsworn/Assets/Companion/Young_Wyvern/Abilities/3/Alter_Moves/1/Trigger/Options/1", "Text": "By commanding your wyvern to attack", "Roll type": "Action roll", "Method": "Any", "Using": ["Heart"] } ], "By": { "Player": true, "Ally": false } } } ], "Enabled": false } ], "Condition Meter": { "$id": "Ironsworn/Assets/Companion/Young_Wyvern/Condition_Meter", "Name": "Health", "Min": 0, "Max": 5, "Value": 5, "Conditions": [], "Aliases": ["Companion Health"] } } ], "Display": { "Title": "Companions" }, "Usage": { "Shared": false } }, { "Source": { "Title": "Ironsworn Rulebook", "Authors": ["Shawn Tomkin"], "Date": "060122", "Page": 40, "Url": "https://shawn-tomkin.itch.io/ironsworn" }, "$id": "Ironsworn/Assets/Path", "Name": "Path", "Description": "Paths represent your background, interests, training, and skills. They provide mechanical and narrative advantages, but also reflect who you are and how you interact with the world. For example, a **Ritualist** would likely have a different outlook than a **Veteran**. Choosing both those paths can reflect an evolution of your character or an interesting background.", "Assets": [ { "Source": { "Title": "Ironsworn Assets", "Authors": ["Shawn Tomkin"], "Date": "060122", "Url": "https://shawn-tomkin.itch.io/ironsworn" }, "$id": "Ironsworn/Assets/Path/Alchemist", "Name": "Alchemist", "Asset Type": "Ironsworn/Assets/Path", "Display": { "Title": "Alchemist" }, "Usage": { "Shared": false }, "Abilities": [ { "$id": "Ironsworn/Assets/Path/Alchemist/Abilities/1", "Text": "When you create an elixir, choose an effect: Deftness (edge), audacity (heart), vigor (iron), slyness (shadow), or clarity (wits). Then, suffer -1 supply and roll +wits. On a strong hit, you create a single dose. The character who consumes the elixir must [Face Danger](Ironsworn/Moves/Adventure/Face_Danger) +iron and score a hit, after which they add +1 when making moves with the related stat until their health, spirit, or momentum fall below +1. On a weak hit, as above, but suffer an additional -1 supply to create it.", "Moves": [ { "Source": { "Title": "Ironsworn Assets", "Authors":