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Official content and rules data for the Ironsworn: Starforged tabletop role-playing game, formatted as JSON for use in community tools. 🚀 Includes JSON schemas and a Javascript/Typescript API.
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JSON
[
{
"Source": {
"Title": "Ironsworn Rulebook",
"Authors": ["Shawn Tomkin"],
"Date": "060122",
"Page": 39,
"Url": "https://shawn-tomkin.itch.io/ironsworn"
},
"$id": "Ironsworn/Assets/Companion",
"Name": "Companion",
"Description": "Companions are your NPC helpers. When you acquire a companion, give them a name and envision their appearance and personality. If they don’t have a starting ability, choose one. Upgrading a companion enables additional abilities.\n\nCompanions utilize a health track and may suffer harm as a result of one of your moves. When your companion takes damage, make the [Companion Endure Harm](Ironsworn/Moves/Suffer/Companion_Endure_Harm) move (page 94) to determine the outcome. See page 43 to learn more.",
"Assets": [
{
"Source": {
"Title": "Ironsworn Assets",
"Authors": ["Shawn Tomkin"],
"Date": "060122",
"Url": "https://shawn-tomkin.itch.io/ironsworn"
},
"$id": "Ironsworn/Assets/Companion/Cave_Lion",
"Name": "Cave Lion",
"Asset Type": "Ironsworn/Assets/Companion",
"Display": { "Title": "Cave Lion" },
"Usage": { "Shared": false },
"Requirement": "Your cat takes down its prey.",
"Inputs": [
{
"$id": "Ironsworn/Assets/Companion/Cave_Lion/Inputs/Name",
"Name": "Name",
"Input Type": "Text",
"Adjustable": false
}
],
"Abilities": [
{
"$id": "Ironsworn/Assets/Companion/Cave_Lion/Abilities/1",
"Name": "Eager",
"Text": "When your cat chases down big game, you may [Resupply](Ironsworn/Moves/Adventure/Resupply) with +edge (instead of +wits). If you do, take +1 supply or +1 momentum on a strong hit.",
"Alter Moves": [
{
"$id": "Ironsworn/Assets/Companion/Cave_Lion/Abilities/1/Alter_Moves/1",
"Moves": ["Ironsworn/Moves/Adventure/Resupply"],
"Trigger": {
"$id": "Ironsworn/Assets/Companion/Cave_Lion/Abilities/1/Alter_Moves/1/Trigger",
"Options": [
{
"$id": "Ironsworn/Assets/Companion/Cave_Lion/Abilities/1/Alter_Moves/1/Trigger/Options/1",
"Text": "When your cat chases down big game",
"Roll type": "Action roll",
"Method": "Any",
"Using": ["Edge"]
}
],
"By": { "Player": true, "Ally": false }
},
"Outcomes": {
"$id": "Ironsworn/Assets/Companion/Cave_Lion/Abilities/1/Alter_Moves/1/Outcomes",
"Strong Hit": {
"Text": "Take +1 supply or +1 momentum.",
"$id": "Ironsworn/Assets/Companion/Cave_Lion/Abilities/1/Alter_Moves/1/Outcomes/Strong_Hit"
}
}
}
],
"Enabled": false
},
{
"$id": "Ironsworn/Assets/Companion/Cave_Lion/Abilities/2",
"Name": "Inescapable",
"Text": "When you [Enter the Fray](Ironsworn/Moves/Combat/Enter_the_Fray) or [Strike](Ironsworn/Moves/Combat/Strike) by sending your cat to attack, roll +edge. On a hit, take +2 momentum.",
"Alter Moves": [
{
"$id": "Ironsworn/Assets/Companion/Cave_Lion/Abilities/2/Alter_Moves/1",
"Moves": [
"Ironsworn/Moves/Combat/Enter_the_Fray",
"Ironsworn/Moves/Combat/Strike"
],
"Trigger": {
"$id": "Ironsworn/Assets/Companion/Cave_Lion/Abilities/2/Alter_Moves/1/Trigger",
"Options": [
{
"$id": "Ironsworn/Assets/Companion/Cave_Lion/Abilities/2/Alter_Moves/1/Trigger/Options/1",
"Text": "By sending your cat to attack",
"Roll type": "Action roll",
"Method": "Any",
"Using": ["Edge"]
}
],
"By": { "Player": true, "Ally": false }
},
"Outcomes": {
"$id": "Ironsworn/Assets/Companion/Cave_Lion/Abilities/2/Alter_Moves/1/Outcomes",
"Strong Hit": {
"Text": "Take +2 momentum.",
"$id": "Ironsworn/Assets/Companion/Cave_Lion/Abilities/2/Alter_Moves/1/Outcomes/Strong_Hit"
},
"Weak Hit": {
"Text": "Take +2 momentum.",
"$id": "Ironsworn/Assets/Companion/Cave_Lion/Abilities/2/Alter_Moves/1/Outcomes/Weak_Hit"
}
}
}
],
"Enabled": false
},
{
"$id": "Ironsworn/Assets/Companion/Cave_Lion/Abilities/3",
"Name": "Protective",
"Text": "When you [Make Camp](Ironsworn/Moves/Adventure/Make_Camp), your cat is alert to trouble. If you or an ally choose to relax, take +1 spirit. If you focus, take +1 momentum.",
"Alter Moves": [
{
"$id": "Ironsworn/Assets/Companion/Cave_Lion/Abilities/3/Alter_Moves/1",
"Moves": ["Ironsworn/Moves/Adventure/Make_Camp"],
"Text": "Your cat is alert to trouble.",
"Outcomes": {
"$id": "Ironsworn/Assets/Companion/Cave_Lion/Abilities/3/Alter_Moves/1/Outcomes",
"Strong Hit": {
"Text": "If you or an ally choose to relax, take +1 spirit. If you focus, take +1 momentum.",
"$id": "Ironsworn/Assets/Companion/Cave_Lion/Abilities/3/Alter_Moves/1/Outcomes/Strong_Hit"
},
"Weak Hit": {
"Text": "If you or an ally choose to relax, take +1 spirit. If you focus, take +1 momentum.",
"$id": "Ironsworn/Assets/Companion/Cave_Lion/Abilities/3/Alter_Moves/1/Outcomes/Weak_Hit"
}
}
}
],
"Enabled": false
}
],
"Condition Meter": {
"$id": "Ironsworn/Assets/Companion/Cave_Lion/Condition_Meter",
"Name": "Health",
"Min": 0,
"Max": 4,
"Value": 4,
"Conditions": [],
"Aliases": ["Companion Health"]
}
},
{
"Source": {
"Title": "Ironsworn Assets",
"Authors": ["Shawn Tomkin"],
"Date": "060122",
"Url": "https://shawn-tomkin.itch.io/ironsworn"
},
"$id": "Ironsworn/Assets/Companion/Giant_Spider",
"Name": "Giant Spider",
"Asset Type": "Ironsworn/Assets/Companion",
"Display": { "Title": "Giant Spider" },
"Usage": { "Shared": false },
"Requirement": "Your spider uncovers secrets.",
"Inputs": [
{
"$id": "Ironsworn/Assets/Companion/Giant_Spider/Inputs/Name",
"Name": "Name",
"Input Type": "Text",
"Adjustable": false
}
],
"Abilities": [
{
"$id": "Ironsworn/Assets/Companion/Giant_Spider/Abilities/1",
"Name": "Discreet",
"Text": "When you [Secure an Advantage](Ironsworn/Moves/Adventure/Secure_an_Advantage) by sending your spider to scout a place, add +1 and take +1 momentum on a hit.",
"Alter Moves": [
{
"$id": "Ironsworn/Assets/Companion/Giant_Spider/Abilities/1/Alter_Moves/1",
"Moves": ["Ironsworn/Moves/Adventure/Secure_an_Advantage"],
"Trigger": {
"$id": "Ironsworn/Assets/Companion/Giant_Spider/Abilities/1/Alter_Moves/1/Trigger",
"Options": [
{
"$id": "Ironsworn/Assets/Companion/Giant_Spider/Abilities/1/Alter_Moves/1/Trigger/Options/1",
"Text": "By sending your spider to scout a place",
"Roll type": "Action roll",
"Method": "Inherit",
"Using": []
}
],
"By": { "Player": true, "Ally": false }
},
"Text": "Add +1.",
"Outcomes": {
"$id": "Ironsworn/Assets/Companion/Giant_Spider/Abilities/1/Alter_Moves/1/Outcomes",
"Strong Hit": {
"Text": "Take +1 momentum.",
"$id": "Ironsworn/Assets/Companion/Giant_Spider/Abilities/1/Alter_Moves/1/Outcomes/Strong_Hit"
},
"Weak Hit": {
"Text": "Take +1 momentum.",
"$id": "Ironsworn/Assets/Companion/Giant_Spider/Abilities/1/Alter_Moves/1/Outcomes/Weak_Hit"
}
}
}
],
"Enabled": false
},
{
"$id": "Ironsworn/Assets/Companion/Giant_Spider/Abilities/2",
"Name": "Soul-Piercing",
"Text": "You may [Face Danger](Ironsworn/Moves/Adventure/Face_Danger) +shadow by sending your spider to secretly study someone. On a hit, the spider returns to reveal the target’s deepest fears through a reflection in its glassy eyes. Use this to [Gather Information](Ironsworn/Moves/Adventure/Gather_Information) and reroll any dice.",
"Alter Moves": [
{
"$id": "Ironsworn/Assets/Companion/Giant_Spider/Abilities/2/Alter_Moves/1",
"Moves": ["Ironsworn/Moves/Adventure/Face_Danger"],
"Trigger": {
"$id": "Ironsworn/Assets/Companion/Giant_Spider/Abilities/2/Alter_Moves/1/Trigger",
"Options": [
{
"$id": "Ironsworn/Assets/Companion/Giant_Spider/Abilities/2/Alter_Moves/1/Trigger/Options/1",
"Text": "By sending your spider to secretly study someone",
"Roll type": "Action roll",
"Method": "Inherit",
"Using": ["Shadow"]
}
],
"By": { "Player": true, "Ally": false }
},
"Outcomes": {
"$id": "Ironsworn/Assets/Companion/Giant_Spider/Abilities/2/Alter_Moves/1/Outcomes",
"Strong Hit": {
"Text": "The spider returns to reveal the target’s deepest fears through a reflection in its glassy eyes. Use this to [Gather Information](Ironsworn/Moves/Adventure/Gather_Information) and reroll any dice.",
"$id": "Ironsworn/Assets/Companion/Giant_Spider/Abilities/2/Alter_Moves/1/Outcomes/Strong_Hit"
},
"Weak Hit": {
"Text": "The spider returns to reveal the target’s deepest fears through a reflection in its glassy eyes. Use this to [Gather Information](Ironsworn/Moves/Adventure/Gather_Information) and reroll any dice.",
"$id": "Ironsworn/Assets/Companion/Giant_Spider/Abilities/2/Alter_Moves/1/Outcomes/Weak_Hit"
}
}
}
],
"Enabled": false
},
{
"$id": "Ironsworn/Assets/Companion/Giant_Spider/Abilities/3",
"Name": "Ensnaring",
"Text": "When your spider sets a trap, add +1 as you [Enter the Fray](Ironsworn/Moves/Combat/Enter_the_Fray) +shadow. On a strong hit, also inflict 2 harm.",
"Alter Moves": [
{
"$id": "Ironsworn/Assets/Companion/Giant_Spider/Abilities/3/Alter_Moves/1",
"Moves": ["Ironsworn/Moves/Combat/Enter_the_Fray"],
"Trigger": {
"$id": "Ironsworn/Assets/Companion/Giant_Spider/Abilities/3/Alter_Moves/1/Trigger",
"Options": [
{
"$id": "Ironsworn/Assets/Companion/Giant_Spider/Abilities/3/Alter_Moves/1/Trigger/Options/1",
"Text": "When your spider sets a trap",
"Roll type": "Action roll",
"Method": "Inherit",
"Using": ["Shadow"]
}
],
"By": { "Player": true, "Ally": false }
},
"Outcomes": {
"$id": "Ironsworn/Assets/Companion/Giant_Spider/Abilities/3/Alter_Moves/1/Outcomes",
"Strong Hit": {
"Text": "Also inflict 2 harm.",
"$id": "Ironsworn/Assets/Companion/Giant_Spider/Abilities/3/Alter_Moves/1/Outcomes/Strong_Hit"
}
}
}
],
"Enabled": false
}
],
"Condition Meter": {
"$id": "Ironsworn/Assets/Companion/Giant_Spider/Condition_Meter",
"Name": "Health",
"Min": 0,
"Max": 4,
"Value": 4,
"Conditions": [],
"Aliases": ["Companion Health"]
}
},
{
"Source": {
"Title": "Ironsworn Assets",
"Authors": ["Shawn Tomkin"],
"Date": "060122",
"Url": "https://shawn-tomkin.itch.io/ironsworn"
},
"$id": "Ironsworn/Assets/Companion/Hawk",
"Name": "Hawk",
"Asset Type": "Ironsworn/Assets/Companion",
"Display": { "Title": "Hawk" },
"Usage": { "Shared": false },
"Requirement": "Your hawk can aid you while it is aloft.",
"Inputs": [
{
"$id": "Ironsworn/Assets/Companion/Hawk/Inputs/Name",
"Name": "Name",
"Input Type": "Text",
"Adjustable": false
}
],
"Abilities": [
{
"$id": "Ironsworn/Assets/Companion/Hawk/Abilities/1",
"Name": "Far-seeing",
"Text": "When you [Undertake a Journey](Ironsworn/Moves/Adventure/Undertake_a_Journey), or when you [Resupply](Ironsworn/Moves/Adventure/Resupply) by hunting for small game, add +1.",
"Alter Moves": [
{
"$id": "Ironsworn/Assets/Companion/Hawk/Abilities/1/Alter_Moves/1",
"Moves": ["Ironsworn/Moves/Adventure/Undertake_a_Journey"],
"Text": "Add +1."
},
{
"$id": "Ironsworn/Assets/Companion/Hawk/Abilities/1/Alter_Moves/2",
"Moves": ["Ironsworn/Moves/Adventure/Resupply"],
"Trigger": {
"$id": "Ironsworn/Assets/Companion/Hawk/Abilities/1/Alter_Moves/2/Trigger",
"Options": [
{
"$id": "Ironsworn/Assets/Companion/Hawk/Abilities/1/Alter_Moves/2/Trigger/Options/1",
"Text": "By hunting for small game",
"Roll type": "Action roll",
"Method": "Inherit",
"Using": []
}
],
"By": { "Player": true, "Ally": false }
},
"Text": "Add +1."
}
],
"Enabled": false
},
{
"$id": "Ironsworn/Assets/Companion/Hawk/Abilities/2",
"Name": "Fierce",
"Text": "When you [Secure an Advantage](Ironsworn/Moves/Adventure/Secure_an_Advantage) +edge using your hawk to harass and distract your foes, add +1 and take +1 momentum on a hit.",
"Alter Moves": [
{
"$id": "Ironsworn/Assets/Companion/Hawk/Abilities/2/Alter_Moves/1",
"Moves": ["Ironsworn/Moves/Adventure/Secure_an_Advantage"],
"Trigger": {
"$id": "Ironsworn/Assets/Companion/Hawk/Abilities/2/Alter_Moves/1/Trigger",
"Options": [
{
"$id": "Ironsworn/Assets/Companion/Hawk/Abilities/2/Alter_Moves/1/Trigger/Options/1",
"Text": "Using your hawk to harass and distract your foes",
"Roll type": "Action roll",
"Method": "Inherit",
"Using": ["Edge"]
}
],
"By": { "Player": true, "Ally": false }
},
"Text": "Add +1.",
"Outcomes": {
"$id": "Ironsworn/Assets/Companion/Hawk/Abilities/2/Alter_Moves/1/Outcomes",
"Strong Hit": {
"Text": "Take +1 momentum.",
"$id": "Ironsworn/Assets/Companion/Hawk/Abilities/2/Alter_Moves/1/Outcomes/Strong_Hit"
},
"Weak Hit": {
"Text": "Take +1 momentum.",
"$id": "Ironsworn/Assets/Companion/Hawk/Abilities/2/Alter_Moves/1/Outcomes/Weak_Hit"
}
}
}
],
"Enabled": false
},
{
"$id": "Ironsworn/Assets/Companion/Hawk/Abilities/3",
"Name": "Vigilant",
"Text": "When you [Face Danger](Ironsworn/Moves/Adventure/Face_Danger) +wits to detect an approaching threat, or when you [Enter the Fray](Ironsworn/Moves/Combat/Enter_the_Fray) +wits against an ambush, add +2.",
"Alter Moves": [
{
"$id": "Ironsworn/Assets/Companion/Hawk/Abilities/3/Alter_Moves/1",
"Moves": ["Ironsworn/Moves/Adventure/Face_Danger"],
"Trigger": {
"$id": "Ironsworn/Assets/Companion/Hawk/Abilities/3/Alter_Moves/1/Trigger",
"Options": [
{
"$id": "Ironsworn/Assets/Companion/Hawk/Abilities/3/Alter_Moves/1/Trigger/Options/1",
"Text": "To detect an approaching threat",
"Roll type": "Action roll",
"Method": "Inherit",
"Using": ["Wits"]
}
],
"By": { "Player": true, "Ally": false }
},
"Text": "Add +2."
},
{
"$id": "Ironsworn/Assets/Companion/Hawk/Abilities/3/Alter_Moves/2",
"Moves": ["Ironsworn/Moves/Combat/Enter_the_Fray"],
"Trigger": {
"$id": "Ironsworn/Assets/Companion/Hawk/Abilities/3/Alter_Moves/2/Trigger",
"Options": [
{
"$id": "Ironsworn/Assets/Companion/Hawk/Abilities/3/Alter_Moves/2/Trigger/Options/1",
"Roll type": "Action roll",
"Method": "Inherit",
"Using": ["Wits"]
}
],
"By": { "Player": true, "Ally": false }
},
"Text": "Add +2."
}
],
"Enabled": false
}
],
"Condition Meter": {
"$id": "Ironsworn/Assets/Companion/Hawk/Condition_Meter",
"Name": "Health",
"Min": 0,
"Max": 3,
"Value": 3,
"Conditions": [],
"Aliases": ["Companion Health"]
}
},
{
"Source": {
"Title": "Ironsworn Assets",
"Authors": ["Shawn Tomkin"],
"Date": "060122",
"Url": "https://shawn-tomkin.itch.io/ironsworn"
},
"$id": "Ironsworn/Assets/Companion/Horse",
"Name": "Horse",
"Asset Type": "Ironsworn/Assets/Companion",
"Display": { "Title": "Horse" },
"Usage": { "Shared": false },
"Requirement": "You and your horse ride as one.",
"Inputs": [
{
"$id": "Ironsworn/Assets/Companion/Horse/Inputs/Name",
"Name": "Name",
"Input Type": "Text",
"Adjustable": false
}
],
"Abilities": [
{
"$id": "Ironsworn/Assets/Companion/Horse/Abilities/1",
"Name": "Swift",
"Text": "When you [Face Danger](Ironsworn/Moves/Adventure/Face_Danger) +edge using your horse’s speed and grace, or when you [Undertake a Journey](Ironsworn/Moves/Adventure/Undertake_a_Journey), add +1.",
"Alter Moves": [
{
"$id": "Ironsworn/Assets/Companion/Horse/Abilities/1/Alter_Moves/1",
"Moves": ["Ironsworn/Moves/Adventure/Undertake_a_Journey"],
"Text": "Add +1."
},
{
"$id": "Ironsworn/Assets/Companion/Horse/Abilities/1/Alter_Moves/2",
"Moves": ["Ironsworn/Moves/Adventure/Face_Danger"],
"Trigger": {
"$id": "Ironsworn/Assets/Companion/Horse/Abilities/1/Alter_Moves/2/Trigger",
"Options": [
{
"$id": "Ironsworn/Assets/Companion/Horse/Abilities/1/Alter_Moves/2/Trigger/Options/1",
"Text": "Using your horse’s speed and grace",
"Roll type": "Action roll",
"Method": "Inherit",
"Using": ["Edge"]
}
],
"By": { "Player": true, "Ally": false }
},
"Text": "Add +1."
}
],
"Enabled": false
},
{
"$id": "Ironsworn/Assets/Companion/Horse/Abilities/2",
"Name": "Fearless",
"Text": "When you [Enter the Fray](Ironsworn/Moves/Combat/Enter_the_Fray) or [Secure an Advantage](Ironsworn/Moves/Adventure/Secure_an_Advantage) +heart by charging into combat, add +1 and take +1 momentum on a hit.",
"Alter Moves": [
{
"$id": "Ironsworn/Assets/Companion/Horse/Abilities/2/Alter_Moves/1",
"Moves": [
"Ironsworn/Moves/Combat/Enter_the_Fray",
"Ironsworn/Moves/Adventure/Secure_an_Advantage"
],
"Trigger": {
"$id": "Ironsworn/Assets/Companion/Horse/Abilities/2/Alter_Moves/1/Trigger",
"Options": [
{
"$id": "Ironsworn/Assets/Companion/Horse/Abilities/2/Alter_Moves/1/Trigger/Options/1",
"Text": "By charging into combat",
"Roll type": "Action roll",
"Method": "Inherit",
"Using": ["Heart"]
}
],
"By": { "Player": true, "Ally": false }
},
"Text": "Add +1.",
"Outcomes": {
"$id": "Ironsworn/Assets/Companion/Horse/Abilities/2/Alter_Moves/1/Outcomes",
"Strong Hit": {
"Text": "Take +1 momentum.",
"$id": "Ironsworn/Assets/Companion/Horse/Abilities/2/Alter_Moves/1/Outcomes/Strong_Hit"
},
"Weak Hit": {
"Text": "Take +1 momentum.",
"$id": "Ironsworn/Assets/Companion/Horse/Abilities/2/Alter_Moves/1/Outcomes/Weak_Hit"
}
}
}
],
"Enabled": false
},
{
"$id": "Ironsworn/Assets/Companion/Horse/Abilities/3",
"Name": "Mighty",
"Text": "When you [Strike](Ironsworn/Moves/Combat/Strike) or [Clash](Ironsworn/Moves/Combat/Clash) at close range while mounted, add +1 and inflict +1 harm on a hit.",
"Alter Moves": [
{
"$id": "Ironsworn/Assets/Companion/Horse/Abilities/3/Alter_Moves/1",
"Moves": [
"Ironsworn/Moves/Combat/Strike",
"Ironsworn/Moves/Combat/Clash"
],
"Trigger": {
"$id": "Ironsworn/Assets/Companion/Horse/Abilities/3/Alter_Moves/1/Trigger",
"Options": [
{
"$id": "Ironsworn/Assets/Companion/Horse/Abilities/3/Alter_Moves/1/Trigger/Options/1",
"Text": "At close range while mounted",
"Roll type": "Action roll",
"Method": "Inherit",
"Using": []
}
],
"By": { "Player": true, "Ally": false }
},
"Text": "Add +1.",
"Outcomes": {
"$id": "Ironsworn/Assets/Companion/Horse/Abilities/3/Alter_Moves/1/Outcomes",
"Strong Hit": {
"Text": "Inflict +1 harm.",
"$id": "Ironsworn/Assets/Companion/Horse/Abilities/3/Alter_Moves/1/Outcomes/Strong_Hit"
},
"Weak Hit": {
"Text": "Inflict +1 harm.",
"$id": "Ironsworn/Assets/Companion/Horse/Abilities/3/Alter_Moves/1/Outcomes/Weak_Hit"
}
}
}
],
"Enabled": false
}
],
"Condition Meter": {
"$id": "Ironsworn/Assets/Companion/Horse/Condition_Meter",
"Name": "Health",
"Min": 0,
"Max": 5,
"Value": 5,
"Conditions": [],
"Aliases": ["Companion Health"]
}
},
{
"Source": {
"Title": "Ironsworn Assets",
"Authors": ["Shawn Tomkin"],
"Date": "060122",
"Url": "https://shawn-tomkin.itch.io/ironsworn"
},
"$id": "Ironsworn/Assets/Companion/Hound",
"Name": "Hound",
"Asset Type": "Ironsworn/Assets/Companion",
"Display": { "Title": "Hound" },
"Usage": { "Shared": false },
"Requirement": "Your hound is your steadfast companion.",
"Inputs": [
{
"$id": "Ironsworn/Assets/Companion/Hound/Inputs/Name",
"Name": "Name",
"Input Type": "Text",
"Adjustable": false
}
],
"Abilities": [
{
"$id": "Ironsworn/Assets/Companion/Hound/Abilities/1",
"Name": "Sharp",
"Text": "When you [Gather Information](Ironsworn/Moves/Adventure/Gather_Information) using your hound’s keen senses to track your quarry or investigate a scene, add +1 and take +1 momentum on a hit.",
"Alter Moves": [
{
"$id": "Ironsworn/Assets/Companion/Hound/Abilities/1/Alter_Moves/1",
"Moves": ["Ironsworn/Moves/Adventure/Gather_Information"],
"Trigger": {
"$id": "Ironsworn/Assets/Companion/Hound/Abilities/1/Alter_Moves/1/Trigger",
"Options": [
{
"$id": "Ironsworn/Assets/Companion/Hound/Abilities/1/Alter_Moves/1/Trigger/Options/1",
"Text": "Using your hound’s keen senses to track your quarry or investigate a scene",
"Roll type": "Action roll",
"Method": "Any",
"Using": []
}
],
"By": { "Player": true, "Ally": false }
},
"Text": "Add +1.",
"Outcomes": {
"$id": "Ironsworn/Assets/Companion/Hound/Abilities/1/Alter_Moves/1/Outcomes",
"Strong Hit": {
"Text": "Take +1 momentum.",
"$id": "Ironsworn/Assets/Companion/Hound/Abilities/1/Alter_Moves/1/Outcomes/Strong_Hit"
},
"Weak Hit": {
"Text": "Take +1 momentum.",
"$id": "Ironsworn/Assets/Companion/Hound/Abilities/1/Alter_Moves/1/Outcomes/Weak_Hit"
}
}
}
],
"Enabled": false
},
{
"$id": "Ironsworn/Assets/Companion/Hound/Abilities/2",
"Name": "Ferocious",
"Text": "When you [Strike](Ironsworn/Moves/Combat/Strike) or [Clash](Ironsworn/Moves/Combat/Clash) alongside your hound and score a hit, inflict +1 harm or take +1 momentum.",
"Alter Moves": [
{
"$id": "Ironsworn/Assets/Companion/Hound/Abilities/2/Alter_Moves/1",
"Moves": [
"Ironsworn/Moves/Combat/Strike",
"Ironsworn/Moves/Combat/Clash"
],
"Trigger": {
"$id": "Ironsworn/Assets/Companion/Hound/Abilities/2/Alter_Moves/1/Trigger",
"Options": [
{
"$id": "Ironsworn/Assets/Companion/Hound/Abilities/2/Alter_Moves/1/Trigger/Options/1",
"Text": "Alongside your hound",
"Roll type": "Action roll",
"Method": "Inherit",
"Using": []
}
],
"By": { "Player": true, "Ally": false }
},
"Outcomes": {
"$id": "Ironsworn/Assets/Companion/Hound/Abilities/2/Alter_Moves/1/Outcomes",
"Strong Hit": {
"Text": "Inflict +1 harm or take +1 momentum.",
"$id": "Ironsworn/Assets/Companion/Hound/Abilities/2/Alter_Moves/1/Outcomes/Strong_Hit"
},
"Weak Hit": {
"Text": "Inflict +1 harm or take +1 momentum.",
"$id": "Ironsworn/Assets/Companion/Hound/Abilities/2/Alter_Moves/1/Outcomes/Weak_Hit"
}
}
}
],
"Enabled": false
},
{
"$id": "Ironsworn/Assets/Companion/Hound/Abilities/3",
"Name": "Loyal",
"Text": "When you [Endure Stress](Ironsworn/Moves/Suffer/Endure_Stress) in the company of your hound, add +1.",
"Alter Moves": [
{
"$id": "Ironsworn/Assets/Companion/Hound/Abilities/3/Alter_Moves/1",
"Moves": ["Ironsworn/Moves/Suffer/Endure_Stress"],
"Trigger": {
"$id": "Ironsworn/Assets/Companion/Hound/Abilities/3/Alter_Moves/1/Trigger",
"Options": [
{
"$id": "Ironsworn/Assets/Companion/Hound/Abilities/3/Alter_Moves/1/Trigger/Options/1",
"Text": "In the company of your hound",
"Roll type": "Action roll",
"Method": "Inherit",
"Using": []
}
],
"By": { "Player": true, "Ally": false }
},
"Text": "Add +1."
}
],
"Enabled": false
}
],
"Condition Meter": {
"$id": "Ironsworn/Assets/Companion/Hound/Condition_Meter",
"Name": "Health",
"Min": 0,
"Max": 4,
"Value": 4,
"Conditions": [],
"Aliases": ["Companion Health"]
}
},
{
"Source": {
"Title": "Ironsworn Assets",
"Authors": ["Shawn Tomkin"],
"Date": "060122",
"Url": "https://shawn-tomkin.itch.io/ironsworn"
},
"$id": "Ironsworn/Assets/Companion/Kindred",
"Name": "Kindred",
"Asset Type": "Ironsworn/Assets/Companion",
"Display": { "Title": "Kindred" },
"Usage": { "Shared": false },
"Requirement": "Your friend stands by you.",
"Inputs": [
{
"$id": "Ironsworn/Assets/Companion/Kindred/Inputs/Name",
"Name": "Name",
"Input Type": "Text",
"Adjustable": false
}
],
"Abilities": [
{
"$id": "Ironsworn/Assets/Companion/Kindred/Abilities/1",
"Name": "Skilled",
"Text": "When you make a move outside of combat aided by your companion’s expertise, add +1.",
"Inputs": [
{
"$id": "Ironsworn/Assets/Companion/Kindred/Abilities/1/Inputs/Expertise",
"Name": "Expertise",
"Input Type": "Text",
"Adjustable": false
}
],
"Alter Moves": [
{
"$id": "Ironsworn/Assets/Companion/Kindred/Abilities/1/Alter_Moves/1",
"Moves": null,
"Trigger": {
"$id": "Ironsworn/Assets/Companion/Kindred/Abilities/1/Alter_Moves/1/Trigger",
"Options": [
{
"$id": "Ironsworn/Assets/Companion/Kindred/Abilities/1/Alter_Moves/1/Trigger/Options/1",
"Text": "When you make a move outside of combat aided by your companion’s expertise",
"Roll type": "Action roll",
"Method": "Inherit",
"Using": []
}
],
"By": { "Player": true, "Ally": false }
},
"Text": "Add +1."
}
],
"Enabled": false
},
{
"$id": "Ironsworn/Assets/Companion/Kindred/Abilities/2",
"Name": "Shield-Kin",
"Text": "When you [Clash](Ironsworn/Moves/Combat/Clash) or [Battle](Ironsworn/Moves/Combat/Battle) alongside your companion, or when you [Face Danger](Ironsworn/Moves/Adventure/Face_Danger) against an attack by standing together, add +1.",
"Alter Moves": [
{
"$id": "Ironsworn/Assets/Companion/Kindred/Abilities/2/Alter_Moves/1",
"Moves": [
"Ironsworn/Moves/Combat/Clash",
"Ironsworn/Moves/Combat/Battle"
],
"Trigger": {
"$id": "Ironsworn/Assets/Companion/Kindred/Abilities/2/Alter_Moves/1/Trigger",
"Options": [
{
"$id": "Ironsworn/Assets/Companion/Kindred/Abilities/2/Alter_Moves/1/Trigger/Options/1",
"Text": "Alongside your companion",
"Roll type": "Action roll",
"Method": "Inherit",
"Using": []
}
],
"By": { "Player": true, "Ally": false }
},
"Text": "Add +1."
},
{
"$id": "Ironsworn/Assets/Companion/Kindred/Abilities/2/Alter_Moves/2",
"Moves": ["Ironsworn/Moves/Adventure/Face_Danger"],
"Trigger": {
"$id": "Ironsworn/Assets/Companion/Kindred/Abilities/2/Alter_Moves/2/Trigger",
"Options": [
{
"$id": "Ironsworn/Assets/Companion/Kindred/Abilities/2/Alter_Moves/2/Trigger/Options/1",
"Text": "Against an attack by standing together",
"Roll type": "Action roll",
"Method": "Inherit",
"Using": []
}
],
"By": { "Player": true, "Ally": false }
},
"Text": "Add +1."
}
],
"Enabled": false
},
{
"$id": "Ironsworn/Assets/Companion/Kindred/Abilities/3",
"Name": "Bonded",
"Text": "Once you mark a bond with your companion, add +1 when you [Face Desolation](Ironsworn/Moves/Suffer/Face_Desolation) in their presence.",
"Alter Moves": [
{
"$id": "Ironsworn/Assets/Companion/Kindred/Abilities/3/Alter_Moves/1",
"Moves": ["Ironsworn/Moves/Suffer/Face_Desolation"],
"Text": "Once you mark a bond with your companion, add +1 when you [Face Desolation](Ironsworn/Moves/Suffer/Face_Desolation) in their presence."
}
],
"Enabled": false
}
],
"Condition Meter": {
"$id": "Ironsworn/Assets/Companion/Kindred/Condition_Meter",
"Name": "Health",
"Min": 0,
"Max": 4,
"Value": 4,
"Conditions": [],
"Aliases": ["Companion Health"]
}
},
{
"Source": {
"Title": "Ironsworn Assets",
"Authors": ["Shawn Tomkin"],
"Date": "060122",
"Url": "https://shawn-tomkin.itch.io/ironsworn"
},
"$id": "Ironsworn/Assets/Companion/Mammoth",
"Name": "Mammoth",
"Asset Type": "Ironsworn/Assets/Companion",
"Display": { "Title": "Mammoth" },
"Usage": { "Shared": false },
"Requirement": "Your mammoth walks a resolute path.",
"Inputs": [
{
"$id": "Ironsworn/Assets/Companion/Mammoth/Inputs/Name",
"Name": "Name",
"Input Type": "Text",
"Adjustable": false
}
],
"Abilities": [
{
"$id": "Ironsworn/Assets/Companion/Mammoth/Abilities/1",
"Name": "Lumbering",
"Text": "When your mammoth travels with you as you [Undertake a Journey](Ironsworn/Moves/Adventure/Undertake_a_Journey), you may add +2 but suffer -1 momentum (decide before rolling).",
"Enabled": false
},
{
"$id": "Ironsworn/Assets/Companion/Mammoth/Abilities/2",
"Name": "Beast of burden",
"Text": "When you make a move which requires you to roll +supply, you may instead roll +your mammoth’s health.",
"Enabled": false
},
{
"$id": "Ironsworn/Assets/Companion/Mammoth/Abilities/3",
"Name": "Overpowering",
"Text": "When you [Strike](Ironsworn/Moves/Combat/Strike) or [Clash](Ironsworn/Moves/Combat/Clash) by riding your mammoth against a pack of foes, add +1 and inflict +1 harm on a hit.",
"Enabled": false
}
],
"Condition Meter": {
"$id": "Ironsworn/Assets/Companion/Mammoth/Condition_Meter",
"Name": "Health",
"Min": 0,
"Max": 5,
"Value": 5,
"Conditions": [],
"Aliases": ["Companion Health"]
}
},
{
"Source": {
"Title": "Ironsworn Assets",
"Authors": ["Shawn Tomkin"],
"Date": "060122",
"Url": "https://shawn-tomkin.itch.io/ironsworn"
},
"$id": "Ironsworn/Assets/Companion/Owl",
"Name": "Owl",
"Asset Type": "Ironsworn/Assets/Companion",
"Display": { "Title": "Owl" },
"Usage": { "Shared": false },
"Requirement": "Your owl soars through the darkness.",
"Inputs": [
{
"$id": "Ironsworn/Assets/Companion/Owl/Inputs/Name",
"Name": "Name",
"Input Type": "Text",
"Adjustable": false
}
],
"Abilities": [
{
"$id": "Ironsworn/Assets/Companion/Owl/Abilities/1",
"Name": "Nocturnal",
"Text": "If you [Resupply](Ironsworn/Moves/Adventure/Resupply) at night by sending your owl to hunt, take +2 momentum on a hit. When you [Enter the Fray](Ironsworn/Moves/Combat/Enter_the_Fray) +wits against an ambush in darkness, add +1 and take +1 momentum on a hit.",
"Enabled": false
},
{
"$id": "Ironsworn/Assets/Companion/Owl/Abilities/2",
"Name": "Sage",
"Text": "When you leverage your owl’s secret knowledge to perform a ritual, add +1 or take +1 momentum on a hit (decide before rolling).",
"Enabled": false
},
{
"$id": "Ironsworn/Assets/Companion/Owl/Abilities/3",
"Name": "Embodying",
"Text": "When you [Face Death](Ironsworn/Moves/Suffer/Face_Death), take your owl’s health as +momentum before you roll.",
"Enabled": false
}
],
"Condition Meter": {
"$id": "Ironsworn/Assets/Companion/Owl/Condition_Meter",
"Name": "Health",
"Min": 0,
"Max": 3,
"Value": 3,
"Conditions": [],
"Aliases": ["Companion Health"]
}
},
{
"Source": {
"Title": "Ironsworn Assets",
"Authors": ["Shawn Tomkin"],
"Date": "060122",
"Url": "https://shawn-tomkin.itch.io/ironsworn"
},
"$id": "Ironsworn/Assets/Companion/Raven",
"Name": "Raven",
"Asset Type": "Ironsworn/Assets/Companion",
"Display": { "Title": "Raven" },
"Usage": { "Shared": false },
"Requirement": "Your raven heeds your call.",
"Inputs": [
{
"$id": "Ironsworn/Assets/Companion/Raven/Inputs/Name",
"Name": "Name",
"Input Type": "Text",
"Adjustable": false
}
],
"Abilities": [
{
"$id": "Ironsworn/Assets/Companion/Raven/Abilities/1",
"Name": "Sly",
"Text": "When you [Secure an Advantage](Ironsworn/Moves/Adventure/Secure_an_Advantage) or [Face Danger](Ironsworn/Moves/Adventure/Face_Danger) +shadow using your raven to perform trickery (such as creating a distraction or stealing a small object) add +1 and take +1 momentum on a hit.",
"Enabled": false
},
{
"$id": "Ironsworn/Assets/Companion/Raven/Abilities/2",
"Name": "Knowing",
"Text": "When you [Face Death](Ironsworn/Moves/Suffer/Face_Death), add +2 and take +1 momentum on a hit.",
"Enabled": false
},
{
"$id": "Ironsworn/Assets/Companion/Raven/Abilities/3",
"Name": "Diligent",
"Text": "When your raven carries messages for you, you may [Secure an Advantage](Ironsworn/Moves/Adventure/Secure_an_Advantage), [Gather Information](Ironsworn/Moves/Adventure/Gather_Information), or [Compel](Ironsworn/Moves/Relationship/Compel) from a distance.",
"Enabled": false
}
],
"Condition Meter": {
"$id": "Ironsworn/Assets/Companion/Raven/Condition_Meter",
"Name": "Health",
"Min": 0,
"Max": 2,
"Value": 2,
"Conditions": [],
"Aliases": ["Companion Health"]
}
},
{
"Source": {
"Title": "Ironsworn Assets",
"Authors": ["Shawn Tomkin"],
"Date": "060122",
"Url": "https://shawn-tomkin.itch.io/ironsworn"
},
"$id": "Ironsworn/Assets/Companion/Young_Wyvern",
"Name": "Young Wyvern",
"Asset Type": "Ironsworn/Assets/Companion",
"Display": { "Title": "Young Wyvern" },
"Usage": { "Shared": false },
"Requirement": "Your wyvern won’t devour you. For now.",
"Inputs": [
{
"$id": "Ironsworn/Assets/Companion/Young_Wyvern/Inputs/Name",
"Name": "Name",
"Input Type": "Text",
"Adjustable": false
}
],
"Abilities": [
{
"$id": "Ironsworn/Assets/Companion/Young_Wyvern/Abilities/1",
"Name": "Insatiable",
"Text": "When you [Undertake a Journey](Ironsworn/Moves/Adventure/Undertake_a_Journey) and score a hit, you may suffer -1 supply in exchange for +2 momentum.",
"Enabled": false
},
{
"$id": "Ironsworn/Assets/Companion/Young_Wyvern/Abilities/2",
"Name": "Indomitable",
"Text": "When you make the [Companion Endure Harm](Ironsworn/Moves/Suffer/Companion_Endure_Harm) move for your wyvern, add +2 and take +1 momentum on a hit.",
"Enabled": false
},
{
"$id": "Ironsworn/Assets/Companion/Young_Wyvern/Abilities/3",
"Name": "Savage",
"Text": "When you [Strike](Ironsworn/Moves/Combat/Strike) by commanding your wyvern to attack, roll +heart. Your wyvern inflicts 3 harm on a hit.",
"Alter Moves": [
{
"$id": "Ironsworn/Assets/Companion/Young_Wyvern/Abilities/3/Alter_Moves/1",
"Moves": ["Ironsworn/Moves/Combat/Strike"],
"Trigger": {
"$id": "Ironsworn/Assets/Companion/Young_Wyvern/Abilities/3/Alter_Moves/1/Trigger",
"Options": [
{
"$id": "Ironsworn/Assets/Companion/Young_Wyvern/Abilities/3/Alter_Moves/1/Trigger/Options/1",
"Text": "By commanding your wyvern to attack",
"Roll type": "Action roll",
"Method": "Any",
"Using": ["Heart"]
}
],
"By": { "Player": true, "Ally": false }
}
}
],
"Enabled": false
}
],
"Condition Meter": {
"$id": "Ironsworn/Assets/Companion/Young_Wyvern/Condition_Meter",
"Name": "Health",
"Min": 0,
"Max": 5,
"Value": 5,
"Conditions": [],
"Aliases": ["Companion Health"]
}
}
],
"Display": { "Title": "Companions" },
"Usage": { "Shared": false }
},
{
"Source": {
"Title": "Ironsworn Rulebook",
"Authors": ["Shawn Tomkin"],
"Date": "060122",
"Page": 40,
"Url": "https://shawn-tomkin.itch.io/ironsworn"
},
"$id": "Ironsworn/Assets/Path",
"Name": "Path",
"Description": "Paths represent your background, interests, training, and skills. They provide mechanical and narrative advantages, but also reflect who you are and how you interact with the world. For example, a **Ritualist** would likely have a different outlook than a **Veteran**. Choosing both those paths can reflect an evolution of your character or an interesting background.",
"Assets": [
{
"Source": {
"Title": "Ironsworn Assets",
"Authors": ["Shawn Tomkin"],
"Date": "060122",
"Url": "https://shawn-tomkin.itch.io/ironsworn"
},
"$id": "Ironsworn/Assets/Path/Alchemist",
"Name": "Alchemist",
"Asset Type": "Ironsworn/Assets/Path",
"Display": { "Title": "Alchemist" },
"Usage": { "Shared": false },
"Abilities": [
{
"$id": "Ironsworn/Assets/Path/Alchemist/Abilities/1",
"Text": "When you create an elixir, choose an effect: Deftness (edge), audacity (heart), vigor (iron), slyness (shadow), or clarity (wits). Then, suffer -1 supply and roll +wits. On a strong hit, you create a single dose. The character who consumes the elixir must [Face Danger](Ironsworn/Moves/Adventure/Face_Danger) +iron and score a hit, after which they add +1 when making moves with the related stat until their health, spirit, or momentum fall below +1. On a weak hit, as above, but suffer an additional -1 supply to create it.",
"Moves": [
{
"Source": {
"Title": "Ironsworn Assets",
"Authors": ["Shawn Tomkin"],
"Date": "060122",
"Url": "https://shawn-tomkin.itch.io/ironsworn"
},
"$id": "Ironsworn/Moves/Assets/Path/Alchemist/Abilities/1/Create_Elixir",
"Name": "Create Elixir",
"Optional": false,
"Category": "Ironsworn/Moves/Assets",
"Display": { "Title": "Create Elixir" },
"Trigger": {
"$id": "Ironsworn/Moves/Assets/Path/Alchemist/Abilities/1/Create_Elixir/Trigger",
"Options": [
{
"$id": "Ironsworn/Moves/Assets/Path/Alchemist/Abilities/1/Create_Elixir/Trigger/Options/1",
"Text": "Elixir of deftness (edge)",
"Roll type": "Action roll",
"Method": "Any",
"Using": ["Wits"]
},
{
"$id": "Ironsworn/Moves/Assets/Path/Alchemist/Abilities/1/Create_Elixir/Trigger/Options/2",
"Text": "Elixir of audacity (heart)",
"Roll type": "Action roll",
"Method": "Any",
"Using": ["Wits"]
},
{
"$id": "Ironsworn/Moves/Assets/Path/Alchemist/Abilities/1/Create_Elixir/Trigger/Options/3",
"Text": "Elixir of vigor (iron)",
"Roll type": "Action roll",
"Method": "Any",
"Using": ["Wits"]
},
{
"$id": "Ironsworn/Moves/Assets/Path/Alchemist/Abilities/1/Create_Elixir/Trigger/Options/4",
"Text": "Elixir of slyness (shadow)",
"Roll type": "Action roll",
"Method": "Any",
"Using": ["Wits"]
},
{
"$id": "Ironsworn/Moves/Assets/Path/Alchemist/Abilities/1/Create_Elixir/Trigger/Options/5",
"Text": "Elixir of clarity (wits)",
"Roll type": "Ac